Search found 6 matches

by kenko
Thu Dec 27, 2012 6:53 am
Forum: Bugs Archive
Topic: [RCI] Infinite lue error report, crashes game
Replies: 11
Views: 2521

Re: [RCI] Infinite lue error report, crashes game

fwiw I compiled the game from source and still got the above error.
by kenko
Thu Dec 27, 2012 5:47 am
Forum: Bugs Archive
Topic: [RC3] Elven Cultist Dark Portal
Replies: 6
Views: 1923

Re: [RC3] Elven Cultist Dark Portal

Is the fix available anywhere?
by kenko
Thu Dec 27, 2012 5:41 am
Forum: Bugs Archive
Topic: [RCI] Infinite lue error report, crashes game
Replies: 11
Views: 2521

Re: [RCI] Infinite lue error report, crashes game

Here's a new one: stack traceback: [C]: in function 'error' /engine/interface/ActorTalents.lua:137: in function </engine/interface/ActorTalents.lua:126> Lua Error: /engine/interface/ActorTalents.lua:145: /engine/interface/ActorTalents.lua:137: [string "if engine.version_compare(game. __mod_info...
by kenko
Thu Dec 27, 2012 5:28 am
Forum: Bugs Archive
Topic: [RCI] Infinite lue error report, crashes game
Replies: 11
Views: 2521

Re: [RCI] Infinite lue error report, crashes game

Screenshot:
Image

The game log is just the error report over and over again (makes sense, since it's trying to send it over and over again). If you let it loop long enough it just eats all the cpu.
by kenko
Thu Dec 27, 2012 5:19 am
Forum: Bugs Archive
Topic: [RCI] Infinite lue error report, crashes game
Replies: 11
Views: 2521

Re: [RCI] Infinite lue error report, crashes game

This or something like this also exists in RC3: [LOG] Elven cultist casts Dark Portal. stack traceback: [C]: in function 'error' /engine/interface/ActorTalents.lua:137: in function </engine/interface/ActorTalents.lua:126> Lua Error: /engine/interface/ActorTalents.lua:145: /engine/interface/ActorTale...
by kenko
Mon Apr 16, 2012 4:33 am
Forum: Bugs Archive
Topic: what a satisfying end screen!
Replies: 1
Views: 1006

what a satisfying end screen!

Image

There seems to be absolutely no way for me to actually read the messages beneath the "Death!" screen. (I won by sacrificing myself, since that was the only option presented to me.)