Search found 111 matches

by smithfield
Tue May 27, 2025 11:27 am
Forum: Dumb Questions
Topic: Is DarkGod Still alive?
Replies: 1
Views: 2054

Re: Is DarkGod Still alive?

Yes. The Dark One moves in mysterious ways.
by smithfield
Sun Jun 09, 2024 2:00 pm
Forum: Metaclass: Defilers
Topic: is unlocking Bone actually worth it?
Replies: 1
Views: 6606

Re: is unlocking Bone actually worth it?

Your question conflates an accessment of the tree and its cost w/ a rune and its cost. This is a false comparison. The value that you get - or don't get - from any element in the game cannot be isolated this way. The value that you might get or not get from the Bone tree is completely different from...
by smithfield
Fri May 17, 2024 8:49 pm
Forum: Addons
Topic: More Sounds
Replies: 6
Views: 2777

Re: More Sounds

Request Make the sound cue for 'daze' and 'stun' - perhaps similar - but audibly distinct. (reasoning .. in detail) Sound cues speed up play when they remove the need to use the tooltip. Its a big speed up, especially w/ common stuff. A common case = is it a 'stun' or a 'daze'? I respond to these d...
by smithfield
Wed May 01, 2024 9:57 am
Forum: Addons
Topic: More Sounds
Replies: 6
Views: 2777

Re: More Sounds

I've played w/ this for a day now and... :D It is good. :D It doesn't have any noticable conflicts w/ Audiomancy or anything else. I'm guessing, there is a sound trigger for the application of a specific damage type, or a set of damage type sound effect used by type in the talent trigger. Fire alway...
by smithfield
Tue Apr 30, 2024 11:15 am
Forum: Addons
Topic: More Sounds
Replies: 6
Views: 2777

Re: More Sounds

Fantastic. Sound adds as much to the game as beautiful shader work. I use the Audiomancy addon, and this has made me increasingly aware of the usefulness of sound cues. I've had a checklist in my mind for a while now, and I'm just going to put it out here as an open suggestion. Acid and Darkness dam...
by smithfield
Wed Jan 24, 2024 8:00 pm
Forum: General Discussion
Topic: Help me answer the following questions
Replies: 1
Views: 4301

Re: Help me answer the following questions

Artifacts never decay. (also RandArt?) Mob drops do not decay. Time is not a factor. Upon leaving a non-safe zone, any non-artifact that pc has dropped will decay Safe zones are.. . she'rtul fortress . locked chamber in the ruined dungeon . the cave that branches off from the entrance to the astro-w...
by smithfield
Fri Oct 20, 2023 7:09 pm
Forum: Addons
Topic: The 'Persona'.
Replies: 0
Views: 36909

The 'Persona'.

Evolutions evolution, the 'Persona'. ==== The 'Persona'. Prodigies are powers that do not belong to a specific class. Sometimes these broad gestures miss the target, but even so, the life force perseveres. Reaching a point of specialization where even the useless becomes useful. The 'Persona' is a p...
by smithfield
Fri Oct 13, 2023 12:14 pm
Forum: Addons
Topic: Walking Armory Evolution for Marauder
Replies: 4
Views: 10745

Re: Walking Armory Evolution for Marauder

This doesn't sound over powered at all.
by smithfield
Sun Aug 27, 2023 2:56 am
Forum: Ideas
Topic: Make pathfinding ignore font of life, etc.
Replies: 4
Views: 10028

Re: Make pathfinding ignore font of life, etc.

+1
And while we're at it.
Temporal Rift and the entrance to the Fallen Tower vault.
by smithfield
Sat Feb 18, 2023 10:12 pm
Forum: General Discussion
Topic: Why is Linaniil fighting?
Replies: 4
Views: 13752

Re: Why is Linaniil fighting?

When something hostile appears in Lin's LOS, its blast-time. Halloween Ghosts can trigger this. The Evoker addon's demon can cause this. These are unlikely to be at cause in your case, they are offered by way of example. Auto-explore in Angolwen is not recc. Tread lightly where the most dangerous th...
by smithfield
Thu Jan 26, 2023 11:22 am
Forum: Dumb Questions
Topic: How do people activate Poosh and Bearscape?
Replies: 2
Views: 7781

Re: How do people activate Poosh and Bearscape?

Actually, its a micro payment thing. A small icon adjacent to character's name in the UI element which contains the name of the character opens a dlg which allows you to purchase and activate a number of things. Bearscape and Poosh are among these things. When you donate money to dg, it shows up as ...
by smithfield
Sun Oct 09, 2022 3:40 am
Forum: Addons
Topic: Acid Trees for Archmage
Replies: 22
Views: 28866

Re: Acid Trees for Archmage

Thank you for this tree.
Mb add some sound triggers to the Acid Splash?
by smithfield
Fri Sep 23, 2022 5:19 pm
Forum: Bugs
Topic: Locked in an eternal battle with Ukruk the Fierce
Replies: 6
Views: 7580

Re: Locked in an eternal battle with Ukruk the Fierce

If you haven't given up, you might try.. Stone Gauntlets of HZ, give you some dmg penetration. Put these on. Replace Ring of Growth w/ the Misery Ring. Use its 'Bleeding edge' when it comes up. A Wild(Magical) isn't really great, and its easy to get another. Replace it w/ biting gale. Your regen wil...
by smithfield
Sun Sep 11, 2022 5:42 pm
Forum: Development
Topic: Master of Disasters
Replies: 2
Views: 7143

Re: Master of Disasters

+1
by smithfield
Wed Apr 20, 2022 11:20 pm
Forum: Addons
Topic: Deathknight v1.8 - Hybrid Necrotic Melee
Replies: 116
Views: 243750

Re: Deathknight v1.8 - Hybrid Necrotic Melee

Big love for the Deathknight. It took a while, but I finally deduced a successful approach to play. Sandro is a clvl 50 monster that cleans whole rooms fast. A pair of humble requests.... The class feels starved w/rt the souls resource. Boss fights esp. I took Hidden Resources as my 2nd prod to coun...