Search found 24 matches

by Fubar Obfusco
Tue Mar 02, 2004 8:09 pm
Forum: Ideas
Topic: Geomancy vs. School Spell Damage
Replies: 8
Views: 37713

Tell me please something more about vaporise attacks. Do they stack? Can one square have more than one vaporised element? Does noxious cloud "extinguishes" ice or fire vapors? How often monster will be hit (every turn?) by vapors? I don't know, but there seem to be some odd interactions b...
by Fubar Obfusco
Mon Mar 01, 2004 6:17 am
Forum: Ideas
Topic: Geomancy vs. School Spell Damage
Replies: 8
Views: 37713

Ben-San Arizona wrote:Doesn't water Channeling also have a knockback effect, or has this been removed without my noticing?
You are, of course, right. It does indeed do "wave"-type damage, which causes the amusing and beneficial effect you describe.
by Fubar Obfusco
Mon Mar 01, 2004 5:34 am
Forum: Ideas
Topic: Geomancy vs. School Spell Damage
Replies: 8
Views: 37713

Geomancy vs. School Spell Damage

Someone commented a while ago that Geomancy seemed overpowered. I did some digging through the spell spoiler and came out with some comparisons .... The damage dice for Channel Elements at Fire school level 50, on a square of lava, is 30d15. That gives an average of 210 damage. Fireflash, at spell l...
by Fubar Obfusco
Tue Feb 17, 2004 11:53 pm
Forum: General Discussion
Topic: How to win the game
Replies: 29
Views: 20308

There SHOULD be a way (scrolls found on the ground) to give newbies clues about the "things you better know if playing ToME" such as more town/dungeon map location, clues about quests, clues about special levels, etc. Well, there are the maps to the towns. Similar might do for dungeon loc...
by Fubar Obfusco
Fri Feb 06, 2004 1:23 am
Forum: Ideas
Topic: New Demon Types
Replies: 19
Views: 81397

Suggestion: make current Osyluths undead demons; boost up the power of the whatchamacallems (those weak demons with pincers), make them powerful Morgulroeg; and make current Gelugons into warrior-demons, with more spells than the usual ones (these would be platoon leaders). Don't forget that monste...
by Fubar Obfusco
Thu Feb 05, 2004 5:34 am
Forum: Ideas
Topic: New Demon Types
Replies: 19
Views: 81397

To me demons are not that familiar. Of course I know all the usual, but there are those that I can't tell what they are and what they do. A dog is nice animal since know that it bites and whips its tail. Bird flies and sings. Barbazu... summons demons? What I'm trying to say is that if there should...
by Fubar Obfusco
Tue Jan 13, 2004 3:10 pm
Forum: General Discussion
Topic: Do you play other games besides ToME?
Replies: 35
Views: 28941

Sometimes I'm under the impression that there is some kind of 'cold war' between Nethack and Angband players. I used to be quite into Nethack, and went through an ADoM phase for a while until a lot of the secrets came out (Trident of the Red Rooster, anyone?). They're still good games -- I think mo...
by Fubar Obfusco
Thu Dec 11, 2003 4:50 am
Forum: Ideas
Topic: New spell ideas
Replies: 41
Views: 156384

Would it be possible to have an attack/spell that does no damage, but only has an impact effect? Check out Gust of Wind: http://www.t-o-m-e.net/forum/viewtopic.php?t=1888 Now, arguably it should always do at least some crushing damage if the enemy is caught up against a wall. The important part is ...
by Fubar Obfusco
Mon Dec 08, 2003 2:11 am
Forum: Ideas
Topic: New spell ideas
Replies: 41
Views: 156384

True, but there's a limit to what utility spells you can add to most schools without duplicating geomancy. Sure, if by "schools" you mean "elemental schools". Not so true of the others. There's more to utility spells than just creating obstacles. Globe of Light is a utility spel...
by Fubar Obfusco
Sun Dec 07, 2003 6:22 am
Forum: Ideas
Topic: New spell ideas
Replies: 41
Views: 156384

Some thoughts on the subject of new spells: Utility spells are worthwhile. There are a lot of direct-damage and summon-monster spells. However, it's utility spells which give rise to some particularly creative and ingenious play. Consider Stone Prison, whose uses aren't immediately obvious -- or the...
by Fubar Obfusco
Wed Dec 03, 2003 5:31 am
Forum: Ideas
Topic: New spell ideas
Replies: 41
Views: 156384

I burned out my magic-school spell ideas back here: http://www.t-o-m-e.net/forum/viewtopic.php?t=1888 ... but here are some spell ideas for the gods' schools: Wind Strike (Manwe Sulimo 15) Summons the strength and speed of the winds to aid you in combat. The forceful blast of air knocks nearby foes ...
by Fubar Obfusco
Tue Sep 16, 2003 2:22 am
Forum: Ideas
Topic: Artifact Shop
Replies: 27
Views: 100355

3) For sale: junkarts and/or randarts. At Expensive Black Market prices. The hitch: *NO DESCRIPTIONS OF THEIR POWERS*. You take a wild chance on buying something that will activate for something nasty, just plain dumb, or nifty. You can *ID* them after purchase, of course. Make this the wandering m...
by Fubar Obfusco
Fri Aug 15, 2003 7:12 pm
Forum: Ideas
Topic: Quest: Obelisks of Corruption / Fleeing Apprentice
Replies: 14
Views: 10907

Great idea. And how about upon destroying last obelisk, it kills instantly remaining guardians ? Huge explosion or something, maybe even dangerous to player. Want a dramatic effect? When an obelisk is destroyed, it sends out a circular wave of disenchantment, which should do nicely to clean up any ...
by Fubar Obfusco
Thu Aug 14, 2003 10:46 pm
Forum: Ideas
Topic: Quest: Obelisks of Corruption / Fleeing Apprentice
Replies: 14
Views: 10907

Re: Quest: Obelisks of Corruption / Fleeing Apprentice

Hmm... Me likes. But you mean a special sort of enchantment that can actually exceed the traditional limit (+11 or so) imposed by Scrolls of Enchant Foo, right? Sure. Though I would be interested in a sort of enchantment that would ''roll over'' pluses to other sorts of bonuses ... for instance, if...
by Fubar Obfusco
Thu Aug 14, 2003 10:40 pm
Forum: Ideas
Topic: Quest: Obelisks of Corruption / Fleeing Apprentice
Replies: 14
Views: 10907

Very, very cool. One gripe: why priestess and not priest ? Yes, I know it's minor, but I think the gender ought to be random. The geomancer and ranger don't have specified sexes in what I wrote -- it could go either way. I can be all sexist if you like and point out that the priestess hands out jew...