Search found 127 matches

by omni
Wed May 12, 2021 12:27 am
Forum: Bugs Archive
Topic: [1.7.2] Prophecies (madness, treason) count as last learned class talents for unlearning last 4 class points
Replies: 0
Views: 943

[1.7.2] Prophecies (madness, treason) count as last learned class talents for unlearning last 4 class points

It appears the talents granted "Prophecy of Madness" or "Prophecy of Treason" fill in spots for "unlearn last 4 class points..." for floating class point purposes. If you pump prophecies from 1 to 4, the 2 granted talents take up spots for unlearning class talent points.
by omni
Thu Jun 13, 2019 8:37 pm
Forum: Ideas
Topic: Idea: One with Shadows adjustments for Doomed
Replies: 0
Views: 1502

Idea: One with Shadows adjustments for Doomed

I believe with the doomed rework in process for the 1.6 release a few suggestions would be welcomed. One with Shadows tree is well regarded as weak. A few tweaks I think would be thematic- Shadow Senses is presently nullified by blindness. At a minimum, make it so you know where your shadows are so ...
by omni
Fri May 06, 2016 5:36 am
Forum: Gameplay
Topic: The Last ToME 2 Character
Replies: 41
Views: 70793

Re: The Last ToME 2 Character

Zizzo, on the subject of DitL's of yours- I do believe you wrote the old DitL of a rogue trapper, which very likely inspired and ensured there was a whole traps category in the present ToME!

That DitL was always hilarious and inspiring to me.
by omni
Fri May 06, 2016 5:18 am
Forum: Bugs Archive
Topic: One With Shadows Tree: Blindness and Curing Stun
Replies: 3
Views: 1761

Re: One With Shadows Tree: Blindness and Curing Stun

I'm confirming it cures stun now, thanks to Housepet's skepticism. Edited main post to reflect.
by omni
Fri May 06, 2016 3:06 am
Forum: Bugs Archive
Topic: One With Shadows Tree: Blindness and Curing Stun
Replies: 3
Views: 1761

One With Shadows Tree: Blindness and Curing Stun

Shadow Senses is the 1st talent. I quote: "You always know where your shadows are, and can perceive any foe within [scaling] tiles." You lose sight of your shadows when you are blinded. This becomes more notable when complicated with the next issue. Shadow Transposition, the third talent: ...
by omni
Wed May 04, 2016 7:40 pm
Forum: Metaclass: Afflicted
Topic: Shadow Decoy + Cauterize
Replies: 12
Views: 19015

Re: Shadow Decoy + Cauterize

Character Link: http://te4.org/characters/2098/tome/bbe ... 0661f43886

It's happening! Not much has threatened this character since fungal blood (besides Shasshii dropping 8 meteors on my head all at once for the BoL use).

Immediate goal: I -need- stun immunity.
by omni
Thu May 22, 2014 3:26 pm
Forum: Metaclass: Afflicted
Topic: Shadow Decoy + Cauterize
Replies: 12
Views: 19015

Re: Shadow Decoy + Cauterize

Eh, I need a break from Dark Souls 2 before I burn out anyways. Back to DoooooOOOOMED!
by omni
Thu May 22, 2014 3:20 pm
Forum: Metaclass: Afflicted
Topic: Shadow Decoy + Cauterize
Replies: 12
Views: 19015

Re: Shadow Decoy + Cauterize

Per some code divers, it's wholly workable.

I haven't thrown the time at it to do it though, currently Dark Souls and classes have plagued my interests ;)
by omni
Mon Feb 10, 2014 2:00 am
Forum: Character Reports
Topic: Unseen One, Skeleton Doomed Win (1.1.5)
Replies: 12
Views: 7244

Re: Unseen One, Skeleton Doomed Win (1.1.5)

So, shadows. The trick with shadows is try to float points out of it, until you can suddenly plop 5/1/4 into it. RIGHT then, they'll come into their own. You'll be coasting around at 5/1 for a long time (and a bit weaker...) but when you throw 4 points into shadow mages and they start ressing/throwi...
by omni
Sat Feb 01, 2014 1:36 am
Forum: Dumb Questions
Topic: Has the plot been extended before/will it be again?
Replies: 6
Views: 1909

Re: Has the plot been extended before/will it be again?

Um, once in a long time ago the beta (maybe even alpha at that point...) ended at the Master. I think it was public knowledge then that the game would be longer?

Jeez. I'm guessing that was close to a decade ago.
by omni
Fri Jan 31, 2014 7:47 pm
Forum: Metaclass: Afflicted
Topic: Cursed Aura opportunity cost
Replies: 2
Views: 10877

Re: Cursed Aura opportunity cost

... Cat point required? The general consensus is that Cursed Aura is recommended on a doomed not going antimagic, and would be spread too thin on a doomed going AM. I personally believe you can pull off AM, the weaker version of fungus (heal boosting instead of regeneration boosting), and cursed aur...
by omni
Thu Jan 30, 2014 5:10 pm
Forum: Ideas
Topic: Reduce Thalore and Skeleton's XP malus
Replies: 15
Views: 4594

Re: Reduce Thalore and Skeleton's XP malus

Just to chime in with anecdotal experience:

On my skeleton, with 3 far portals done during my 30s, I reached high peak at level 46. I completed every dungeon except the one with my own shade (dark crypt), and that's including the Bearscape.
by omni
Thu Jan 30, 2014 4:47 pm
Forum: Character Reports
Topic: Unseen One, Skeleton Doomed Win (1.1.5)
Replies: 12
Views: 7244

Re: Unseen One, Skeleton Doomed Win (1.1.5)

Capped resist all was reached by one of two ways.

15% was provided by tough skin. 36% was provided by phase door rune. Curse of Shrouds provided the rest- every time I killed something I got either 15% (at curse 4) or 20% (at curse 5) res all for 3 turns. If not, one movement brought it back.
by omni
Thu Jan 30, 2014 4:01 am
Forum: Character Reports
Topic: Unseen One, Skeleton Doomed Win (1.1.5)
Replies: 12
Views: 7244

Re: Unseen One, Skeleton Doomed Win (1.1.5)

No, not really. Rarely. Two things happen at low hate- shadows require a reboot (I'd have to cut off shadows and allow hate to rebuild a bit), and healing goes to pot. The healing going to pot was taken care of by the girdle of calm waters. +30% heal mod is quite significant when you may be potentia...
by omni
Thu Jan 30, 2014 1:55 am
Forum: Character Reports
Topic: Unseen One, Skeleton Doomed Win (1.1.5)
Replies: 12
Views: 7244

Unseen One, Skeleton Doomed Win (1.1.5)

Link: http://te4.org/characters/2098/tome/f9a35b65-43fb-4eae-8e8f-759f65bc4ff1 Well, I had my 'first' win. It feels good to finally finish the game out of beta, and better yet to do it on steam. It was a wonderful ride. Unseen One was named after my original idea of getting him Tricks of the Trade t...