Search found 51 matches

by tromboneandrew
Thu Apr 08, 2021 8:20 pm
Forum: General Discussion
Topic: Sun Paladin escorts: which chant?
Replies: 2
Views: 4775

Re: Sun Paladin escorts: which chant?

It's character dependent, but Fortitude probably wins out on average unless you know your character is doing the vast majority of its combat at "3 or more spaces away" range.
by tromboneandrew
Mon Apr 05, 2021 11:53 pm
Forum: General Discussion
Topic: Controlling the UI and the hotkey toolbar
Replies: 0
Views: 2040

Controlling the UI and the hotkey toolbar

Is there someplace where I can see listed all the things I can do with the hotkey toolbar, and suggestions for the setup aside from the default? As characters accumulate more and more skills and useable items, organizing this really becomes important and it is a weak side of my generally weak ToME s...
by tromboneandrew
Fri Aug 10, 2018 3:37 pm
Forum: Ideas
Topic: Shortcut key menu
Replies: 0
Views: 1606

Shortcut key menu

I noticed that the shortcut key menu accessed by pressing 'm' has an unused column (rightmost column of the left half), at least on my computers. Is that something that has a purpose? Speaking of this screen, I'd rather see in the column showing hotkey 1, 2, etc., the actual key the hotkey is mapped...
by tromboneandrew
Sat Sep 30, 2017 1:40 am
Forum: Bugs Archive
Topic: Resolution problem
Replies: 2
Views: 1650

Re: Resolution problem

Ah, that's a good tip. :)

Got my resolution the way I want: 50% zoom with 200% font size. Nice.
by tromboneandrew
Sun Sep 24, 2017 7:40 pm
Forum: Bugs Archive
Topic: Resolution problem
Replies: 2
Views: 1650

Resolution problem

Wanting to see more of the map, I changed the resolution setting to 400%. I went the wrong direction from what I wanted. No problem. Except, now the resolution is so bad I can't even see menu options. How do I reset it to default? I haven't found a text file or something like that with settings, jus...
by tromboneandrew
Wed Dec 24, 2014 7:58 pm
Forum: General Discussion
Topic: Escort Quests/Auto-jump to bottom level in beginner zones
Replies: 4
Views: 2414

Escort Quests/Auto-jump to bottom level in beginner zones

Does the auto-jump to bottom level behavior end up killing escort quests if it skips levels that escorts were generated on? Also, I think that this game quirk might be better to be modified so that if an escort was generated somewhere in the dungeon (Trollmire 2, for example), the game jumps to that...
by tromboneandrew
Sun Jun 08, 2014 1:24 pm
Forum: Bugs Archive
Topic: Game crash after save entering new levels
Replies: 5
Views: 1305

Re: Game crash after save entering new levels

Normal, no addons, Windows 7.
by tromboneandrew
Sun Jun 08, 2014 12:30 pm
Forum: Bugs Archive
Topic: Game crash after save entering new levels
Replies: 5
Views: 1305

Game crash after save entering new levels

Title says it. Not 100% of the time, but often enough. The save file is perfectly usable, so it doesn't kill a game session; just annoying to have to restart the game when it happens.
by tromboneandrew
Sat Dec 22, 2012 2:06 am
Forum: Ideas
Topic: Unique summoner nasty vs. AM
Replies: 8
Views: 2276

Re: Unique summoner nasty vs. AM

It's harder to just stand 2 rooms away and spam summons, which is what most summoners were doing. I'm not sure how it's not a nerf. It probably is a nerf versus many PCs, but not versus antimagic characters which depend on movement infusions for escape. If this is an intended effect, to be able to ...
by tromboneandrew
Fri Dec 21, 2012 8:04 pm
Forum: Ideas
Topic: Unique summoner nasty vs. AM
Replies: 8
Views: 2276

Re: Unique summoner nasty vs. AM

If it was a nerf to both, it didn't have exactly that effect. Yes, once you get far enough away, enemies can't spawn melee summons next to you any more, but reliably trapping someone in a corridor before they get too far is perhaps even nastier. Changing it back to a range bolt will help, maybe keep...
by tromboneandrew
Thu Dec 20, 2012 5:53 pm
Forum: Ideas
Topic: Unique summoner nasty vs. AM
Replies: 8
Views: 2276

Re: Unique summoner nasty vs. AM

Was that change made to benefit PCs or NPCs (monsters)?
by tromboneandrew
Thu Dec 20, 2012 4:46 pm
Forum: Ideas
Topic: Unique summoner nasty vs. AM
Replies: 8
Views: 2276

Unique summoner nasty vs. AM

I'm currently playing an Exploration Mode character, and I went through several lives trying to off a unique storm giant summoner I found in the big 'city vault' that often appears in Daikara. The character is a Barbarian Anti-magic build, nothing too special. It is probably a fight that I should ha...
by tromboneandrew
Tue Dec 18, 2012 7:09 pm
Forum: Bugs Archive
Topic: Typos
Replies: 669
Views: 195327

Re: Typos

My tundral quiver of elm arrows is listed on the inventory display as 'elm,fiery'.
by tromboneandrew
Mon Dec 17, 2012 9:46 pm
Forum: Ideas
Topic: Achievement for Killing enemies with there own attacks.
Replies: 4
Views: 1483

Re: Achievement for Killing enemies with there own attacks.

It might be a bit easier to do this as a boss-kill achievement, instead of a general-kill achievement. The Spellblaze Crystal is probably one of the best bosses to do this with.