Search found 113 matches

by smithfield
Fri Jul 04, 2025 12:56 am
Forum: General Discussion
Topic: Would you prefer capped enemy Talent
Replies: 4
Views: 4837

Re: Would you prefer capped enemy Talent

I can understand where you're coming from here, but.. Nah. Its worth keeping in mind that ToME comes from a gaming tradition that starts w/ games deliberately designed to be impossible. If a player 'won', the devs considered that a bug (this was a long time ago). While that might not have been the b...
by smithfield
Sat Jun 28, 2025 8:36 pm
Forum: Metaclass: Tinkers
Topic: Struggling with Psyshot Build – Too Fragile and Lacking Damage
Replies: 4
Views: 6466

Re: Struggling with Psyshot Build – Too Fragile and Lacking Damage

One way to shore up an early game Psyshot. Unlock the 'Avoidance' tree. Get that second steam implant even if it means replacing an injector. Get 3+ pts in Molten Iron Blood and Automated Cloak Tessellation, each. The key to Psyshot defense here, is the powerful combination of high resist plus flat ...
by smithfield
Tue May 27, 2025 11:27 am
Forum: Dumb Questions
Topic: Is DarkGod Still alive?
Replies: 1
Views: 8491

Re: Is DarkGod Still alive?

Yes. The Dark One moves in mysterious ways.
by smithfield
Sun Jun 09, 2024 2:00 pm
Forum: Metaclass: Defilers
Topic: is unlocking Bone actually worth it?
Replies: 1
Views: 7801

Re: is unlocking Bone actually worth it?

Your question conflates an accessment of the tree and its cost w/ a rune and its cost. This is a false comparison. The value that you get - or don't get - from any element in the game cannot be isolated this way. The value that you might get or not get from the Bone tree is completely different from...
by smithfield
Fri May 17, 2024 8:49 pm
Forum: Addons
Topic: More Sounds
Replies: 6
Views: 2921

Re: More Sounds

Request Make the sound cue for 'daze' and 'stun' - perhaps similar - but audibly distinct. (reasoning .. in detail) Sound cues speed up play when they remove the need to use the tooltip. Its a big speed up, especially w/ common stuff. A common case = is it a 'stun' or a 'daze'? I respond to these d...
by smithfield
Wed May 01, 2024 9:57 am
Forum: Addons
Topic: More Sounds
Replies: 6
Views: 2921

Re: More Sounds

I've played w/ this for a day now and... :D It is good. :D It doesn't have any noticable conflicts w/ Audiomancy or anything else. I'm guessing, there is a sound trigger for the application of a specific damage type, or a set of damage type sound effect used by type in the talent trigger. Fire alway...
by smithfield
Tue Apr 30, 2024 11:15 am
Forum: Addons
Topic: More Sounds
Replies: 6
Views: 2921

Re: More Sounds

Fantastic. Sound adds as much to the game as beautiful shader work. I use the Audiomancy addon, and this has made me increasingly aware of the usefulness of sound cues. I've had a checklist in my mind for a while now, and I'm just going to put it out here as an open suggestion. Acid and Darkness dam...
by smithfield
Wed Jan 24, 2024 8:00 pm
Forum: General Discussion
Topic: Help me answer the following questions
Replies: 1
Views: 5157

Re: Help me answer the following questions

Artifacts never decay. (also RandArt?) Mob drops do not decay. Time is not a factor. Upon leaving a non-safe zone, any non-artifact that pc has dropped will decay Safe zones are.. . she'rtul fortress . locked chamber in the ruined dungeon . the cave that branches off from the entrance to the astro-w...
by smithfield
Fri Oct 20, 2023 7:09 pm
Forum: Addons
Topic: The 'Persona'.
Replies: 0
Views: 36991

The 'Persona'.

Evolutions evolution, the 'Persona'. ==== The 'Persona'. Prodigies are powers that do not belong to a specific class. Sometimes these broad gestures miss the target, but even so, the life force perseveres. Reaching a point of specialization where even the useless becomes useful. The 'Persona' is a p...
by smithfield
Fri Oct 13, 2023 12:14 pm
Forum: Addons
Topic: Walking Armory Evolution for Marauder
Replies: 4
Views: 10880

Re: Walking Armory Evolution for Marauder

This doesn't sound over powered at all.
by smithfield
Sun Aug 27, 2023 2:56 am
Forum: Ideas
Topic: Make pathfinding ignore font of life, etc.
Replies: 4
Views: 10840

Re: Make pathfinding ignore font of life, etc.

+1
And while we're at it.
Temporal Rift and the entrance to the Fallen Tower vault.
by smithfield
Sat Feb 18, 2023 10:12 pm
Forum: General Discussion
Topic: Why is Linaniil fighting?
Replies: 4
Views: 14750

Re: Why is Linaniil fighting?

When something hostile appears in Lin's LOS, its blast-time. Halloween Ghosts can trigger this. The Evoker addon's demon can cause this. These are unlikely to be at cause in your case, they are offered by way of example. Auto-explore in Angolwen is not recc. Tread lightly where the most dangerous th...
by smithfield
Thu Jan 26, 2023 11:22 am
Forum: Dumb Questions
Topic: How do people activate Poosh and Bearscape?
Replies: 2
Views: 8573

Re: How do people activate Poosh and Bearscape?

Actually, its a micro payment thing. A small icon adjacent to character's name in the UI element which contains the name of the character opens a dlg which allows you to purchase and activate a number of things. Bearscape and Poosh are among these things. When you donate money to dg, it shows up as ...
by smithfield
Sun Oct 09, 2022 3:40 am
Forum: Addons
Topic: Acid Trees for Archmage
Replies: 22
Views: 29244

Re: Acid Trees for Archmage

Thank you for this tree.
Mb add some sound triggers to the Acid Splash?
by smithfield
Fri Sep 23, 2022 5:19 pm
Forum: Bugs
Topic: Locked in an eternal battle with Ukruk the Fierce
Replies: 6
Views: 7854

Re: Locked in an eternal battle with Ukruk the Fierce

If you haven't given up, you might try.. Stone Gauntlets of HZ, give you some dmg penetration. Put these on. Replace Ring of Growth w/ the Misery Ring. Use its 'Bleeding edge' when it comes up. A Wild(Magical) isn't really great, and its easy to get another. Replace it w/ biting gale. Your regen wil...