Search found 237 matches
- Tue Jan 03, 2017 11:01 pm
- Forum: Addons
- Topic: A Twist of Fate - Announcement
- Replies: 40
- Views: 23459
Re: A Twist of Fate - Announcement
So, it's been almost exactly a year since I opened this thread. How much has been done since then? Well, admittedly not nearly as much as I would have liked. My real-life workload demanded undivided attention for many months. Since coming off hiatus I've stayed away from the code and refined the con...
- Tue Nov 08, 2016 5:20 pm
- Forum: Addons
- Topic: A Twist of Fate - Announcement
- Replies: 40
- Views: 23459
Re: A Twist of Fate - Announcement
Was this abandoned? I always like to check, since I can't really tell. Not abandoned, just slowly coming off hiatus. :wink: I suggest to think of something fundamentally altering the play-style in the new campaign. Some ideas: 1. New class will be great but time consuming for development. 2. Set re...
- Sat Jun 04, 2016 3:43 pm
- Forum: General Discussion
- Topic: I'm back!
- Replies: 6
- Views: 4829
Re: I'm back!
Good to hear you're back, stunt! 

- Fri May 27, 2016 12:54 pm
- Forum: Bugs Archive
- Topic: whitehoof brawler can not proc on hit breaths
- Replies: 5
- Views: 3375
Re: whitehoof brawler can not proc on hit breaths
I still think this makes little sense in-universe. Procs are a property of the item, not the user. Thus it should be utterly irrelevant whether the user is undead or not.
But yeah, if this doesn't get changed, there probably should be a warning that nature procs do not work for undead characters.
But yeah, if this doesn't get changed, there probably should be a warning that nature procs do not work for undead characters.
- Wed May 25, 2016 4:46 pm
- Forum: Addons
- Topic: A Twist of Fate - Announcement
- Replies: 40
- Views: 23459
Re: A Twist of Fate - Announcement
Wow, I haven't posted in this thread for a long time! For those who are wondering whether this project is still alive - yes, it is! I'm taking a short break from development right now since I'm finishing off a tough real-life project, but after that I'll be back to coding ATOF. In the meantime, enjo...
- Mon Apr 25, 2016 8:43 am
- Forum: General Discussion
- Topic: Well Wishes for StuntOfTheLitter during his absence.
- Replies: 16
- Views: 9116
Re: Well Wishes for StuntOfTheLitter during his absence.
All the best, stunt! Take your time. Real life matters are more important than all this online stuff. We'll still be here when you come back. 

- Sun Apr 24, 2016 6:47 pm
- Forum: General Discussion
- Topic: Where is Embers game explained in full???
- Replies: 8
- Views: 3622
Re: Where is Embers game explained in full???
If I remember correctly you can only have up to 2 injectors. But yes, with two injectors you can use the same healing salve for two consecutive turns.Radon26 wrote:... does it mean you can have 5 invectors, and just span the same healing salve? or is there no instant heal salve, only regen?
- Sat Apr 23, 2016 12:09 pm
- Forum: Dumb Questions
- Topic: Background history
- Replies: 7
- Views: 1943
Re: Background history
As the others have said, much of the history of Eyal is detailed in the lore pieces. If you are interested in the history of the spellblaze, I would recommend reading the Chronicles of the Spellblaze which can be found in Elvala. It's a contemporary account of the spellblaze and the events surroundi...
- Mon Mar 07, 2016 1:09 pm
- Forum: Ideas
- Topic: Should Defilers be friendly with Allied Kingdoms?
- Replies: 9
- Views: 2462
Re: Should Defilers be friendly with Allied Kingdoms?
I have thought about an alternative path for dealing with Urkis involving you deciding that Urkis is moving in on your turf, so you go beat him up to so that you are the evil overlord around here. SO MUCH YESS! screw heroics, i want to conquer eyal like the blood thirsty adventurer i am! OMG, this ...
- Wed Mar 02, 2016 12:53 am
- Forum: Bugs Archive
- Topic: Just a blank screen on click play
- Replies: 2
- Views: 1629
Re: Just a blank screen on click play
Nothing at all happens it is just a white screen. Pretty bad. I don't have any details to give, the launcher works and then nothing. Windows 10 machine pretty standard setup. Nothing special going on. Log file is empty. Epic fail Where did you look for the log file? In your T-Engine directory? Yeah...
- Mon Feb 22, 2016 3:31 pm
- Forum: Bugs Archive
- Topic: Golem picks up Crystal Focus?
- Replies: 2
- Views: 1130
Re: Golem picks up Crystal Focus?
The unidentified item names are a remnant of ToME's item ID system. Item ID is no longer a part of the game, but the system still exists - artifacts come unidentified but you start the game with an item that auto-identifies them when you pick them up. Of course, your golem doesn't have that item, an...
- Sat Feb 13, 2016 11:48 am
- Forum: Bugs Archive
- Topic: [1.4.3][Minor] Pirate form bug; NPC AoE skills aggro bug
- Replies: 1
- Views: 944
Re: [1.4.3][Minor] Pirate form bug; NPC AoE skills aggro bug
For clarification, this only happens when the talent is sustained when saving, and can be fixed by turning it off and re-loading the save.silentwrath777 wrote:Pirate form results in empty character tile upon reloading the save file. http://imgur.com/a/1gErx
- Sat Feb 06, 2016 8:55 pm
- Forum: Metaclass: Mages
- Topic: [1.4.x] [Madness] Mex's Wildfire Archmage Guide
- Replies: 44
- Views: 168444
Re: [1.3.1] [Madness] Mex's Wildfire Archmage Guide
Not sure if the OP is still paying attention, but... You mention getting +2 Class and +2 Generic from Alchemist quests? Did the escort rewards change since you wrote this? Currently Alchemists only grant skills you don't use for this build. It doesn't talk about escorts though. The Alchemist quest ...
- Sat Feb 06, 2016 6:02 pm
- Forum: Dumb Questions
- Topic: Dev mode question
- Replies: 2
- Views: 1569
Re: Dev mode question
It says if I start up Dev mode, it'll invalidate any save files. Like... delete them all? I want to try my hand as designing a class, but don't want to lose all my characters! It will invalidate any save file you load. Invalidate means that they no longer update on the server, so it won't register ...
- Thu Feb 04, 2016 4:00 pm
- Forum: Dumb Questions
- Topic: anti-magic forces?
- Replies: 4
- Views: 2093
Re: anti-magic forces?
Stone Skin has been disrupted by anti-magic forces! That is the message you need to look out for. You equipped an item powered by anti-magic forces. This gives you the Antimagic effect, which reduces your spellpower and gives a random chance for spells to fizzle and sustains to deactivate. Said deb...