Search found 709 matches
- Wed Sep 14, 2022 10:43 pm
- Forum: Bugs
- Topic: [1.7.4]Demonologist can't use tinkers from escort
- Replies: 2
- Views: 2301
Re: [1.7.4]Demonologist can't use tinkers from escort
Thank you so much!
- Wed Sep 14, 2022 12:20 am
- Forum: Bugs
- Topic: [1.7.4]Demonologist can't use tinkers from escort
- Replies: 2
- Views: 2301
[1.7.4]Demonologist can't use tinkers from escort
If you try to attach a tinker to a slot that doesn't have a demon seed slot, such as cloak or hat, you get an error message saying that you do not have any equipped items it can be attached to.
Edit: If a mod can fix my save, I would be grateful, as I would otherwise have to abandon this character.
Edit: If a mod can fix my save, I would be grateful, as I would otherwise have to abandon this character.
- Thu Feb 10, 2022 3:46 am
- Forum: Bugs
- Topic: [1.7.4]Lich Shadows don't count as necromancer minions
- Replies: 0
- Views: 2953
[1.7.4]Lich Shadows don't count as necromancer minions
Skills such as Aura of Undeath don't benefit them.
- Sat Jan 15, 2022 6:33 am
- Forum: Bugs
- Topic: [1.7.4]Aura of Undeath and Golden Age of Necromancy are buggy in a variety of ways
- Replies: 0
- Views: 7045
[1.7.4]Aura of Undeath and Golden Age of Necromancy are buggy in a variety of ways
1. AoU doesn't update resists correctly if the master's resistances change. As far as I can tell, it is completely random if the resistances update or not. 2. AoU lowers minions' maximum resistances to the master's level if Aura sustain is active when they are summoned. 3. The invulnerability effect...
- Sat Dec 11, 2021 12:05 am
- Forum: Bugs
- Topic: [1.7.4]Aether Permeation "protects" you from dispels of negative effects
- Replies: 0
- Views: 5574
[1.7.4]Aether Permeation "protects" you from dispels of negative effects
This bug occurs if you are undead, and a friendly ghoul's Retch tries to remove a negative effect from you. I have not tested to see if it also occurs in other circumstances.
- Sat Nov 27, 2021 1:07 am
- Forum: Ideas
- Topic: Lichform and Undead
- Replies: 2
- Views: 7717
Lichform and Undead
I mostly play Ghouls, and it would be really nice to be able to play around with Lichform, since it's so thematic for Necromancers.
- Fri Jun 08, 2018 11:56 pm
- Forum: General Discussion
- Topic: Another escorts thread
- Replies: 3
- Views: 4263
Another escorts thread
I know that the official position on escorts is that they are meant to be a minor bonus rather than something predictable. However, some escorts reshape the game in a way that is both permanent and massively relevant to the ultimate health of the character. In a game this long, that means that you c...
- Wed Apr 11, 2018 12:16 pm
- Forum: Spoilers
- Topic: What exactly does Amplification do?
- Replies: 2
- Views: 6045
- Wed Apr 11, 2018 2:27 am
- Forum: Spoilers
- Topic: What exactly does Amplification do?
- Replies: 2
- Views: 6045
What exactly does Amplification do?
The description says that it increases feedback gain by a fixed percentage, but also that the amount scales with Mindpower. I don't see how those things can both be true.
- Wed Mar 14, 2018 3:25 am
- Forum: Spoilers
- Topic: Explain Stealth to me
- Replies: 4
- Views: 6469
Re: Explain Stealth to me
Thanks, but I'm asking about the underlying formula. I know it'll probably be worthless, but I want to find out out exactly how worthless it is.
- Wed Mar 14, 2018 2:08 am
- Forum: Spoilers
- Topic: Explain Stealth to me
- Replies: 4
- Views: 6469
Explain Stealth to me
1. How does it work? What's the detection formula?
2. How does it interact with Hunted!? (the debuff from Madness)
2. How does it interact with Hunted!? (the debuff from Madness)
- Thu Dec 28, 2017 11:47 pm
- Forum: General Discussion
- Topic: A suggestion regarding undead and Ashes
- Replies: 2
- Views: 4043
Re: A suggestion regarding undead and Ashes
OK, so this is now an addon: https://te4.org/games/addons/tome/class_starts_undead
- Thu Dec 28, 2017 1:13 am
- Forum: General Discussion
- Topic: A suggestion regarding undead and Ashes
- Replies: 2
- Views: 4043
Re: A suggestion regarding undead and Ashes
So I'm trying to make such a mod on my own, and I'm running into some difficulties. I copy-pasted this mod, deleting the line about self._forbid_start_override from data/birth/classes.lua, but I start on Level 3 of Searing Halls, not Level 1.
- Tue Dec 26, 2017 5:52 am
- Forum: General Discussion
- Topic: What Even Is The Point Of The OP Overworld Patrols?
- Replies: 39
- Views: 24498
Re: What Even Is The Point Of The OP Overworld Patrols?
Coldbringer, please try not to be so condescending. I play on Madness. Patrols scare me way more than the prides.
- Sat Dec 23, 2017 2:58 pm
- Forum: General Discussion
- Topic: What Even Is The Point Of The OP Overworld Patrols?
- Replies: 39
- Views: 24498
Re: What Even Is The Point Of The OP Overworld Patrols?
Anybody who thinks that patrols can easily be avoided has never turned a corner directly into a loading screen. I installed Opt-Out after that happened twice on one character. I miss the Tome 2 approach to the world map. Back then, each individual tile was a level of its own, and you could go back a...