Search found 7 matches
- Sat Feb 15, 2014 5:52 am
- Forum: Bugs Archive
- Topic: Game keeps recreating Lake Nur 3 [1.1.5]
- Replies: 1
- Views: 1622
Game keeps recreating Lake Nur 3 [1.1.5]
Playing a Paradox Mage recently and got up to the Weirdling Beast. I ended up needing to use Precognition, then decided to start stairdancing. When I went downstairs, the game generated an entirely new Lake Nur 3, as well as displaying the starting dialogue and picture again. When I went back upstai...
- Sat Nov 09, 2013 6:20 pm
- Forum: Bugs Archive
- Topic: 1.05j infinite loop while saving.
- Replies: 10
- Views: 2873
Re: 1.05j infinite loop while saving.
Yeah, same thing's happening to me. Also if I try to exit while the saving loop's happening, the game hangs and I have to sic the task manager on it. Here's my log from where it starts saving onwards: http://pastebin.com/KrpZAu18 e: oh, there's also a weird graphical glitch going on where if you let...
- Sat Aug 25, 2012 6:26 pm
- Forum: Bugs Archive
- Topic: Scroll bar disappeared from quest screen [b42]
- Replies: 1
- Views: 654
Scroll bar disappeared from quest screen [b42]
The scrollbar's disappeared from the right side of the quest screen. I can't scroll to see the ingredients for my fourth potion for the Brotherhood of Alchemists quest.
- Sat Aug 18, 2012 7:26 pm
- Forum: Bugs Archive
- Topic: [b42] Unable to access shops
- Replies: 1
- Views: 688
[b42] Unable to access shops
Unable to access shop inventories. Sent in a couple of reports in-game, posting here as edge requested. Pretty sure the relevant error message is: Lua Error: /mod/dialogs/ShowStore.lua:69: attempt to index local 'texture' (a nil value) At [C]:-1 __index At /mod/dialogs/ShowStore.lua:69 direct_draw A...
- Mon Jan 16, 2012 8:17 pm
- Forum: Bugs Archive
- Topic: Got owned by Rune of the Rift [b37]
- Replies: 1
- Views: 1261
Got owned by Rune of the Rift [b37]
So I was fighting a unique Snow Giant Chieftain from a vault in the Daikara a minute ago. Got it down to 250ish health then used Rune of the Rift for 202 damage to get some of my cooldowns back up and kill him easily. He comes back from the rune at 100% health and presumably all of his cooldowns up....
- Wed Sep 14, 2011 10:36 pm
- Forum: Bugs Archive
- Topic: Killed by two assassin lords [b33]
- Replies: 1
- Views: 768
Killed by two assassin lords [b33]
Topic says it all, I was fighting the assassin lord when a second, slightly lower-HP value and possibly lower level one popped up. The clone assassin lord stuck around for well over fifty turns and I finally died when the two of them cornered me and my phase door rune popped me next to them. Unfortu...
- Wed Sep 07, 2011 8:18 pm
- Forum: Bugs Archive
- Topic: Pathfinding/Dungeon Generation bug [b33]
- Replies: 0
- Views: 579
Pathfinding/Dungeon Generation bug [b33]
Started a new Dwarf Berserker and discovered that the dwarf starting dungeon rendered about two-thirds of the first-floor inaccessible behind walls. More annoyingly, the starting companion detected an enemy behind one of the walls and now won't get out of a corner. My savefile is located at: http://...