Search found 6 matches

by priestsofsyrinx
Sat Sep 17, 2011 11:47 pm
Forum: Bugs Archive
Topic: [b34] Failsafe exe
Replies: 1
Views: 601

[b34] Failsafe exe

Thought I'd put in a request for a new failsafe exe to swap in for the two or three of us lowspec win2k users. Apologies for the extra workload we give you... :oops:
by priestsofsyrinx
Wed Sep 14, 2011 2:03 am
Forum: General Discussion
Topic: Thick Skin hits low-HP race/classes too hard
Replies: 20
Views: 10368

Re: Thick Skin hits low-HP race/classes too hard

The thing I've noticed is how much more I'm sticking to +maxHP gear over other options.
by priestsofsyrinx
Sat Sep 10, 2011 6:43 pm
Forum: Bugs Archive
Topic: (b33) Failsafe exe
Replies: 3
Views: 1399

(b33) Failsafe exe

Is there a permanent place for these, or do you guys just have to make them as problems show up?

In either case, might there be one for b33? Same old Entry Point Not Found message occurs due to Windows 2000.
by priestsofsyrinx
Wed Sep 07, 2011 10:11 pm
Forum: Bugs Archive
Topic: [b32] Windows 2000 and SDL_SetModuleHandle
Replies: 6
Views: 1684

Re: [b32] Windows 2000 and SDL_SetModuleHandle

I guess I'll be needing a new failsafe exe for the latest b33. If I could compile my own exe, I would, but I've tried it before with other games and it doesn't go well when you don't know what you're doing :lol:. I know a lot of the compilers people use now make exes that are windows 2000 incompatib...
by priestsofsyrinx
Tue Sep 06, 2011 5:26 am
Forum: Bugs Archive
Topic: [b32] Windows 2000 and SDL_SetModuleHandle
Replies: 6
Views: 1684

Re: [b32] Windows 2000 and SDL_SetModuleHandle

That's done it, thanks!
by priestsofsyrinx
Mon Sep 05, 2011 5:18 pm
Forum: Bugs Archive
Topic: [b32] Windows 2000 and SDL_SetModuleHandle
Replies: 6
Views: 1684

[b32] Windows 2000 and SDL_SetModuleHandle

The "Entry Point Not Found" message is back! This time its SDL_SetModuleHandle in library SDL.dll

b31 was working for me with the "failsafe" exe when I had a similar problem, but trying the same thing for b32 doesn't cut it apparently. Hoping there's another easy fix.