Search found 88 matches

by Moander
Sat Jul 13, 2019 9:48 am
Forum: Dumb Questions
Topic: Most survivable class of all
Replies: 6
Views: 2726

Re: Most survivable class of all

Another (bad) one is Antimagic Cursed with a shield. You will survive but you will have trouble killing enemies. On the other hand Gloom, random skills and Predator means most enemies will have like 8+ debuffs after a few turns. The annoying part is a few enemy types might have so much mindpower so ...
by Moander
Mon Jun 04, 2018 5:16 pm
Forum: Dumb Questions
Topic: Ogre Grisly Constitution and Demented Mutated Hand
Replies: 2
Views: 1652

Ogre Grisly Constitution and Demented Mutated Hand

If you have level 5 Grisly Constution (wield two handed weapon in one hand) will you still trigger the tentacle attack?
by Moander
Fri Mar 24, 2017 3:40 pm
Forum: Bugs Archive
Topic: Nature's balance and what it means by tiers
Replies: 4
Views: 3212

Re: Nature's balance and what it means by tiers

For every one point of effective TL it'll reset that tier. Tier one is the first skill in the tree. Tier two is the second. Tier 3 is the third. Tier 4 is the last one. Hence why you only need to put 4 points into the talent to get the full use out of it. I think the bug is: However with 3 points i...
by Moander
Mon Mar 20, 2017 7:29 am
Forum: Bugs
Topic: No "game" folder
Replies: 1
Views: 3120

Re: No "game" folder

Right click on the "T-Engine" file and choose "Show package content". Then go to "Content/Frameworks/Resources/game/", thats the game folder for mac users.
by Moander
Mon Mar 20, 2017 7:23 am
Forum: Bugs Archive
Topic: Temporal Warden Hounds Bug
Replies: 3
Views: 2368

Re: Temporal Warden Hounds Bug

I think that this is supposed to happen.

http://forums.te4.org/viewtopic.php?f=4 ... ice+summon
by Moander
Wed Feb 22, 2017 4:57 pm
Forum: General Discussion
Topic: Tales of Maj'Eyal 1.5 Beta!
Replies: 442
Views: 639326

Re: Tales of Maj'Eyal 1.5 Beta!

This might be intentional but...

Marauder always have 1 generic point invested in Heavy Armor that they can't remove. I want to play it with light armor... :(

I also disabled "Assign talentes at birth" but that did not help.
by Moander
Tue Feb 02, 2016 3:14 pm
Forum: Ideas
Topic: Revamping TK mindstar - remove randomness
Replies: 2
Views: 1086

Re: Revamping TK mindstar - remove randomness

Mindslayers are quite fun after the last revamp but there is really no reason to use anything but a two-handed weapon as the Focus. - Using a mindstar as the focus means that enemies might be pulled next to you. The pull chance is to low before you get Resonant Focus and you need at least a tier 3 m...
by Moander
Mon Jan 18, 2016 5:14 pm
Forum: Dumb Questions
Topic: Arcane blade class and stone spell category
Replies: 9
Views: 2488

Re: Arcane blade class and stone spell category

it would still be a wasted point, but still some help. ... chose what to trigger? are the pool of the spells expanded? or is it still only limited tot he same 3 spells? Arcane Combat can now also trigger Pulverizing Auger . It´s a beam spell so it can do a bit more damage then Earthen missiles but ...
by Moander
Thu Nov 12, 2015 1:54 pm
Forum: General Discussion
Topic: What escorts do you hope for?
Replies: 7
Views: 8402

Re: What escorts do you hope for?

If the character does not have any arcane talents and can join Zigur. Anorithil : Track. Seer: Nature's touch. Temporal Explorer: Dream Walk. If the character have a reason to increase the Magic attribute. Anorithil : Healing Light, possibly Celestial / Light. Always useful rewards. Seer: Premonitio...
by Moander
Wed Dec 24, 2014 11:19 am
Forum: Metaclass: Afflicted
Topic: Tips on Doomed Fears?
Replies: 7
Views: 13937

Re: Tips on Doomed Fears?

Not a Gestures fan, but I know you can get at least 70 deflection from Gesture of Guarding when maxed, eventually (I know, because I did that on an adventurer build - a weird but effective Bone Shield/Gesture of Guarding combo.) Ehh, Tyrant can be useful. The generated apparitions can be a useful d...
by Moander
Tue Dec 23, 2014 11:37 am
Forum: Metaclass: Afflicted
Topic: Cursed Guide [1.6.7]
Replies: 45
Views: 170124

Re: Cornac Cursed (CoCu) Guide [1.2.5]

Looks good, but you appear to have omitted the "Vile Life" (or whatever it's called, the corrupt sandworm one) generic category. Was this intentional or a simple omission? http://tometips.github.io/#talents/corruption/vile-life?ver=master Blood splash can be a surprisingly effective "...
by Moander
Tue Oct 28, 2014 7:37 am
Forum: Bugs Archive
Topic: Demon Seeds % chance
Replies: 4
Views: 2044

Re: Demon Seeds % chance

It seems to be working for me. My level 12 character currently have 15 demon seeds in his inventory.

Keep in mind that you need to hit your target with two separate attacks before the % chance is checked.
by Moander
Mon Oct 27, 2014 5:10 pm
Forum: General Discussion
Topic: Ashes of Urh'Rok: release date set!
Replies: 30
Views: 16892

Re: Ashes of Urh'Rok: release date set!

It is released on the te4.org dlc page now but not on Steam :P

http://te4.org/dlc/ashes-urhrok
by Moander
Mon Oct 27, 2014 1:27 pm
Forum: General Discussion
Topic: Ashes of Urh'Rok: release date set!
Replies: 30
Views: 16892

Re: Ashes of Urh'Rok: release date set!

Do we know what time it will be available? Also, if I buy it on te4.org with my leftover Voratun coins, will I get a key to claim it on steam? http://steamcommunity.com/app/259680/discussions/1/613940109897354836/#p2 DarkGod [developer] 33 minutes ago 17 GMT :) no much more to wait my minions! No m...
by Moander
Mon Aug 11, 2014 7:56 am
Forum: Ideas
Topic: Reworking Chronomancy ver 2
Replies: 749
Views: 235256

Re: Reworking Chronomancy ver 2

It's a fantasy setting. It's fantasy antimatter. Antimatter is spacetime-related because it (probably) bends spacetime just like regular matter. Well, according to some scientists there was a equal amount of of matter and anti-matter after the big bang. Of course that should mean that all matter sh...