Search found 32 matches
- Wed Apr 24, 2013 1:07 pm
- Forum: Spoilers
- Topic: What makes a good tome player?
- Replies: 9
- Views: 5448
Re: What makes a good tome player?
What did I miss, and what do you think it takes to be succesfull at that game? Thanks! Sorry if some of it seems like advice to total newbies, but that way everybody can use my guide: 1) Always be cautious, never grow arrogant, no matter how powerful you get. Newer play when irritated or tired. You...
- Mon Apr 08, 2013 3:34 pm
- Forum: Addons
- Topic: [V.1.0.1] Race: Undead/Shadow race
- Replies: 17
- Views: 11447
Re: [V.1.0.1] Race: Undead/Shadow race
Well, you are right Crim, but the fact that Necromancers use darkness as their main source of damage and gain negative energy regen when becoming very powerful Liches says something about negative being a more "evil", or at least darker, energy. Sun Paladins also use just Positive, but th...
- Thu Mar 28, 2013 9:38 am
- Forum: Addons
- Topic: simple addon: inscriptions egos suffixed instead of prefixed
- Replies: 3
- Views: 1914
Re: simple addon: inscriptions egos suffixed instead of pref
A great idea, but I think the better would have been: warrior's -> of the warrior duelist's -> of the duelist - etc People have already gotten used to the old descriptions and "profession" based naming is far more neutral. Your basic idea is very good and there's no need to bloat it with n...
- Wed Mar 20, 2013 2:05 am
- Forum: Addons
- Topic: [1.4.0] Stoic class revamp
- Replies: 60
- Views: 52034
Re: [1.0.1] Stoic class beta 0.9
First, thanks for the new class, a "samurai" concept that is luckily not actually called a samurai in what is supposed to be medieval west fantasy, is very interesting plus the new talent icons look gorgeous , which is almost never the case in a new class addon beta, usually they are full ...
- Fri Mar 15, 2013 1:02 pm
- Forum: Spoilers
- Topic: Oozemancer unlock?
- Replies: 11
- Views: 10377
Re: Oozemancer unlock?
No, I was able to access it with the Ignore Race/Class Locks addon to check out the talents and see if it's worth the trouble of unlocking.emblempride wrote:Haven't been able to download 1.01 yet but, thinking back on what DG has said in the past, isn't Oozemancer now the donator's class and Stone Warden free?
- Fri Mar 15, 2013 12:56 pm
- Forum: Spoilers
- Topic: Oozemancer unlock?
- Replies: 11
- Views: 10377
Re: Oozemancer unlock?
Randomly appears past L30. Always appears for a Thalore. Thanks, but do you know anything more? Do you have to fight an oozemancer or protect a one or something else? What class would be the best for this event. A wilder? Like with the solipsist, at first I thought you have to kill the one in the C...
- Fri Mar 15, 2013 12:03 am
- Forum: Spoilers
- Topic: Oozemancer unlock?
- Replies: 11
- Views: 10377
Oozemancer unlock?
I was really exited about this new class, but it's locked and I don't want to cheat, so does anyone know the unlock event/quest/goal for it? I especially ask because I suspect it might have something to do with Zigur and I never side with them during my normal gameplay, so I might have to make speci...
- Wed Mar 13, 2013 3:50 pm
- Forum: Addons
- Topic: [v1.0.4] Rest Tweaks (Rechargeables, Auto-use and More!)
- Replies: 19
- Views: 10544
Re: [v1.0.0] Rest Tweaks (Rechargeables + Offhand Ammo)
Thank you very much, just what I wanted. Before, I sometimes didn't always use powered items when I could have, because I din't just want to hold down skip turn forever (especially when you sometimes accidentally give patrolling enemies some free hits this way) or went to autoexplore with half my lo...
- Thu Feb 28, 2013 6:55 pm
- Forum: Bugs Archive
- Topic: Fun Killing Ring of Blood Spectators With Aether Breach
- Replies: 1
- Views: 793
Fun Killing Ring of Blood Spectators With Aether Breach
Those despicable slave blood sport enablers thought that the enchantments of the arena will keep their sorry asses safe and for most things, they did. They blocked my teleports to get to them and my mightiest direct damage elemental spells I throw at them, but they had forgotten the advanced high ma...
- Tue Feb 26, 2013 8:36 pm
- Forum: Ideas
- Topic: Make rest wait for recharging items
- Replies: 7
- Views: 2206
Re: Make rest wait for recharging items
You mean items that operate on their own power, not the general charm cooldown?CaptainTrips wrote:Many usable items are ignored by rest, meaning I have to sit there and hold 5 until they're ready to go.
Seconded, please add them to the second rest instance, that which checks talents.
- Tue Feb 26, 2013 8:20 pm
- Forum: Ideas
- Topic: [1.0] Remove teleport traps from Vor Armoury
- Replies: 19
- Views: 6232
Re: [1.0] Remove teleport traps from Vor Armoury
Thirded.wobbly wrote:I liked that too. The level feels dryer without them.
- Tue Feb 26, 2013 7:38 pm
- Forum: Bugs Archive
- Topic: [1.0] Kill ambush boss, then die and game over???
- Replies: 4
- Views: 1053
Re: [1.0] Kill ambush boss, then die and game over???
Whatever gave you that idea, did you think that Urkis was Saruman and these Orcs were his Uruk-hai?cttw wrote:Seriously? I had no idea! The lightning mage that messes up Derth? So you should only finish that quest after the Dreadfell?
It's Maj'Eyal, not LoTR anymore.

- Mon Feb 25, 2013 10:00 am
- Forum: Bugs Archive
- Topic: [1.0] Multiple Tooths of Mouth
- Replies: 3
- Views: 1403
Re: [1.0] Multiple Tooths of Mouth
Well, A Mouth would logically have multiple Teeth. Get the whole set, go catch 'em all! 

- Sun Feb 24, 2013 9:27 am
- Forum: Bugs Archive
- Topic: Reseting Bugged Summons List
- Replies: 3
- Views: 1679
Re: Reseting Bugged Summons List
Did it! Do remove stuck dead summons: 1) Go to your hidden T-Engine folder in your personal user folder: *Your User Name* > T-Engine > 4.0 > tome > save > the folder with your character name. 2) Change game.taeg to game.rar (or zip). 3) Open it and select the mod.class.party file. Click it and choos...
- Sat Feb 23, 2013 9:17 am
- Forum: Bugs Archive
- Topic: Reseting Bugged Summons List
- Replies: 3
- Views: 1679
Re: Reseting Bugged Summons List
No, it has happened both in Farportal and Sandworm LairR_D wrote:I'm not sure if this has any bearing on the situation, but did you happen to be drawn into a fearscape recently?
And I'm more interested about where in the save file can I fix it.