Search found 11 matches
- Sat Jun 07, 2014 3:02 am
- Forum: Bugs Archive
- Topic: [1.2.1] Segmentation fault
- Replies: 6
- Views: 2110
Re: [1.2.1] Segmentation fault
Same problem here on my Mac. Log and traceback attached.
- Fri Dec 13, 2013 3:07 pm
- Forum: General Discussion
- Topic: Steam and Mac
- Replies: 18
- Views: 6536
Steam and Mac
TOME on Steam! Yay! Steam keys for donators! Yay! Mac version on Steam! Um... Both Windows and Linux versions are on Steam, but no Mac love. Is this in the works? Is it just waiting for the Mac build of 1.1.0, or is there something which prevents it entirely? If the latter, anything we can do to help?
- Sun Nov 03, 2013 5:18 pm
- Forum: General Discussion
- Topic: Surviving the mid-game?
- Replies: 12
- Views: 4986
Surviving the mid-game?
I've been playing ToME for a little over a year now and I love it. But... I've yet to survive the mid-game. I can get most race/class combos up to around level 20 with no lives lost, only to watch them die repeatedly in quick succession. Usually it's some place like Lake Nur or Daikara where I'm hac...
- Fri Sep 27, 2013 4:05 pm
- Forum: Ideas
- Topic: auto-use improvement
- Replies: 4
- Views: 2472
Re: auto-use improvement
Also, auto-use when... health falls below 50% / 25% / 10% mana falls below 50% / 25% / 10% auto-use when poisoned/bleeding/blinded/stunned/etc. auto-use only when useful (ie., auto-use Wild Infusion only when affected by some status effect that the infusion can cure) Basically I'd like to see an aut...
- Tue Apr 02, 2013 3:55 pm
- Forum: General Discussion
- Topic: 1.0.1 for Mac?
- Replies: 4
- Views: 2495
Re: 1.0.1 for Mac?
Pretty well, apparently, if you're willing to stretch the definition of the "or so" part of "a week or so".Zaive wrote:So, how are things going with that?

And there was much rejoicing! Yay!
- Mon Feb 11, 2013 4:10 pm
- Forum: Bugs Archive
- Topic: Permanent Eidolon Protection
- Replies: 1
- Views: 866
Permanent Eidolon Protection
Ran into a bug this weekend that granted me permanent Eidolon Protection. No enemies can cause me damage! I tell you, it makes the game a heck of a lot easier... :-) I *think* this is how it happened: I had a brand new Arcane Blade fighting the penultimate elite in Trollmire (the one before the last...
- Mon Aug 20, 2012 6:38 pm
- Forum: Bugs Archive
- Topic: [b42] OSX version is fubar
- Replies: 26
- Views: 8283
[b42] OSX version is fubar
The shiny new OSX version of b42 is broken. I get a SIGTRAP on launch. Process: T-Engine [2827] Path: /Applications/Games/Tales of Maj'Eyal.b42.app/Contents/MacOS/T-Engine Identifier: org.te4.T-Engine Version: 1.0 (1) Code Type: X86-64 (Native) Parent Process: launchd [188] Date/Time: 2012-08-20 14:...
- Sat Jul 28, 2012 8:18 pm
- Forum: Bugs Archive
- Topic: Mac OsX - b41 isn't working
- Replies: 35
- Views: 20079
Re: Mac OsX - b41 isn't working
Works for me, including right-click! Thanks!
- Thu Jun 28, 2012 11:52 pm
- Forum: Bugs Archive
- Topic: Mac OsX - b41 isn't working
- Replies: 35
- Views: 20079
Re: Mac OsX - b41 isn't working
If shell savvy. If T-Engine.app is in ~: cd ~/T-Engine.app/Content DYLD_LIBRARY_PATH=`pwd`/Frameworks MacOS/T-Engine The above got it to work for me, but I had a slightly different error. Thanks. Between this and installing libvorbis I got b41 up and running. Now the trouble is... I seem to have lo...
- Thu Jun 28, 2012 3:22 am
- Forum: Bugs Archive
- Topic: [b41] Mac version doesn't start
- Replies: 5
- Views: 1756
Re: [b41] Mac version doesn't start
You're in a maze of twisty libraries, all different. Ditto here. Dyld Error Message: Library not loaded: /opt/local/lib/libfreetype.6.dylib Referenced from: /Applications/Games/T-Engine.app/Contents/MacOS/../Frameworks/libSDL2_ttf-2.0.0.dylib Reason: image not found So I create /opt/local/lib and sy...
- Thu Mar 22, 2012 3:24 am
- Forum: Development
- Topic: Unable to build ToME on OS X
- Replies: 6
- Views: 3562
Re: Unable to build ToME on OS X
I poked around trying to compile on OSX and eventually gave up. On the other hand, I found that the Windows version seems to run really well under Wine. At least it hasn't crashed yet, two or three levels into Trollmire. Crossing my fingers that it stays stable. Love the new UI!