
Search found 288 matches
- Tue Nov 15, 2022 10:12 pm
- Forum: General Discussion
- Topic: News about next update ?
- Replies: 1
- Views: 5823
Re: News about next update ?
There are occasional updates here: https://git.net-core.org/tome/t-engine4/commits/master but not at a pace that looks like a new update soon. I check about once a month hoping for a news, but its been quiet for a long while 

- Mon Jun 06, 2022 3:49 pm
- Forum: General Discussion
- Topic: is this game still getting patches/updates?
- Replies: 3
- Views: 7718
Re: is this game still getting patches/updates?
Any hints or rumors on the timeline of next update? I see there was some more git activity in May. Would love to beta test once its at that point.
- Fri Dec 03, 2021 10:02 pm
- Forum: Metaclass: Adventurers
- Topic: Tanking Madness - Partially Tested Build
- Replies: 23
- Views: 30802
Re: Tanking Madness - Partially Tested Build
I've been trying out similar builds for awhile as well and I finally came across one that in nearly unkillable on Madness: The core of the design is around using two passive abilities: Ghoul Resilience and Dark Reign from Corruption/Doom Covenant. The concept is you no longer care about how much dam...
- Wed Dec 01, 2021 1:51 pm
- Forum: Dumb Questions
- Topic: Suffocating...
- Replies: 7
- Views: 5390
Re: Suffocating...
Just tested and confirmed. Definitely feels like a bug. Could have sworn it behaved differently before.
- Tue Nov 30, 2021 7:07 pm
- Forum: Dumb Questions
- Topic: Suffocating...
- Replies: 7
- Views: 5390
Re: Suffocating...
The damage stops as soon the suffocation stops. If you are buried in sand as soon as you get out of the sand. If under water as soon as you get any air.
- Tue Nov 30, 2021 4:50 pm
- Forum: Ideas
- Topic: Lichform and Undead
- Replies: 2
- Views: 7726
Re: Lichform and Undead
I think that is a bit counter to idea of a living creature going through the ritual to turn themselves undead if they are already undead. But with that said, I like playing ghouls too and wish I could get the Necro prodigy on my adventurers. Maybe a good candidate for an Add On? To kind of piggy bac...
- Tue Nov 30, 2021 4:38 pm
- Forum: Dumb Questions
- Topic: Suffocating...
- Replies: 7
- Views: 5390
Re: Suffocating...
I believe there are two components here: The collapse damage and then suffocation damage. The collapse damage is one time damage (unless you are trying to run ahead of collapsing tunnel and get hit each step). I believe the suffocation damage ticks each round you have that state even if gaining air ...
- Tue Nov 23, 2021 2:12 pm
- Forum: Dumb Questions
- Topic: Lake Nur Insanity...
- Replies: 1
- Views: 3523
Re: Lake Nur Insanity...
Lake Nur on Insanity+ is definitely a challenge and I believe it is by design. Insanity isn't supposed to be fair or beatable by most builds. Its a playground for overpowered designs or those who like to suffer! The enemies that were super dangerous before, like the Weirdling Beast, become stupid ha...
- Tue Jul 13, 2021 9:14 pm
- Forum: Metaclass: Adventurers
- Topic: Wanderer seed sharing
- Replies: 7
- Views: 13303
Re: Wanderer seed sharing
All DLCs 87757382-8qzFoecxEejkhAjRFszSHQ== Spell / Phantasm - level 1 Demented / Tentacles - level 1 Technique / Warcries - level 1 Celestial / Light - level 1 Spell / Necrosis - level 2 Steamtech / Gunslinging - level 5 Technique / Bloodthirst - level 10 Technique / Mobility - level 12 Psionic/Psi ...
- Thu Jul 08, 2021 5:08 pm
- Forum: General Discussion
- Topic: Wanderer class feedback
- Replies: 3
- Views: 2251
Re: Wanderer class feedback
I've noticed if you select an undead you don't get any equilibrium/anti-magic based categories which is nice, but the same is not true if you select a Krog. They can still get spell based categories which they can't use.
- Wed Jul 07, 2021 12:43 am
- Forum: General Discussion
- Topic: [1.7.4] Wanderer class not available after unlock
- Replies: 1
- Views: 1500
Re: [1.7.4] Wanderer class not available after unlock
Figured it out:1.7.3 addon was messing with it. Once that was deleted and the game restarted it is now working properly.
- Tue Jul 06, 2021 12:28 pm
- Forum: General Discussion
- Topic: [1.7.4] Wanderer class not available after unlock
- Replies: 1
- Views: 1500
[1.7.4] Wanderer class not available after unlock
On my account I received the unlock message for the Wanderer class, but the new class is not available under class selection. I attempted to complete the class unlock conditions a second time with a new character, but the unlock message did not appear. I've exited the game completely and restarted a...
- Tue Jul 06, 2021 12:16 pm
- Forum: Dumb Questions
- Topic: How do you create a Wanderer character?
- Replies: 3
- Views: 2168
Re: How do you create a Wanderer character?
Thanks for the confirmation. Not showing on mine. I'll move it over to bugs.
- Mon Jul 05, 2021 5:02 pm
- Forum: Dumb Questions
- Topic: How do you create a Wanderer character?
- Replies: 3
- Views: 2168
How do you create a Wanderer character?
I've completed the unlock for new Wanderer class, but I don't see the class available during character creation. Am I missing something obvious?
- Fri Jul 02, 2021 12:47 pm
- Forum: Ideas
- Topic: Sun's Vengeance Change
- Replies: 3
- Views: 8107
Re: Sun's Vengeance Change
The thought for the nerf is to due to removing the cool down when triggered by Sun's Vengeance. With a high enough crit change you could proc this once on most turns rather than once every 9. But with that said maybe a 50% nerf is too high?