Search found 4 matches

by JerleMinara
Wed Feb 08, 2012 7:39 am
Forum: Development
Topic: Nightly SVN Builds
Replies: 113
Views: 227021

Re: Nightly SVN Builds

New build with packaged files. Latest semi-nightly includes mostly finished Minimalist UI. Changelog for beta38-20712 fixed timeline splitting/projectile interaction crash (thanks tiger_eye :) ) Rune of the Rift paradox reduction reduced to 60 Rune of the Rift should no longer occasionally heal acto...
by JerleMinara
Fri Feb 03, 2012 3:52 am
Forum: Development
Topic: Nightly SVN Builds
Replies: 113
Views: 227021

Re: Nightly SVN Builds

New nightly up. This time built without debug attachments. Should load a lot faster ;P Changelog for 2/2/12 Reduced damage from Void Shards Reduced healing modifier on Vitality Reduced chance of removing debuffs on Unflinching Resolve Reduced spike damage from Time Elementals Time Elementals are now...
by JerleMinara
Mon Jan 30, 2012 9:22 pm
Forum: Addons
Topic: Stable Sandworm Lair [b37]
Replies: 1
Views: 1676

Re: Stable Sandworm Lair [b37]

Thanks :3
by JerleMinara
Mon Jan 30, 2012 9:12 pm
Forum: Development
Topic: Nightly SVN Builds
Replies: 113
Views: 227021

Nightly SVN Builds

Hey folks, I've gotten really into ToME and I've decided I'll be publishing nightly SVNs compiles for the project. I'm setting up the automation still on my end, but I'll be setting it up to push builds when DarkGod commits changes. Build Info: No-Music. Win32. These builds are offered with minimal ...