Search found 11 matches

by Narbat
Sat Jun 07, 2014 3:02 am
Forum: Bugs Archive
Topic: [1.2.1] Segmentation fault
Replies: 6
Views: 2110

Re: [1.2.1] Segmentation fault

Same problem here on my Mac. Log and traceback attached.
by Narbat
Fri Dec 13, 2013 3:07 pm
Forum: General Discussion
Topic: Steam and Mac
Replies: 18
Views: 6536

Steam and Mac

TOME on Steam! Yay! Steam keys for donators! Yay! Mac version on Steam! Um... Both Windows and Linux versions are on Steam, but no Mac love. Is this in the works? Is it just waiting for the Mac build of 1.1.0, or is there something which prevents it entirely? If the latter, anything we can do to help?
by Narbat
Sun Nov 03, 2013 5:18 pm
Forum: General Discussion
Topic: Surviving the mid-game?
Replies: 12
Views: 4986

Surviving the mid-game?

I've been playing ToME for a little over a year now and I love it. But... I've yet to survive the mid-game. I can get most race/class combos up to around level 20 with no lives lost, only to watch them die repeatedly in quick succession. Usually it's some place like Lake Nur or Daikara where I'm hac...
by Narbat
Fri Sep 27, 2013 4:05 pm
Forum: Ideas
Topic: auto-use improvement
Replies: 4
Views: 2472

Re: auto-use improvement

Also, auto-use when... health falls below 50% / 25% / 10% mana falls below 50% / 25% / 10% auto-use when poisoned/bleeding/blinded/stunned/etc. auto-use only when useful (ie., auto-use Wild Infusion only when affected by some status effect that the infusion can cure) Basically I'd like to see an aut...
by Narbat
Tue Apr 02, 2013 3:55 pm
Forum: General Discussion
Topic: 1.0.1 for Mac?
Replies: 4
Views: 2495

Re: 1.0.1 for Mac?

Zaive wrote:So, how are things going with that?
Pretty well, apparently, if you're willing to stretch the definition of the "or so" part of "a week or so". :-)

And there was much rejoicing! Yay!
by Narbat
Mon Feb 11, 2013 4:10 pm
Forum: Bugs Archive
Topic: Permanent Eidolon Protection
Replies: 1
Views: 866

Permanent Eidolon Protection

Ran into a bug this weekend that granted me permanent Eidolon Protection. No enemies can cause me damage! I tell you, it makes the game a heck of a lot easier... :-) I *think* this is how it happened: I had a brand new Arcane Blade fighting the penultimate elite in Trollmire (the one before the last...
by Narbat
Mon Aug 20, 2012 6:38 pm
Forum: Bugs Archive
Topic: [b42] OSX version is fubar
Replies: 26
Views: 8283

[b42] OSX version is fubar

The shiny new OSX version of b42 is broken. I get a SIGTRAP on launch. Process: T-Engine [2827] Path: /Applications/Games/Tales of Maj'Eyal.b42.app/Contents/MacOS/T-Engine Identifier: org.te4.T-Engine Version: 1.0 (1) Code Type: X86-64 (Native) Parent Process: launchd [188] Date/Time: 2012-08-20 14:...
by Narbat
Sat Jul 28, 2012 8:18 pm
Forum: Bugs Archive
Topic: Mac OsX - b41 isn't working
Replies: 35
Views: 20079

Re: Mac OsX - b41 isn't working

Works for me, including right-click! Thanks!
by Narbat
Thu Jun 28, 2012 11:52 pm
Forum: Bugs Archive
Topic: Mac OsX - b41 isn't working
Replies: 35
Views: 20079

Re: Mac OsX - b41 isn't working

If shell savvy. If T-Engine.app is in ~: cd ~/T-Engine.app/Content DYLD_LIBRARY_PATH=`pwd`/Frameworks MacOS/T-Engine The above got it to work for me, but I had a slightly different error. Thanks. Between this and installing libvorbis I got b41 up and running. Now the trouble is... I seem to have lo...
by Narbat
Thu Jun 28, 2012 3:22 am
Forum: Bugs Archive
Topic: [b41] Mac version doesn't start
Replies: 5
Views: 1756

Re: [b41] Mac version doesn't start

You're in a maze of twisty libraries, all different. Ditto here. Dyld Error Message: Library not loaded: /opt/local/lib/libfreetype.6.dylib Referenced from: /Applications/Games/T-Engine.app/Contents/MacOS/../Frameworks/libSDL2_ttf-2.0.0.dylib Reason: image not found So I create /opt/local/lib and sy...
by Narbat
Thu Mar 22, 2012 3:24 am
Forum: Development
Topic: Unable to build ToME on OS X
Replies: 6
Views: 3562

Re: Unable to build ToME on OS X

I poked around trying to compile on OSX and eventually gave up. On the other hand, I found that the Windows version seems to run really well under Wine. At least it hasn't crashed yet, two or three levels into Trollmire. Crossing my fingers that it stays stable. Love the new UI!