Search found 5 matches

by MarcusIronfist
Sun Mar 25, 2012 2:08 pm
Forum: Bugs
Topic: segfault using 64-bit arch linux
Replies: 14
Views: 8815

Re: segfault using 64-bit arch linux

Ok, after discussing the mousewheel issue with yufra and rectifier in the chatroom, I recompiled with the 6166 update of the SDL sources. Everything compiled without errors and a t-engine binary was successfully built, but the binary segfaults. Output from gdb: GNU gdb (Gentoo 7.4 p1) 7.4 Copyright ...
by MarcusIronfist
Thu Mar 22, 2012 1:23 am
Forum: Bugs
Topic: segfault using 64-bit arch linux
Replies: 14
Views: 8815

Re: segfault using 64-bit arch linux

What did the log say ?? What log? I did not find a log file from the 32bit version anywhere... EDIT: I've found the solve for the SDL_CreateThread problem. ../src/music.c: In function ‘loadsoundLua’: ../src/music.c:278:3: warning: passing argument 2 of ‘SDL_CreateThread’ from incompatible pointer t...
by MarcusIronfist
Wed Mar 21, 2012 10:50 am
Forum: Bugs
Topic: segfault using 64-bit arch linux
Replies: 14
Views: 8815

Re: segfault using 64-bit arch linux

The old sdl-hg versions that I would need to build tome4 have now themselves become impossible to compile on my machine without downgrading / freezing more packages. Good to know I'm not alone with this problem... I originally tried running the pre-complied 32bit version, but could never get past t...
by MarcusIronfist
Wed Mar 21, 2012 12:48 am
Forum: Bugs
Topic: segfault using 64-bit arch linux
Replies: 14
Views: 8815

Re: segfault using 64-bit arch linux

I have the most recent version of SDL (1.2.15) installed... Added "-lSDL" to the "LIBS" line of TEngine.make, after adding "/src/include/SDL" into the includedirs list of the premake4.lua file... What am I missing? You are using the most recent version of SDL 1.2, but ...
by MarcusIronfist
Tue Mar 20, 2012 4:55 pm
Forum: Bugs
Topic: segfault using 64-bit arch linux
Replies: 14
Views: 8815

Re: segfault using 64-bit arch linux

Sorry about the bump... New t-engine user, long-time RPG player (including nethack, rogue, and their "children")... Trying to compile on a 64bit Gentoo-based (called Sabayon) Linux, I get: ../src/wait.c:32:1: error: unknown type name ‘SDL_Window’ I have the most recent version of SDL (1.2....