Search found 33 matches

by lenocinor
Wed Jan 09, 2013 2:51 am
Forum: Bugs Archive
Topic: [1.0, OSX] lightning causes crash
Replies: 2
Views: 720

Re: [1.0, OSX] lightning causes crash

I was able to replicate this crash myself by casting Lightning in Norgos' Lair. Just like you, it mostly works, but when it doesn't it crashes the game. Unfortunately, even though I was running with gdb, I couldn't get any log information since my computer locked up completely. Do you have XCode ins...
by lenocinor
Thu Jan 03, 2013 5:22 am
Forum: General Discussion
Topic: macosx custom video option for resolution
Replies: 3
Views: 1205

Re: macosx custom video option for resolution

Awesome, thanks for reporting back. :)
by lenocinor
Wed Jan 02, 2013 5:40 am
Forum: General Discussion
Topic: macosx custom video option for resolution
Replies: 3
Views: 1205

Re: macosx custom video option for resolution

In the previous macosx betas (up to b42), I was able to add a custom video mode (1344x803 windowed) by editing the files: $HOME/Library/Application Support/T-Engine/4.0/settings/resolution.cfg window.size = "1344x803" $HOME/Library/Application Support/T-Engine/4.0/settings/tome.uiset_mini...
by lenocinor
Tue Jan 01, 2013 11:23 pm
Forum: General Discussion
Topic: Any chance to get b43 released for OS X?
Replies: 25
Views: 7905

Re: Any chance to get b43 released for OS X?

New build's up now. Also it's a ZIP now for folks who were having issues copying from DMGs.
by lenocinor
Tue Jan 01, 2013 6:50 pm
Forum: Development
Topic: Compilation
Replies: 15
Views: 4820

Re: Compilation

Yep, this is a nice group. And they are happy to help! I managed to get it to compile, problem is I haven't succeeded in getting it to link properly. Remember that you can't have an executable without a successful linking step. Still trying. If it'll help you any, here's the diff I sent DarkGod (it...
by lenocinor
Tue Jan 01, 2013 5:44 pm
Forum: General Discussion
Topic: Any chance to get b43 released for OS X?
Replies: 25
Views: 7905

Re: Any chance to get b43 released for OS X?

I've already told DarkGod about this, but I'm also posting here just in case: I tried what I think is your build lenocinor (link given by DarkGod), it seemed to work fine, but there was just one small issue: the path to the profiles folder is incorrect, instead of users/yourname/library/application...
by lenocinor
Mon Dec 31, 2012 4:34 am
Forum: Development
Topic: Compilation
Replies: 15
Views: 4820

Re: Compilation

In case anyone gets scared by this later, 4 GB is more than enough to compile T-Engine. I've done it many times with the 4 GB in my machine. :) If you have questions about compilation, feel free to come to the IRC channel and ask, as OpaqueOcculus did. You should find plenty of folks there willing t...
by lenocinor
Sat Dec 29, 2012 5:16 am
Forum: General Discussion
Topic: Any chance to get b43 released for OS X?
Replies: 25
Views: 7905

Re: Any chance to get b43 released for OS X?

Ok, after encountering some issues and fixing them, I've gotten the XCode project to compile and link with RC4. But an odd thing happens when I try to run it: [CPU] Detected 4 CPUs OpenAL device available: AirPlay (default AirPlay) Available video driver: cocoa Available video driver: x11 Available ...
by lenocinor
Tue Dec 25, 2012 7:22 pm
Forum: General Discussion
Topic: Any chance to get b43 released for OS X?
Replies: 25
Views: 7905

Re: Any chance to get b43 released for OS X?

Mind sharing what you have done thus far? I also was able to get the application to compile, but was greeted with the blank white screen. I have done a bit of GDB and print statement debugging and the results are just head-scratching. Cheers! You're doing well if you've made it to this point. Just ...
by lenocinor
Thu Dec 13, 2012 1:36 am
Forum: General Discussion
Topic: Any chance to get b43 released for OS X?
Replies: 25
Views: 7905

Re: Any chance to get b43 released for OS X?

Thanks for the info, kazak. Won't have much time to figure this out till after Christmas, though, so you probably won't see it till at least then if it happens.
by lenocinor
Tue Dec 11, 2012 3:44 am
Forum: General Discussion
Topic: Any chance to get b43 released for OS X?
Replies: 25
Views: 7905

Re: Any chance to get b43 released for OS X?

For the record, I got b43 working on my machine using Clang, but it doesn't seem to run on older versions of OS X (as kazak feared, heh). I think to make it truly backwards-compatible I'm going to need to compile to an old SDK using XCode. So now I get to try and get that working instead. :) Will re...
by lenocinor
Sun Dec 09, 2012 6:18 am
Forum: General Discussion
Topic: Any chance to get b43 released for OS X?
Replies: 25
Views: 7905

Re: Any chance to get b43 released for OS X?

I've been impatient for this myself, so I've spent most of the past two days trying to get the Mac port working for b43 under Lion. As recommended by tiger_eye over here (the tips there were invaluable, thanks!) I've been trying to compile it using Clang via the command line. After a lot of ugly hac...
by lenocinor
Fri Dec 07, 2012 4:11 am
Forum: General Discussion
Topic: Behold! A Gentoo Ebuild: The Time Is at Hand
Replies: 29
Views: 12720

Re: Behold! A Gentoo Ebuild: The Time Is at Hand

Bump. Overlay raiagent now supports the recently released and much anticipated beta 43. Go grab some fun! :D If you receive fatal errors during compilation resembling: ../src/physfs/physfsrwops.c:161:19: error: ‘SDL_RWops’ has no member named ‘size’ Just update SDL2 and cohorts, and try again: emer...
by lenocinor
Thu Mar 01, 2012 10:26 am
Forum: General Discussion
Topic: Is the compilation instructions accurate for 64-bit Windows?
Replies: 36
Views: 11152

Re: Is the compilation instructions accurate for 64-bit Wind

Sorry about the necromancy, but I hope this will help anyone else in my situation. The compilation instructions provided on the website work perfectly for Windows 7 64-bit, using the source for b38 from the Git repo ( http://git.develz.org/?p=tome.git ). The SVN source should be the same as the Git ...