Search found 112 matches

by Tyren
Mon Jun 11, 2018 11:16 pm
Forum: Spoilers
Topic: The More You Know: Little-known quirks and game mechanics
Replies: 22
Views: 43159

Re: The More You Know: Little-known quirks and game mechanic

Repeated See the Treads will charge highly unstable 1h sword Corpathus to the max. Summon a copy of anything that wields it. Use warden's call or projection. It will often make a permanent ally on critical. Then repeat summoning to copy the sword again. Metaflow rewinds the cooldows of spells, passi...
by Tyren
Wed May 02, 2018 6:55 pm
Forum: Bugs Archive
Topic: Thread Walk abuse
Replies: 1
Views: 1513

Re: Thread Walk abuse

Up
by Tyren
Sun Jul 16, 2017 6:45 am
Forum: Bugs Archive
Topic: Projection Bug x2
Replies: 2
Views: 1498

Re: Projection Bug x2

2. When you use "burrow", it makes you destroy walls instead of passing through. And this doesn't end because of a bug.
by Tyren
Tue Jul 04, 2017 5:05 pm
Forum: Bugs Archive
Topic: Step Up doesn't last full duration.
Replies: 4
Views: 2664

Re: Step Up doesn't last full duration.

I think it lasts until next game turn plus 1 turn. It will end if any of your sustains deactivate or when you activate something. Since your character skips some time after making a move, the remaining duration is then reduced by that time. When you let the movement speed buff run out, you're at the...
by Tyren
Fri Jun 30, 2017 11:53 am
Forum: Bugs
Topic: Tactical AI - Odd behavior?
Replies: 107
Views: 226883

Re: Tactical AI - Odd behavior?

AI can cheat with Destroy Magic (mind star activation:applies spell failure to target, stuns undead). They use it from behind walls at any range. [SPELL] friendly fire chance 100 [SPELL] friendly fire chance 100 [useTalent] TALENT FAILED: T_ACTIVATE_OBJECT_1 for Aeruth the white jelly 119323 true [L...
by Tyren
Sat Jun 24, 2017 7:45 pm
Forum: Dumb Questions
Topic: Epochs bow? Paradox mage bow?
Replies: 5
Views: 2628

Re: Epochs bow? Paradox mage bow?

All hostiles need to stay alive for a few turns until you can zone out. "See the threads" prevents zone change too. If the boss goes below 50% life for the first time, the event should work.
by Tyren
Sun Jun 18, 2017 7:06 am
Forum: Ideas
Topic: (1.5.5) Necromancer - Quality of (un)Life
Replies: 6
Views: 3227

Re: (1.5.5) Necromancer - Quality of (un)Life

There is an easy solution. Don't kill all trees that summon critters for you. Find an item that summons living creatures to kill.
by Tyren
Thu Jun 08, 2017 10:49 am
Forum: Bugs Archive
Topic: Thread Walk abuse
Replies: 1
Views: 1513

Thread Walk abuse

Melee Thread Walk can be used indefinitely in the same turn. 1. Make a confined play area like a zigzag tunnel. 2. If you can't directly observe where you end up: Melee Thread Walk an enemy any number of times. A quick fix: - self:attackTarget(target, nil, t.getDamage(self, t), true) -- Find a good ...
by Tyren
Sun Jun 04, 2017 10:03 am
Forum: Bugs Archive
Topic: Cannot enter paradox plane
Replies: 0
Views: 1083

Cannot enter paradox plane

The paradox mage says "Meet the guardian!" Then nothing happens. Cannot change zone after a recent kill.
by Tyren
Tue May 16, 2017 9:05 pm
Forum: Dumb Questions
Topic: Dumb question: Unbeatable because of my equipment or build?
Replies: 8
Views: 3194

Re: Dumb question: Unbeatable because of my equipment or bui

A dreadmaster found you. Use perfect strike or gear with accuracy and blind fighting or level 5 arcane eye. If you can't see it, right click where you think it is and inspect.

If you can freeze it and immediately run away, then maybe you can escape.
by Tyren
Tue May 16, 2017 8:47 pm
Forum: Dumb Questions
Topic: Resisting effects?
Replies: 3
Views: 2090

Re: Resisting effects?

Can't receive new detrimental effects if you stay frozen. Otherwise, use movement infusion for stun, pin, daze immunities.

You can get physical effect immunity every 5 turns with spine of the world. If you have the prodigy target yourself with something manageable (fire burn or poison).
by Tyren
Wed May 10, 2017 5:48 pm
Forum: Ideas
Topic: Remove Encumbrance
Replies: 3
Views: 2957

Re: Remove Encumbrance

Add maximum encumbrance aura in the fortress. Allow using rod of recall to go to the fortress when over encumbered. Maybe change Feather Wind to give a temporary maximum encumbrance buff in case it gets deactivated. And add maximum encumbrance on the world map. No Encumbrance is the addon if you wan...
by Tyren
Mon Apr 10, 2017 6:57 am
Forum: Dumb Questions
Topic: Why did I lose all my turns until death?
Replies: 4
Views: 3146

Re: Why did I lose all my turns until death?

There are unfortunate ways to lose turns. e.g. forced movent from "Beckon" or a combination of "Confused" and "Instill Fear:paranoid" effects. In temporal rift use items with mental shielding or Rod of Spydric Poison on your character before any of above effects land.
by Tyren
Thu Mar 23, 2017 7:12 am
Forum: Bugs Archive
Topic: Reproducible crash Win7 64
Replies: 0
Views: 1915

Reproducible crash Win7 64

1. CTRL+ALT+SHIFT+P not mapped to anything (default).
2. Control your character.
3. CTRL+ALT+SHIFT+P makes the game not respond.