Search found 1824 matches
- Tue Apr 21, 2015 9:44 pm
- Forum: Bugs Archive
- Topic: Acidic Skin description error
- Replies: 2
- Views: 1623
Acidic Skin description error
Acidic Skin currently only lists its acid damage; it does not list its acid disarm chance.
- Sun Mar 22, 2015 1:47 am
- Forum: Bugs Archive
- Topic: [1.3] Strange scaler bug (Ice Wall, possibly more?)
- Replies: 1
- Views: 1326
[1.3] Strange scaler bug (Ice Wall, possibly more?)
Apparently, Ice Wall's scaler goes insane if points are removed from it(possibly only if it's the first point removed, to 0, then re-added) and starts reporting a cooldown of infinite. cooldown = function(self, t) return math.ceil(self:combatTalentLimit(t, 5, 30, 10)) end, Relevant code, I think. No...
- Sat Mar 21, 2015 8:59 pm
- Forum: Spoilers
- Topic: [1.5.x] Class/Race Tier List
- Replies: 280
- Views: 933138
Re: [1.3] Class/Race Tier List
"winning" is not stomping. Donkatsu has cleared Insane with other classes, including Anorithil, a Rank C on this chart. I was never in a situation where I couldn't cut off all threats with Ice Wall in exactly the same way you would with Stone Wall. Edit: In theory, such a situation could e...
- Sat Mar 21, 2015 8:10 pm
- Forum: Spoilers
- Topic: [1.5.x] Class/Race Tier List
- Replies: 280
- Views: 933138
Re: [1.3] Class/Race Tier List
Actually, that's not a bug. It's intended. Confirming this, seeing as I coded it. Totally intended, give it a spin and see if you think it's overpowered. It allows you to cut off single, powerful threats indefinitely, or to escape indefinitely using Burrow+Lightning Speed+Ice Wall, but I'm not full...
- Wed Dec 03, 2014 8:56 pm
- Forum: Ideas
- Topic: Phasing Out Combat Training & Combat Veteran
- Replies: 62
- Views: 30787
Re: Phasing Out Combat Training & Combat Veteran
Things I'm getting out of this; A: No one likes Unending Frenzy very much, and a simple buff to Quick Recovery and removal of it would be fine with nearly everyone, if the replacement talent was good. B: No one likes how linear Combat Training is, but people don't all like phasing out the talents be...
- Thu Nov 20, 2014 6:47 pm
- Forum: Ideas
- Topic: Small Constitution buff
- Replies: 64
- Views: 45234
Re: Small Constitution buff
Having it grant physical power is my other suggestion, so it's not pure defensive. Though that's interesting; Is there a possible damage boost that it can grant that's not mirrored somewhere else, that makes sense at all? Another possibility is that you could make it lower status durations innately,...
- Wed Nov 19, 2014 6:32 am
- Forum: Ideas
- Topic: Small Constitution buff
- Replies: 64
- Views: 45234
Re: Small Constitution buff
If you choose to go 60+ Con on your Archmage, you've sacrificed something else to do so. That's fine. Mmm, not really, actually. Mostly some crit rate from Cunning, and the effective life bonus-often upwards of 20% given Archmage's lovely -4 Life Modifier-already made Constitution worth it. You're ...
- Wed Nov 19, 2014 6:28 am
- Forum: General Discussion
- Topic: Are Passive Skills Boring?
- Replies: 52
- Views: 22912
Re: Are Passive Skills Boring?
I like regen stack builds, and Combat Veteran's first talent is fine for that. Regen can basically be thought of as slightly delayed but otherwise better flat rate armor. Quick Recovery I'm never sure what to do with, and Spell Shield just needs work obviously(I'd love to have it do something like s...
- Wed Nov 19, 2014 4:07 am
- Forum: Ideas
- Topic: Small Constitution buff
- Replies: 64
- Views: 45234
Re: Small Constitution buff
Given that some trees do use the stat-not just the obvious ones, but strange ones like Summoners using it to up the durability on pets-it would in fact be a fairly bad idea to remove directly. I'm not saying it doesn't need work. The issue is, I've seen such incredibly variable views on how much wor...
- Wed Nov 19, 2014 2:43 am
- Forum: Ideas
- Topic: Small Constitution buff
- Replies: 64
- Views: 45234
Re: Small Constitution buff
There are many talents that are "boring" (simple, non-complicated talents). Removing them all from the game would gut it, though. I'm not even saying that you're necessarily wrong-though I like simple effects being a part of things personally. I'm saying that a game... four? years in devel...
- Wed Nov 19, 2014 2:20 am
- Forum: Ideas
- Topic: Small Constitution buff
- Replies: 64
- Views: 45234
Re: Small Constitution buff
Supermini's reasoning-that it gives five free Generic for no cost to most builds in existance-is why. If that's accurate, and "most builds in existance" [sic] are really leaning on it, that's a very persuasive argument that it's not really a choice anymore. Things that aren't choices shou...
- Wed Nov 19, 2014 1:38 am
- Forum: Ideas
- Topic: Small Constitution buff
- Replies: 64
- Views: 45234
Re: Small Constitution buff
Thick Skin: Talentscale (2, 7, 15 cap)%allres. This roughly halves the base. Additional (0.5, 5)talentstatdamage(con)% boost to your life-so Con boosts your maximum life in a %based way as well, but only on leveling Thick Skin. No, bad, just get rid of it. I can't speak for anyone else, but I'm not...
- Tue Nov 18, 2014 10:57 pm
- Forum: Ideas
- Topic: Small Constitution buff
- Replies: 64
- Views: 45234
Re: Small Constitution buff
New idea from me; Thick Skin: Talentscale (2, 7, 15 cap)%allres. This roughly halves the base. Additional (0.5, 5)talentstatdamage(con)% boost to your life-so Con boosts your maximum life in a %based way as well, but only on leveling Thick Skin. Constitution: +0.1% allres boost to Constitution in ad...
- Wed Nov 05, 2014 5:51 pm
- Forum: Ideas
- Topic: Small Constitution buff
- Replies: 64
- Views: 45234
Re: Small Constitution buff
Yeah, I'm mostly talking about giving it a tertiary role, not overhauling a lot of the game (via adding more Con trees or overhauling infusions and runes, and such). Con's difficult to make a main stat, and I'm not sure it'd be a good idea to make it one, given how people react to multiple attribute...
- Tue Nov 04, 2014 11:50 pm
- Forum: Ideas
- Topic: Small Constitution buff
- Replies: 64
- Views: 45234
Re: Small Constitution buff
Hmmm, 0.2% Fatigue Reduction and 0.2% Healing Modifier would buff mana mages a bit(who often end up with a little extra costs from wearing heavy helmets and boots), but I don't see it being at all overpowered. It's an interesting option and certainly benefits stamina characters heavily, who thematic...