Search found 4 matches
- Fri Sep 06, 2013 10:42 am
- Forum: Bugs Archive
- Topic: Levelup while silenced turns off spell sustains
- Replies: 1
- Views: 876
Levelup while silenced turns off spell sustains
Spell sustains do not turn back on after exiting levelup screen while silenced. Maybe should disallow levelup while enemies are visible or while suffering from detrimental status effects?
- Thu Aug 08, 2013 6:32 am
- Forum: Bugs Archive
- Topic: Melee auto-target bugs
- Replies: 2
- Views: 1021
Melee auto-target bugs
Several skills are being affected by the melee auto-target that shouldn't be. So far I've seen this with Wormhole and (incredibly) Stone Walking, which actually automatically transported me through an adjacent enemy. Some other things, while I'm here: 1. Waters of Life gets cancelled out by Worm Rot...
- Sat Sep 17, 2011 8:02 am
- Forum: Spoilers
- Topic: "Suicidal" Talents
- Replies: 22
- Views: 7518
Re: "Suicidal" Talents
Thanks for the messages. There would have been a few ways to deal with it that I could think of, but none that I possessed at the time. I had just gotten rid of a movement infusion and if I still had that I think I could have bought enough time with that and a stone prison item, but without the move...
- Wed Sep 14, 2011 1:20 pm
- Forum: Spoilers
- Topic: "Suicidal" Talents
- Replies: 22
- Views: 7518
"Suicidal" Talents
I've been playing for a few months now, and I have to congratulate you on making an amazing game. I have a few comments about some of the new, and relatively new talents. I just got killed in the exploratory farportal by a random boss with the new Shadow Veil talent that lasted 15 turns, allowing it...