Search found 145 matches
- Mon Jul 19, 2021 3:45 pm
- Forum: Addons
- Topic: The Harrier (Throwing-Knives: The Class)
- Replies: 13
- Views: 15517
Re: The Harrier (Throwing-Knives: The Class)
Just found a rather nasty bug. If you die while in the area you go to by using Isolate and Eliminate, you're stuck in that area once you go back.
- Thu Apr 08, 2021 6:47 pm
- Forum: Addons
- Topic: [1.7.0] Metaclass - Mage Knight
- Replies: 146
- Views: 1080758
Re: [1.7.0] Metaclass - Mage Knight
To expand on why not having an addon version specified is a problem, the game's built-in auto-updater apparently doesn't work without having version numbers to work off. Also, if I download an update manually, two instances of the addon show up and I have to delete the older one. Also, I found anoth...
- Thu Apr 08, 2021 4:13 pm
- Forum: Addons
- Topic: [1.7.0] Metaclass - Mage Knight
- Replies: 146
- Views: 1080758
Re: [1.7.0] Metaclass - Mage Knight
I also probably should point out that the addon doesn't have a version number in the addons manager in the game.
- Wed Apr 07, 2021 6:00 pm
- Forum: Addons
- Topic: [1.7.0] Metaclass - Mage Knight
- Replies: 146
- Views: 1080758
Re: [1.7.0] Metaclass - Mage Knight
Earth Knight's fourth talent that senses terrain in a radius spams me with Lua errors, about something going wrong in GetRadius Thanks for making the great Mage Knight addon, though! Also I think it's that talent, but I could be wrong. The errors started popping up after I rested after leveling up a...
- Mon Aug 24, 2020 10:08 pm
- Forum: Bugs Archive
- Topic: [1.7.b4] Targeted phase door and teleport broken
- Replies: 2
- Views: 1274
Re: [1.7.b4] Targeted phase door and teleport broken
I'll vouch to this. Specifically both the messages "select a target to teleport" and "select a place to teleport" show up but I only get a prompt for the first step.
- Sat Aug 08, 2020 3:24 pm
- Forum: Bugs Archive
- Topic: 1.7b3 Putrescent Liquefaction throws an error message
- Replies: 4
- Views: 1240
1.7b3 Putrescent Liquefaction throws an error message
When I tried using the skill, I got an error message (which I clicked the submit thing for in the game). The skill didn't take effect but the ghoul did disappear.
- Thu Aug 06, 2020 1:17 am
- Forum: Bugs Archive
- Topic: 1.7b2 Putrescent Liquefaction damanges my minions
- Replies: 0
- Views: 698
1.7b2 Putrescent Liquefaction damanges my minions
What it says on the tin. When I sacrificed a ghoul and toggled it on, my skeletons and Dread took damage from the talent as well as a foe. This appears to be a non-friendly aoe. Asked DarkGod and it's not intentional.
- Thu Dec 20, 2018 12:19 am
- Forum: Metaclass: Adventurers
- Topic: Question about summoning limit
- Replies: 10
- Views: 16049
Re: Question about summoning limit
Hmm, after consulting Sheila's summoner guide, class points get tight when I try to maximize my best summons--there aren't many that can be completely ignored. In addition, the summoning (advanced) category offers two very important talents: Master Summoner, which reduces summon cooldown and Grand A...
- Wed Dec 19, 2018 6:17 pm
- Forum: Metaclass: Adventurers
- Topic: Question about summoning limit
- Replies: 10
- Views: 16049
Re: Question about summoning limit
It turns out that the Psionic fog teleport also hurts summons. But this isn't really a very serious issue given how little damage it does. EDIT: I'm considering using an alternative teleport tree, like Spacetime Weaving, since as is this build isn't very generic tight and I can probably find a good ...
- Wed Dec 19, 2018 6:06 pm
- Forum: Metaclass: Adventurers
- Topic: Question about summoning limit
- Replies: 10
- Views: 16049
Re: Question about summoning limit
Once again, some good thoughts there. I considered going Dwarf and taking Solipsism since Dwarf helps stack saves. However, a little investigation (via using debug mode to quickly level up my test character so I could assign enough Cunning to to summon more than one thing) showed that you can indeed...
- Wed Dec 19, 2018 12:54 am
- Forum: Metaclass: Adventurers
- Topic: Question about summoning limit
- Replies: 10
- Views: 16049
Re: Question about summoning limit
Only serious issue with Drem is I'd have to use a category point to unlock Psiblades, which overall gives a nice boost to Mindpower which affects Summoner summons' stats. Not to mention that Mindpower helps with landing Inner Demons. I suppose I could just invest the category point and/or find other...
- Tue Dec 18, 2018 8:26 pm
- Forum: Metaclass: Adventurers
- Topic: Question about summoning limit
- Replies: 10
- Views: 16049
Re: Question about summoning limit
Some good thoughts there! And some quick testing confirms that Ooze and Summoner summons indeed both count against the same summoning limit. Which is really a pity as that would've been a neat combination. So it looks like for a mindpower build that uses summons as its primary offense, I'm looking a...
- Mon Dec 17, 2018 10:27 pm
- Forum: Metaclass: Adventurers
- Topic: Question about summoning limit
- Replies: 10
- Views: 16049
Re: Question about summoning limit
After poking around, I realized the golem was just too investment intensive, requiring three categories to make good use of. And without it, the build looks a lot like the ones being thrown around in the Tentaclomancer thread.
- Mon Dec 17, 2018 8:46 pm
- Forum: Metaclass: Adventurers
- Topic: Question about summoning limit
- Replies: 10
- Views: 16049
Question about summoning limit
I've been thinking about making a more durable Summoner hybrid build and I got the idea of Oozemancer + Summoner talents. But I ran into a potential problem: the summoning limit based on your Cunning. What I'm asking is if both Summoner and Oozemancer summons count against this limit. I think they p...
- Tue Dec 04, 2018 3:01 pm
- Forum: Metaclass: Demented
- Topic: 1.5.10 Writhing One Guide
- Replies: 48
- Views: 117719
Re: 1.5.10 Writhing One Guide
Ah, I gotcha.