Search found 23 matches

by senon
Thu Feb 23, 2017 1:31 am
Forum: General Discussion
Topic: Tales of Maj'Eyal 1.5 Beta!
Replies: 442
Views: 639822

Re: Tales of Maj'Eyal 1.5 Beta!

Shibari said in chat that Hachem is aware of this but, but reporting for visibility: My orcish rogue in 1.5b6 + Embers has a seemingly stable crit multiplier of -430%. I'll hang onto the save file if that would be useful to anyone in tracking down that particular form of fun.
by senon
Sun Feb 12, 2017 10:37 am
Forum: General Discussion
Topic: Tales of Maj'Eyal 1.5 Beta!
Replies: 442
Views: 639822

Re: Tales of Maj'Eyal 1.5 Beta!

The shertul door bug is fixed in the latest beta 5. I checked. :-)
by senon
Sat Feb 11, 2017 12:03 pm
Forum: General Discussion
Topic: Tales of Maj'Eyal 1.5 Beta!
Replies: 442
Views: 639822

Re: Tales of Maj'Eyal 1.5 Beta!

In beta5, it seems that orcs and whitehoofs, at least, are topless when wearing leather armor. also, cloth armor made my whitehoof pretty darn naked. not sure if intended. :-)
by senon
Fri Feb 10, 2017 4:25 pm
Forum: General Discussion
Topic: Tales of Maj'Eyal 1.5 Beta!
Replies: 442
Views: 639822

Re: Tales of Maj'Eyal 1.5 Beta!

This is an odd one. Playing a doomelf possessor in beta 5. Second demon level, and I approached the middle of the level. Suddenly everything went blank. Upon investigation, there is only the background starfield visible at first, with tooltips appearing when you hover over tiles, etc. Also, it seems...
by senon
Wed Feb 25, 2015 1:17 am
Forum: Bugs Archive
Topic: stonewarden are gonna make me cry
Replies: 4
Views: 1490

Re: stonewarden are gonna make me cry

Here you go, LUA error reports, fresh off the presses: error = "Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /engine/interface/ActorTalents.lua:233: /engine/Entity.lua:813: attempt to index local 'base' (a number value)\ stack traceback:\ \9[C]: in ...
by senon
Wed Feb 25, 2015 1:02 am
Forum: Bugs Archive
Topic: stonewarden are gonna make me cry
Replies: 4
Views: 1490

Re: stonewarden are gonna make me cry

Ah, good to know, thank you. It's not a consistent set of bugs, but it crops up pretty reliably once you try to start running (trying to run) psiblades+dwarven nature.

I'll see about getting some logs...

Cheers,

senon
by senon
Sat Feb 21, 2015 8:58 pm
Forum: Bugs Archive
Topic: stonewarden are gonna make me cry
Replies: 4
Views: 1490

Re: stonewarden are gonna make me cry

Sorry to necro a topic not about necros, but these bugs still occur. Basically, Psiblade talents and Dwarven Nature talents, at least, become very buggy in unpredictable ways if you have both. What could theoretically be a fun oddball build is unplayable due to this, as the Lua errors are devastatin...
by senon
Sat Feb 07, 2015 4:14 pm
Forum: Bugs Archive
Topic: [1.2.5] Pitiless is having no pity on me. Help!
Replies: 5
Views: 1723

Re: [1.2.5] Pitiless is having no pity on me. Help!

Ohmigosh! Exciting! Thank you, oh Dark One! praised be thine name and all that, etc. etc.
by senon
Thu Feb 05, 2015 11:40 pm
Forum: Bugs Archive
Topic: [1.2.5] Pitiless is having no pity on me. Help!
Replies: 5
Views: 1723

Re: [1.2.5] Pitiless is having no pity on me. Help!

Still pretending that anyone cares about this, I did further testing after boosting my spellpower to 62. Against ten opponents with spell save of 10 or less, Pitiless still did nothing. I call shenanigans.

-senon
by senon
Wed Feb 04, 2015 2:45 am
Forum: Bugs Archive
Topic: [1.2.5] Pitiless is having no pity on me. Help!
Replies: 5
Views: 1723

[1.2.5] Pitiless is having no pity on me. Help!

Doomelf brawler in roguelike normal 1.2.5. All i want is to concuss people and then lengthen their recovery time. At first, I just try this on everyone. But Pitiless doesn't seem to extend any negative effects... And it doesn't shorten beneficial effects either. It seems to do nothing. I realize spe...
by senon
Mon Jan 26, 2015 3:28 pm
Forum: Bugs Archive
Topic: Auto-assign-off option and mana bars.
Replies: 2
Views: 1373

Auto-assign-off option and mana bars.

Start a new Cornac Arcane Blade with auto-assign-skills disabled. You'll find yourself with a mana bar and no skills that use mana. Start a new Cornac Arcane Blade with auto-assign-skills enabled. Remove all points from skills before starting. You won't have a mana bar. All credit to SubtleWolf and ...
by senon
Wed Jun 06, 2012 1:50 pm
Forum: Bugs Archive
Topic: [b40] Posthumous Fearscape
Replies: 3
Views: 1230

Re: [b40] Posthumous Fearscape

Oh, sure, I meant more that the fearscape took effect after its death, rather than it was zombified or anything.
by senon
Wed Jun 06, 2012 1:30 am
Forum: Bugs Archive
Topic: [b40] Posthumous Fearscape
Replies: 3
Views: 1230

[b40] Posthumous Fearscape

Alas, I lost my latest promising archer to what appears to be a bug I hadn't seen before. Basically, I got sent to the fearscape the same round in which i killed the caster. Oddly, prior to the fateful round, the adventurer had this in the log a total of six times, to no apparent effect: Irore the h...
by senon
Fri May 25, 2012 4:23 pm
Forum: General Discussion
Topic: logical and careful gameplay experimentation.
Replies: 3
Views: 2019

logical and careful gameplay experimentation.

I think this chat log speaks for itself: <dasrunzen> is physical and all resistance applied befor or after armor? <senon> i used to know that <dasrunzen> i really hope before <dasrunzen> humm i need a way to deal a known amount of physical damage to myself <senon> you could just hit yourself lots of...
by senon
Sun May 13, 2012 11:17 pm
Forum: Bugs Archive
Topic: [b38] bearscape expected error
Replies: 1
Views: 1175

[b38] bearscape expected error

i'm quite sure this doesn't count as a real bug, as the bearscape was never intended to work with b38, but just to let you all know: attempting to enter the bearscape portal in b38 actually did bug out and i'm in a perpetual loading screen. i'll leave it going for a little while in hope, but i'm alm...