Search found 10 matches

by Jarjar0x2a
Fri Aug 24, 2012 5:43 am
Forum: Bugs Archive
Topic: Crash when critting skeleton
Replies: 1
Views: 670

Crash when critting skeleton

I'm not sure what I can say that the log can't, so here it is [LOG] Onlucker hits skeleton warrior for #LIGHT_STEEL_BLUE#20 temporal#LAST#, #aaaaaa#63 physical#LAST# damage (total 81.82). [LOG] Onlucker shoots! [ARCHERY ACQUIRE TARGETS WITH] thaloren elm longbow of recursion enchanted quiver of elm ...
by Jarjar0x2a
Wed Aug 22, 2012 8:24 pm
Forum: Bugs Archive
Topic: Crash/save fail.
Replies: 1
Views: 588

Re: Crash/save fail.

nogglebeak wrote:I was loading dreams:2 when the game hung. Upon trying to reload it just hangs at the loading screen at 79% instead. Is there anything I can do to recover this character? It's been my best one to date.
Pending a fix, try turning shaders back on and restarting the game
by Jarjar0x2a
Wed Aug 22, 2012 8:22 pm
Forum: Bugs Archive
Topic: Caldera crashed game
Replies: 2
Views: 881

Re: Caldera crashed game

Was pleased to follow the rumble to Caldera, enjoying the new content and lore--after the second small hourglass ran out screen went black. Had to close game. Trying to re-load game splash screen sticks at 90%. Disappointing, thought I'd be unlocking solipsist. This is probably the same bug I was j...
by Jarjar0x2a
Thu Dec 29, 2011 4:32 pm
Forum: General Discussion
Topic: Golem tendency settings
Replies: 2
Views: 2423

Re: Golem tendency settings

Hey there, To change the golem's behavior you want to right-click on him/her on the map. I cannot remember the exact command, but something like Orders -> Set talent weights. The two slots in the golem's inventory are for gems and can be accessed through the Runic Golem talent tree. Good luck! I be...
by Jarjar0x2a
Tue Dec 06, 2011 4:30 am
Forum: Ideas
Topic: Plundering ideas from DoomRL
Replies: 3
Views: 1733

Re: Plundering ideas from DoomRL

Mithril wrote: * If you move forward straight at a monster having a distance weapon you have a much higher chance of getting hit than if you zigzag when going forward against it.
ToME already has this, you zigzag to dodge arrows/spells
by Jarjar0x2a
Tue Dec 06, 2011 4:19 am
Forum: Character Reports
Topic: YASD(b35 adventure mode dwarven alchemist)
Replies: 0
Views: 1498

YASD(b35 adventure mode dwarven alchemist)

http://te4.org/characters/4363/tome/3bfb7b30-1872-11e1-93b6-0025900d6212 Here's my first character to get to 50.. Of the deaths I remember, there was one in vor pride involving a bloodlich, the ice block bug, and me forgetting about providence; the last 2 to atamathon Mid to late-game, this characte...
by Jarjar0x2a
Wed Nov 30, 2011 6:11 am
Forum: Bugs Archive
Topic: [b35] multiple bugs
Replies: 1
Views: 517

[b35] multiple bugs

I've found a few bugs, at least one of which has already been reported.. First off is the negative hp ice block, i suspect it may occur upon when using refit golem/etc(saw it on my golem a couple times, not sure about my PC) Second, and not really a bug, the trident of the tides references the exoti...
by Jarjar0x2a
Thu Sep 29, 2011 3:38 pm
Forum: Ideas
Topic: Reveal worldmap
Replies: 5
Views: 1250

Re: Reveal worldmap

IMHO there's little reason to do this, as you'll soon figure out where everything is and no longer need it anyway, and there are of course the randomly placed dungeons if it were to be implemented, good checkpoints could be (for the west) getting east, and (for the east) killing the prides/winning t...
by Jarjar0x2a
Fri Sep 23, 2011 3:21 am
Forum: Ideas
Topic: Alternative loading screen image
Replies: 8
Views: 1745

Re: Alternative loading screen image

i agree, i would appreciate this greatly