Search found 11 matches
- Sat Jan 12, 2013 9:08 am
- Forum: Addons
- Topic: [b41] Class Pack 1.03
- Replies: 44
- Views: 18418
Re: [b41] Class Pack 1.03
That's a version with only barbarian and spellsword merged. Old classpack was old, and we still be getting it to work.
- Fri Jan 11, 2013 10:57 am
- Forum: Addons
- Topic: [b41] Class Pack 1.03
- Replies: 44
- Views: 18418
Re: [b41] Class Pack 1.03
Hrm, I'm still trying to get the old version to work with the ranger changes merged. I'm getting /loader/init.lua:148: bad argument #1 to 'setfenv' whenever I try to merge the ranger. I've traced it to local _M = loadPrevious(...) in the actor.lua file, but I have no idea what I'm doing wrong. From ...
- Fri Jan 11, 2013 1:51 am
- Forum: Addons
- Topic: [b41] Class Pack 1.03
- Replies: 44
- Views: 18418
Re: [b41] Class Pack 1.03
Gaddammit, applied dekar's no_reload_break thing, fixed one bug, raised another. Is there any error reporting in ToME that we can use? Apart from staring at the loading bar and timing it? Also, could you put the git link in the main post? And mebbe the fancy site too: https://github.com/Davidy22/cla...
- Thu Jan 10, 2013 3:26 am
- Forum: Addons
- Topic: [b41] Class Pack 1.03
- Replies: 44
- Views: 18418
Re: [b41] Class Pack 1.03
Merged barbarian 0.95. I did actually notice that line was different in the new barbarian code, and I changed all the other classes too in the previous. That shouldn't have broken anything, I hope. Feel free to fork the github repo and start pushing stuff, I have no idea what changed between tome b4...
- Wed Jan 09, 2013 8:24 am
- Forum: Addons
- Topic: [b41] Class Pack 1.03
- Replies: 44
- Views: 18418
Re: [b41] Class Pack 1.03
Addon is still not loading. I don't know what I'm doing wrong. Still cramming on Lua, some of the stuff in the documentation interests me. I've just merged the newest barbarian, and I made a shiny webpage with git pages. http://davidy22.github.com/classPack/ And again, the repo is: https://github.co...
- Wed Jan 09, 2013 6:44 am
- Forum: Addons
- Topic: Barbarian Class 0.9.8
- Replies: 57
- Views: 23436
Re: [1.0] Barbarian Class 0.94
Merging into the class pack. New codebase is screwing my head though, what's with the new getOffHandMult and combatDefenseBase functions in Combat.lua? Is it safe to just dump it all in? And are the combatDamage and physicalCrit functions still needed?
- Thu Dec 27, 2012 11:19 am
- Forum: Addons
- Topic: [b41] Class Pack 1.03
- Replies: 44
- Views: 18418
Re: [b41] Class Pack 1.03
All Commands still need "no_reload_break = true" added. Then it might be fine. Done and done: https://github.com/Davidy22/classPack Shame it doesn't work in the latest ToME quite yet, what with the other classes in there and all. Getting there though. Feel free to push commits to the repo...
- Thu Dec 27, 2012 4:43 am
- Forum: Addons
- Topic: [b41] Class Pack 1.03
- Replies: 44
- Views: 18418
Re: [b41] Class Pack 1.03
If you want to update your pack, I significantly cleaned up the code of my ranger in prepration for some big changes. Its for b43 and all that is left to do is in the superload of Actor.lua to look for "--base_postUseTalent(self, ab, ret)" ,uncomment it, remove everything above it until a...
- Wed Dec 26, 2012 2:47 am
- Forum: Addons
- Topic: [b41] Class Pack 1.03
- Replies: 44
- Views: 18418
Re: [b41] Class Pack 1.03
Lua goes completely over my head, but a github page I can do. Imma edit this when I put it up. EDIT: Heyyy, I can kinda guess at the lua class features. Hurray for transferrable skills! I'll merge the ranger class too then. EDIT: https://github.com/Davidy22/classPack. I didn't do the merge, too busy...
- Sat Dec 22, 2012 4:02 am
- Forum: Addons
- Topic: [b41] Class Pack 1.03
- Replies: 44
- Views: 18418
Re: [b41] Class Pack 1.03
Why is this not in the game.
I still play b41 sometimes because of this mod. Any progress on porting to the RCs now that there's a feature freeze and all?
I still play b41 sometimes because of this mod. Any progress on porting to the RCs now that there's a feature freeze and all?
- Sat Dec 22, 2012 3:51 am
- Forum: Addons
- Topic: Fresh and Clean Language Update Addon
- Replies: 14
- Views: 3359
Re: Fresh and Clean Language Update Addon
Any progress on the addon? And would it be possible for you to push these changes to the main game, given that they really only added polish? Love the addon, it makes everything just a bit nicer in this text-heavy game.