Search found 4 matches
- Wed Feb 08, 2012 7:39 am
- Forum: Development
- Topic: Nightly SVN Builds
- Replies: 113
- Views: 227021
Re: Nightly SVN Builds
New build with packaged files. Latest semi-nightly includes mostly finished Minimalist UI. Changelog for beta38-20712 fixed timeline splitting/projectile interaction crash (thanks tiger_eye :) ) Rune of the Rift paradox reduction reduced to 60 Rune of the Rift should no longer occasionally heal acto...
- Fri Feb 03, 2012 3:52 am
- Forum: Development
- Topic: Nightly SVN Builds
- Replies: 113
- Views: 227021
Re: Nightly SVN Builds
New nightly up. This time built without debug attachments. Should load a lot faster ;P Changelog for 2/2/12 Reduced damage from Void Shards Reduced healing modifier on Vitality Reduced chance of removing debuffs on Unflinching Resolve Reduced spike damage from Time Elementals Time Elementals are now...
- Mon Jan 30, 2012 9:22 pm
- Forum: Addons
- Topic: Stable Sandworm Lair [b37]
- Replies: 1
- Views: 1676
Re: Stable Sandworm Lair [b37]
Thanks :3
- Mon Jan 30, 2012 9:12 pm
- Forum: Development
- Topic: Nightly SVN Builds
- Replies: 113
- Views: 227021
Nightly SVN Builds
Hey folks, I've gotten really into ToME and I've decided I'll be publishing nightly SVNs compiles for the project. I'm setting up the automation still on my end, but I'll be setting it up to push builds when DarkGod commits changes. Build Info: No-Music. Win32. These builds are offered with minimal ...