Search found 15 matches

by genericuser001
Sat May 05, 2012 1:32 am
Forum: Ideas
Topic: game save file location
Replies: 7
Views: 9707

Re: game save file location

@darkgod Perhaps it does go against the latest os design, and I can't force you to change your thoughts, only present mine to you. The strategy for placing user data in the user folder is for apps that are meant or intended to be installed on that particular machine, initially meant for apps requiri...
by genericuser001
Fri May 04, 2012 1:30 am
Forum: Ideas
Topic: game save file location
Replies: 7
Views: 9707

Re: game save file location

Thanks for the link on the instructions. But for those who are less adept at using the command line or not want to create additional online accounts, it's easiest to just extract a zip file and double click the application to play. In light of this, I would still pursue my original request of having...
by genericuser001
Thu Apr 12, 2012 10:47 pm
Forum: Ideas
Topic: game save file location
Replies: 7
Views: 9707

game save file location

I would like to request the save game folders be created in the t-engine main directory vs. saving in the user directory. My primary intent is so that the game can be portable and less computer dependent - and not have to move your save directory with you when you change to another computer. Is it f...
by genericuser001
Sat Mar 31, 2012 7:03 pm
Forum: General Discussion
Topic: arena access
Replies: 2
Views: 1270

Re: arena access

Thank you for the info. I wonder if future game versions will incorporate it into the main game.
by genericuser001
Sat Mar 31, 2012 6:50 pm
Forum: Addons
Topic: Wyrmic combat - Updated to [b38]
Replies: 10
Views: 3995

Re: Wyrmic combat - Updated to [b38]

Thank you for the update. Looking forward to the changes in your upcoming release.
by genericuser001
Sat Mar 31, 2012 12:22 pm
Forum: General Discussion
Topic: arena access
Replies: 2
Views: 1270

arena access

I've completed 'the agent of the arena' quest and unlocked arena mode. The arena is supposed to be in SE of Derth, but there is no access portal or such. How do I access arena mode?

Thanks in advance for your replies / suggestions.
by genericuser001
Fri Mar 30, 2012 8:00 am
Forum: Addons
Topic: [v1.0.1] Old RPG Tileset & Darkwood UI
Replies: 328
Views: 342693

Re: Old RPG Tileset/GUI - updated for beta 38!

First off, thank you for creating this addon - it really makes the game more fun.

Please see the attached picture - Melinda's clothing is incorrent.

Also, wearing mummy wrappings causes the player image to have a similar effect, as with Melinda's clothing, but in the mummy wrap.
by genericuser001
Fri Mar 30, 2012 5:41 am
Forum: General Discussion
Topic: level caps
Replies: 2
Views: 5341

Re: level caps

Thank you for the info.
by genericuser001
Fri Mar 30, 2012 5:21 am
Forum: Addons
Topic: Wyrmic combat - Updated to [b38]
Replies: 10
Views: 3995

Re: Wyrmic combat

I would like to request an update of this to B38. I enjoy playing Wyrmic, and I would like to see how it would go with your addon. Thanks in advance. fyi: I tried to force the B38 game to use the B37 version, but the game loading was crawling... and I ended the game process because the game never co...
by genericuser001
Fri Mar 30, 2012 2:39 am
Forum: Spoilers
Topic: Where is the ruined halfling complex?
Replies: 1
Views: 2440

Re: Where is the ruined halfling complex?

Please visit: http://img707.imageshack.us/img707/8939/worldmapa.png

The red arrow, north-west of the charred scar is where the 'very old halfling ruins' are located. The access path is via the water-way entering the mountain range.
by genericuser001
Thu Mar 29, 2012 7:19 pm
Forum: General Discussion
Topic: level caps
Replies: 2
Views: 5341

level caps

Is the max level capped at 50? Is the max for any one stat capped at 60? Is there a way to bypass these caps?

My character is at level 50 and not accumulating any more experience. From what I see on the wiki, there are levels listed going up to 80.
by genericuser001
Sun Mar 25, 2012 9:38 pm
Forum: Addons
Topic: [addon]InfiniteRoad ---for b37&b38(update to 2.5-r1.3)
Replies: 8
Views: 6030

Re: [addon]InfiniteRoad ---for b37&b38(update to 2.5-r1.3)

Thank you for creating this addon; it's nice to be able to use skills from other disciplines. However, I am having some trouble with this addon: the class points do not add with items that grant additional class mastery, such as 'the bladed ring of the war master', which grants +0.30 to various clas...
by genericuser001
Wed Mar 21, 2012 6:28 am
Forum: Spoilers
Topic: tempest peak vault access
Replies: 5
Views: 2736

Re: tempest peak vault access

You are right indeed... it was the probability travel that was causing this issue. Thanks for pointing it out.
by genericuser001
Tue Mar 20, 2012 9:10 pm
Forum: Spoilers
Topic: tempest peak vault access
Replies: 5
Views: 2736

Re: tempest peak vault access

I do not have an orb of many ways ... where would you get this orb? Is there a way to return to Tempest Peak after obtaining the orb?
by genericuser001
Tue Mar 20, 2012 8:29 pm
Forum: Spoilers
Topic: tempest peak vault access
Replies: 5
Views: 2736

tempest peak vault access

Hello,
I am having no luck in trying to get access to the vault / sealed door in tempest peak. I'd appreciate any suggestions on what I should do to get access to the vault.

Regards,
gu1