Search found 112 matches
- Mon Jun 11, 2018 11:16 pm
- Forum: Spoilers
- Topic: The More You Know: Little-known quirks and game mechanics
- Replies: 22
- Views: 43159
Re: The More You Know: Little-known quirks and game mechanic
Repeated See the Treads will charge highly unstable 1h sword Corpathus to the max. Summon a copy of anything that wields it. Use warden's call or projection. It will often make a permanent ally on critical. Then repeat summoning to copy the sword again. Metaflow rewinds the cooldows of spells, passi...
- Wed May 02, 2018 6:55 pm
- Forum: Bugs Archive
- Topic: Thread Walk abuse
- Replies: 1
- Views: 1513
- Sun Jul 16, 2017 6:45 am
- Forum: Bugs Archive
- Topic: Projection Bug x2
- Replies: 2
- Views: 1498
Re: Projection Bug x2
2. When you use "burrow", it makes you destroy walls instead of passing through. And this doesn't end because of a bug.
- Tue Jul 04, 2017 5:05 pm
- Forum: Bugs Archive
- Topic: Step Up doesn't last full duration.
- Replies: 4
- Views: 2664
Re: Step Up doesn't last full duration.
I think it lasts until next game turn plus 1 turn. It will end if any of your sustains deactivate or when you activate something. Since your character skips some time after making a move, the remaining duration is then reduced by that time. When you let the movement speed buff run out, you're at the...
- Fri Jun 30, 2017 11:53 am
- Forum: Bugs
- Topic: Tactical AI - Odd behavior?
- Replies: 107
- Views: 226883
Re: Tactical AI - Odd behavior?
AI can cheat with Destroy Magic (mind star activation:applies spell failure to target, stuns undead). They use it from behind walls at any range. [SPELL] friendly fire chance 100 [SPELL] friendly fire chance 100 [useTalent] TALENT FAILED: T_ACTIVATE_OBJECT_1 for Aeruth the white jelly 119323 true [L...
- Sat Jun 24, 2017 7:45 pm
- Forum: Dumb Questions
- Topic: Epochs bow? Paradox mage bow?
- Replies: 5
- Views: 2628
Re: Epochs bow? Paradox mage bow?
All hostiles need to stay alive for a few turns until you can zone out. "See the threads" prevents zone change too. If the boss goes below 50% life for the first time, the event should work.
- Sun Jun 18, 2017 7:06 am
- Forum: Ideas
- Topic: (1.5.5) Necromancer - Quality of (un)Life
- Replies: 6
- Views: 3227
Re: (1.5.5) Necromancer - Quality of (un)Life
There is an easy solution. Don't kill all trees that summon critters for you. Find an item that summons living creatures to kill.
- Thu Jun 08, 2017 10:49 am
- Forum: Bugs Archive
- Topic: Thread Walk abuse
- Replies: 1
- Views: 1513
Thread Walk abuse
Melee Thread Walk can be used indefinitely in the same turn. 1. Make a confined play area like a zigzag tunnel. 2. If you can't directly observe where you end up: Melee Thread Walk an enemy any number of times. A quick fix: - self:attackTarget(target, nil, t.getDamage(self, t), true) -- Find a good ...
- Sun Jun 04, 2017 10:03 am
- Forum: Bugs Archive
- Topic: Cannot enter paradox plane
- Replies: 0
- Views: 1083
Cannot enter paradox plane
The paradox mage says "Meet the guardian!" Then nothing happens. Cannot change zone after a recent kill.
- Tue May 16, 2017 9:05 pm
- Forum: Dumb Questions
- Topic: Dumb question: Unbeatable because of my equipment or build?
- Replies: 8
- Views: 3194
Re: Dumb question: Unbeatable because of my equipment or bui
A dreadmaster found you. Use perfect strike or gear with accuracy and blind fighting or level 5 arcane eye. If you can't see it, right click where you think it is and inspect.
If you can freeze it and immediately run away, then maybe you can escape.
If you can freeze it and immediately run away, then maybe you can escape.
- Tue May 16, 2017 8:47 pm
- Forum: Dumb Questions
- Topic: Resisting effects?
- Replies: 3
- Views: 2090
Re: Resisting effects?
Can't receive new detrimental effects if you stay frozen. Otherwise, use movement infusion for stun, pin, daze immunities.
You can get physical effect immunity every 5 turns with spine of the world. If you have the prodigy target yourself with something manageable (fire burn or poison).
You can get physical effect immunity every 5 turns with spine of the world. If you have the prodigy target yourself with something manageable (fire burn or poison).
- Wed May 10, 2017 5:48 pm
- Forum: Ideas
- Topic: Remove Encumbrance
- Replies: 3
- Views: 2957
Re: Remove Encumbrance
Add maximum encumbrance aura in the fortress. Allow using rod of recall to go to the fortress when over encumbered. Maybe change Feather Wind to give a temporary maximum encumbrance buff in case it gets deactivated. And add maximum encumbrance on the world map. No Encumbrance is the addon if you wan...
- Mon Apr 10, 2017 6:57 am
- Forum: Dumb Questions
- Topic: Why did I lose all my turns until death?
- Replies: 4
- Views: 3146
Re: Why did I lose all my turns until death?
There are unfortunate ways to lose turns. e.g. forced movent from "Beckon" or a combination of "Confused" and "Instill Fear:paranoid" effects. In temporal rift use items with mental shielding or Rod of Spydric Poison on your character before any of above effects land.
- Thu Mar 23, 2017 12:53 pm
- Forum: Bugs Archive
- Topic: [1.5.2] No quests for normal female cornac shadowblade
- Replies: 7
- Views: 6313
Re: [1.5.2] No quests for normal female cornac shadowblade
What kind of side quest?
- Thu Mar 23, 2017 7:12 am
- Forum: Bugs Archive
- Topic: Reproducible crash Win7 64
- Replies: 0
- Views: 1915
Reproducible crash Win7 64
1. CTRL+ALT+SHIFT+P not mapped to anything (default).
2. Control your character.
3. CTRL+ALT+SHIFT+P makes the game not respond.
2. Control your character.
3. CTRL+ALT+SHIFT+P makes the game not respond.