Guns and time, sounds good!
Insanity fix?
Search found 151 matches
- Sun Jul 01, 2018 10:23 pm
- Forum: Addons
- Topic: Verdant Class Pack: v2.3
- Replies: 373
- Views: 356326
- Sat Jun 30, 2018 2:51 pm
- Forum: Addons
- Topic: Verdant Class Pack: v2.3
- Replies: 373
- Views: 356326
Re: Verdant Class Pack: v2 Released!
Just an idea, not that you dont have enough on your plate already:) So theres the Psyshot... Hows about a magic based gunslinger? Care to take on that challenge Housepet? Two guns or gun and shortstaff? https://www.d20pfsrd.com/classes/core-classes/wizard/archetypes/paizo-wizard-archetypes/spellslin...
- Fri Jun 29, 2018 6:12 am
- Forum: Addons
- Topic: Verdant Class Pack: v2.3
- Replies: 373
- Views: 356326
Re: Verdant Class Pack: v2 Released!
hope your vacation was awesome!
- Thu Jun 28, 2018 8:39 pm
- Forum: Addons
- Topic: Verdant Class Pack: v2.3
- Replies: 373
- Views: 356326
Re: Verdant Class Pack: v2 Released!
Hello sir!
Any idea how the update is coming along? Still struggling with the insanity issue both with tentacle drake and on my WO/troll play through.
Thank you!!
SR
Any idea how the update is coming along? Still struggling with the insanity issue both with tentacle drake and on my WO/troll play through.
Thank you!!
SR
- Fri Jun 22, 2018 7:13 pm
- Forum: Ideas
- Topic: Allow Worm That Walks pet to use Wyrm Bile
- Replies: 5
- Views: 7078
Re: Allow Worm That Walks pet to use Wyrm Bile
I agree with the commentors above DG...can you see your way to issuing a fix?
- Thu Apr 20, 2017 7:27 pm
- Forum: Addons
- Topic: Faerie Race
- Replies: 161
- Views: 128783
Re: Faerie Race
Same error as had been reported with the clonez:((
Nice mod though btw...looking forward to fixes!
Nice mod though btw...looking forward to fixes!
- Thu Oct 08, 2015 5:48 am
- Forum: General Discussion
- Topic: Reinstalled the game after taking a break but...
- Replies: 4
- Views: 2794
Re: Reinstalled the game after taking a break but...
You would think so, since it auto checks other addons, but ive sat at the title screen for over an hour now, and still no ashes.
- Thu Oct 08, 2015 4:24 am
- Forum: General Discussion
- Topic: Reinstalled the game after taking a break but...
- Replies: 4
- Views: 2794
Reinstalled the game after taking a break but...
The new installer isnt updating with my Ashes of Urok expansion or the classes/races ive unlocked...any fix?
Thank you!
SR
Thank you!
SR
- Tue Dec 09, 2014 5:50 pm
- Forum: Addons
- Topic: Forge Knight
- Replies: 57
- Views: 28666
Re: Forge Knight
Spiral, just to clear that up before Dao sees this, are you saying you can reforge items that are arcane disrupting, or you can add the disrupting ego to items you reforge? The first is a non-issue, so I'd assume it's the latter, but your post isn't clear. meant that you can take an item with an eg...
- Tue Dec 09, 2014 5:46 pm
- Forum: Addons
- Topic: Forge Knight
- Replies: 57
- Views: 28666
Re: Forge Knight
Positive and negative seem to take care of themselves, as does the hate and vim resources...vim tricky to use but it does work.
Equilibrium is a big one, as theres plenty of breathes, slime spits and acid sprays.
Equilibrium is a big one, as theres plenty of breathes, slime spits and acid sprays.
- Tue Dec 09, 2014 7:20 am
- Forum: Addons
- Topic: Forge Knight
- Replies: 57
- Views: 28666
Re: Forge Knight
also:
Now when you reforge, even if your not anti-magic, you can reforge something that has the arcane disrupting forces mod..
this is enough for me to have stopped playing it until fixed...went back to my blood mage.
Now when you reforge, even if your not anti-magic, you can reforge something that has the arcane disrupting forces mod..
this is enough for me to have stopped playing it until fixed...went back to my blood mage.
- Tue Dec 09, 2014 6:28 am
- Forum: Addons
- Topic: Forge Knight
- Replies: 57
- Views: 28666
Re: Forge Knight
Dont think the class needs something like increasing material states..its already overpowered:)
- Tue Dec 09, 2014 6:27 am
- Forum: Addons
- Topic: Forge Knight
- Replies: 57
- Views: 28666
Re: Forge Knight
Issue with items using Equilibrium skills.
If you get an item with say Poison breath...it increases your equilibrium on each proc...when you go to switch to an item with an equilibrium skill, you cant use it from having 100s of equlibrium that you cant dump...
Not good.
If you get an item with say Poison breath...it increases your equilibrium on each proc...when you go to switch to an item with an equilibrium skill, you cant use it from having 100s of equlibrium that you cant dump...
Not good.
- Mon Nov 24, 2014 6:55 am
- Forum: Addons
- Topic: Bazaar: bringing shopping malls to Tome
- Replies: 48
- Views: 23360
Re: Bazaar: bringing shopping malls to Tome
No issues with this...the one thing i *dont* want to see is unkillable shopkeepers.....they are NOT supposed to be Linaril.
- Thu Nov 20, 2014 6:49 am
- Forum: General Discussion
- Topic: Anyone know where this LUA error stems from? Mod maybe?
- Replies: 1
- Views: 1462
Anyone know where this LUA error stems from? Mod maybe?
Lua Error: /engine/interface/ActorTalents.lua:328: attempt to index local 't' (a nil value) At [C]:-1 __index At /engine/interface/ActorTalents.lua:328 learnTalent At /mod/class/Actor.lua:3962 learnTalent At /mod/class/interface/ActorInscriptions.lua:103 setInscription At /mod/resolvers.lua:651 At /...