Search found 42 matches
- Fri May 18, 2012 11:16 pm
- Forum: Bugs Archive
- Topic: [b40] Equilibrium bar
- Replies: 3
- Views: 1149
[b40] Equilibrium bar
I gained an equilibrium bar after unlocking the Harmony tree and putting a few points in the talents. And the bar remained after I removed all the points.
- Wed May 16, 2012 3:24 pm
- Forum: Addons
- Topic: [b40] Illusionist class
- Replies: 45
- Views: 22284
Re: [b40] Illusionist class
@edge2054 Thank you for the feedback! It was helpful. This class is intended to be a mage. Only 2 talents used mindpower (Traumatize and Conflict), which was inconsistent with the rest of the class. The class is largely finished at this stage. I hope you get a chance to try it out. :) Recent changes...
- Tue May 15, 2012 7:18 pm
- Forum: Addons
- Topic: [b40] Illusionist class
- Replies: 45
- Views: 22284
Re: [b38] Illusionist class
Thank you for the feedback! I'm glad you enjoyed the class. 1. I noticed a distinct lack of sustains, outside the core ones like from divination tree. I would suggest: Make prediction into a sustain, and lower the evasion rate to between 10 and 20% with the same effect. After the first few levels I ...
- Fri May 11, 2012 5:05 pm
- Forum: Bugs Archive
- Topic: Typos
- Replies: 669
- Views: 199702
Re: Typos
Life Drinker:
Should be "deeds".Black blood for dark deads
- Fri May 11, 2012 4:57 pm
- Forum: Ideas
- Topic: Whielding two-handed weapons in one hand
- Replies: 10
- Views: 4203
Re: Whielding two-handed weapons in one hand
I agree with Grey. I'm not a fan of anything that screws with attack timing or accuracy. Both mechanics are already too complicated. The only reason I would want this is to expand the number of artifacts available to Reavers (there seem to be a disproportionate number of 2-hand artifacts, but that c...
- Thu May 10, 2012 6:13 pm
- Forum: Addons
- Topic: [b40] Illusionist class
- Replies: 45
- Views: 22284
Re: [b40] Illusionist class
Recent changes (v9):
- Updated for B40.
- Terrifying Visage now prevents the target from moving.
- Fixed Abracadabra's regen. Increased the cooldown by 4.
- Silent Casting's resistance was reduced from 20% per talent level to 15%.
- Several other minor changes.
- Updated for B40.
- Terrifying Visage now prevents the target from moving.
- Fixed Abracadabra's regen. Increased the cooldown by 4.
- Silent Casting's resistance was reduced from 20% per talent level to 15%.
- Several other minor changes.
- Tue May 08, 2012 12:25 am
- Forum: Spoilers
- Topic: Character Tiers
- Replies: 11
- Views: 6781
Re: Character Tiers
Every race and class has won the game. And most of them have at least one roguelike win.belmarduk wrote:In the current format, I feel like Tome is too hard. A lot of classes and races are seemingly unwinnable, even in Adventure.
- Sat May 05, 2012 11:16 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 456099
Re: Dumb questions thread
Summoner necro build: Unlock the shades tree and max out curse of the meek. Put points in arcane eye and probability travel. And abuse pro travel to trivialize most of the game. Adventurer parties shouldn't be a problem for any necromancer.
- Fri May 04, 2012 8:04 pm
- Forum: Addons
- Topic: [b40] Illusionist class
- Replies: 45
- Views: 22284
Re: [b38] Illusionist class
Recent changes (v8): - Increased the damage of Traumatize. It doesn't need a nerf. - Shadow spider's magic increases with cunning for consistency. - Renamed Mind Break to Terrifying Visage. It has a slightly different effect. - Lowered Divination mastery from 1.10 to 1.00. - Doubled the cooldown and...
- Sun Apr 29, 2012 10:41 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 456099
Re: Dumb questions thread
No, but if they fight another patrol (or a npc) they'll die.DarthImbreedous wrote:Are adventurer parties with a lower "health bar" in the worldmap (due to meeting patrols and the like) weaker? Like, having less members, and such.
- Sun Apr 29, 2012 10:31 pm
- Forum: General Discussion
- Topic: New player, feedback and stuff
- Replies: 34
- Views: 10348
Re: New player, feedback and stuff
Corrupters are easy. I'm not sure how you're having such a hard time managing vim.
- Fri Apr 13, 2012 11:45 pm
- Forum: Addons
- Topic: [b40] Illusionist class
- Replies: 45
- Views: 22284
Re: [b38] Illusionist class
Recent changes (v7): - Conveyance doesn't require a category point anymore. - Divinations is now locked. - Fixed Conflict. It works on undead now. - Increased the strength and accuracy of eldritch tentacle. - Shadow Spider is now magic-based. And its talents are (slightly) different. - Gave shadow s...
- Tue Apr 10, 2012 3:04 pm
- Forum: Addons
- Topic: [b40] Illusionist class
- Replies: 45
- Views: 22284
Re: [b38] Illusionist class
I added a description of the class to the OP. Anyway, I started playing this class. Here's my experience, so far: Maya, the Cornac Illusionist (Roguelike) http://te4.org/characters/11413/tome/fa84a9cb-6370-498c-b05f-c3556ec865a1 Levels 1-10: I played this class like a summoner with a bunch of status...
- Tue Apr 10, 2012 1:37 pm
- Forum: Spoilers
- Topic: Where can i find more XP?
- Replies: 22
- Views: 8451
Re: Where can i find more XP?
You can't complete that quest.
- Thu Apr 05, 2012 4:18 pm
- Forum: General Discussion
- Topic: Best inscriptions/runes for an archer?
- Replies: 7
- Views: 2491
Re: Best inscriptions/runes for an archer?
2 shield runes, 1 controlled phase door rune, and a teleport rune. I only play skeleton archers.