Search found 10 matches
- Wed Sep 21, 2011 9:26 am
- Forum: Bugs Archive
- Topic: [b34] new LOS does not always perform properly
- Replies: 20
- Views: 5398
Re: [b34] new LOS does not always perform properly
This could work for situations like the above where there are multiple obstructed tiles, and may be more user-friendly. What does everyone think? This is one perfectly intuitive. The Lake of Nur example feels unintuitive, though. Here is what I would have expected: nur2.png Don't know if it's feasi...
- Tue Sep 20, 2011 7:35 pm
- Forum: Bugs Archive
- Topic: [b34] new LOS does not always perform properly
- Replies: 20
- Views: 5398
Re: [b34] new LOS does not always perform properly
Hmm, I'll think about that, Marbat. The initial concern I have about that is if b wasn't blocked, then the targeting path would go through a , not b . Feels like a clunky solution, indeed. Your previous los2.png solution is interesting. I am not sure I am real fan of partly highlighted tiles, but i...
- Tue Sep 20, 2011 6:55 pm
- Forum: Bugs Archive
- Topic: [b34] new LOS does not always perform properly
- Replies: 20
- Views: 5398
Re: [b34] new LOS does not always perform properly
This is what I would expect: expected.png This path looks perfectly natural and explains why the 2nd mob is behind an obstacle. Tile a is not on the path, while tile b is. easier said than done :? The fact that the slope is 0.25 is this example makes things even more tricky. 0.25 gives a symmetrical...
- Tue Sep 20, 2011 5:00 pm
- Forum: Bugs Archive
- Topic: [b34] new LOS does not always perform properly
- Replies: 20
- Views: 5398
Re: [b34] new LOS does not always perform properly
It is, however, working correctly for the above situations. In the first configuration, the path is blocked by the trees two tiles right and one tile upward (even though that tile isn't actually highlighted). I see. So, the LOS is blocked by a tile that is not actually on the highlighted path? :sho...
- Tue Sep 20, 2011 7:51 am
- Forum: Bugs Archive
- Topic: [b34] new LOS does not always perform properly
- Replies: 20
- Views: 5398
[b34] new LOS does not always perform properly
While happily shooting mobs with lightning bolts in the forest, I noticed that the new LOS algorithm might behave strangely on some occasions:
Depending on where I aim, I may get a correct display of what is reachable and what is not:
- Mon Sep 19, 2011 9:00 pm
- Forum: Ideas
- Topic: About spellpower
- Replies: 4
- Views: 2397
About spellpower
I find spellpower a bit confusing. Some spells seem to benefit from it, some don't. In the case when spellpower actually enhances a certain spell, not every aspect is affected. Generally, the effects improved by magic are also improved by spellpower. This is where things become tricky. Magic itself ...
- Sat Sep 17, 2011 1:34 pm
- Forum: Bugs Archive
- Topic: [svn4435] disengage doesn't work
- Replies: 1
- Views: 715
[svn4435] disengage doesn't work
at all. I tried with several characters, different levels. Stamina is correctly spent, but no apparent effect seems to happen.
- Sat Sep 10, 2011 4:40 pm
- Forum: Bugs Archive
- Topic: [b33] poison wielding rogue poisons himself in ice block
- Replies: 0
- Views: 460
[b33] poison wielding rogue poisons himself in ice block
The title says it all. While fighting against the ice block i'm encased in, I poison myself with my own poisons.
- Sat Sep 10, 2011 4:27 pm
- Forum: Bugs Archive
- Topic: [b33] amulet of mastery not working
- Replies: 0
- Views: 522
[b33] amulet of mastery not working
Playing a rogue, wearing an amulet of mastery (0.15 / Cunning / Poisons). Mastery value is still 1.30, though.
- Sun Aug 21, 2011 9:19 am
- Forum: Bugs Archive
- Topic: [b31] escort portal gone after digging a wall
- Replies: 1
- Views: 788
[b31] escort portal gone after digging a wall
During an escort mission in trollmire, I dug through a tree with some pickaxe. The portal was right behind it, and, somehow, the portal tile disappeared (plain vanilla grass). Still, the escort was running to the location the portal was supposed to be. When he reached it, the mission did not complet...