I did get a lua error upon exiting the dream; I thought I had posted it, but maybe I hadn't.
Anyway, my computer can be pretty buggy, so if no one else is getting this error it's possible that it's on my end somewhere.
Search found 10 matches
- Sun Aug 19, 2012 5:18 pm
- Forum: Bugs Archive
- Topic: [b42] dream of vulnerability tiles are blacked out
- Replies: 5
- Views: 1344
- Sun Aug 19, 2012 2:22 am
- Forum: Bugs Archive
- Topic: [b42] dream of vulnerability tiles are blacked out
- Replies: 5
- Views: 1344
Re: [b42] dream of vulnerability tiles are blacked out
Even more odd, when I try to load back into the game the bar freezes consistently at 86%
- Sun Aug 19, 2012 2:13 am
- Forum: Bugs Archive
- Topic: [b42] dream of vulnerability tiles are blacked out
- Replies: 5
- Views: 1344
Re: [b42] dream of vulnerability tiles are blacked out
I disabled shaders and restarted the game. This time when I click on the orb, the screen is completely black and unresponsive.
- Sun Aug 19, 2012 1:49 am
- Forum: Bugs Archive
- Topic: [b42] dream of vulnerability tiles are blacked out
- Replies: 5
- Views: 1344
[b42] dream of vulnerability tiles are blacked out
Is this a bug?
http://postimage.org/image/lfn7u52n5/full/
edited to add: If I try to use "nimble movements" I can see the blue/yellow/red spell effect thing, but nothing more. Also, it seems to afflict me irrespective of the size or style of the tiles.
http://postimage.org/image/lfn7u52n5/full/
edited to add: If I try to use "nimble movements" I can see the blue/yellow/red spell effect thing, but nothing more. Also, it seems to afflict me irrespective of the size or style of the tiles.
- Wed Nov 16, 2011 4:53 pm
- Forum: Bugs Archive
- Topic: 35a prerelease bugs
- Replies: 58
- Views: 12734
Re: 35a prerelease bugs
I don't know if this is a bug or working as intended, but the capstone ability for curse of nightmares never seems to proc. I tried testing it by sitting there getting hit by a bear in the wilderness and the chance never seemed to increase from 0%. The description is a bit unclear. Is the chance of ...
- Mon Nov 14, 2011 2:18 pm
- Forum: Bugs Archive
- Topic: 35a prerelease bugs
- Replies: 58
- Views: 12734
Re: 35a prerelease bugs
I don't think accuracy is increasing with strength any more.
- Fri Nov 11, 2011 11:55 am
- Forum: Bugs Archive
- Topic: [b34] Disappearing Mark of Spellblaze (Not Just Missing)
- Replies: 9
- Views: 2438
Re: [b34] Disappearing Mark of Spellblaze (Not Just Missing)
Is there something one has to do to reap the benefits of the fix, or should I just wait for the next beta? The Spellblaze, Golem Graveyard, and Elven Ruins consistently don't show up when I play, and more recently the Iron Council has been disappearing as soon as I exit it when I play a dwarf, altho...
- Wed Sep 14, 2011 2:27 am
- Forum: Bugs Archive
- Topic: Crashing on entering overworld map (svn 4371)
- Replies: 8
- Views: 2103
Re: Crashing on entering overworld map (svn 4371)
Great suggestion! Worked like a charm.
- Tue Sep 13, 2011 1:12 pm
- Forum: Bugs Archive
- Topic: Crashing on entering overworld map (svn 4371)
- Replies: 8
- Views: 2103
Re: Crashing on entering overworld map (svn 4371)
I should add that I'm also running windows 7 64 bit, and that it started right after I picked up the fateful aura tree and killed Celia. Let me know if any other information is relevant.
- Tue Sep 13, 2011 1:08 pm
- Forum: Bugs Archive
- Topic: Crashing on entering overworld map (svn 4371)
- Replies: 8
- Views: 2103
Re: Crashing on entering overworld map (svn 4371)
I'm getting the same bug if there's anything I can do to help.