Search found 11 matches

by dirkmitt
Mon Aug 01, 2011 2:42 am
Forum: Bugs Archive
Topic: [Solved] (Beta 31) Build problem under Debian / Lenny.
Replies: 3
Views: 1467

Re: [Solved] (Beta 31) Build problem under Debian / Lenny.

Thanks for the pointer on using premake4. :) I am a bit skeptical about your explanation for my earlier compile problem though. And this is the reason: dirk@Aphrodite:~$ which premake4 /usr/local/bin/premake4 Since my command was 'premake4 gmake' and not './premake4 gmake' , the version of premake4 ...
by dirkmitt
Mon Aug 01, 2011 1:05 am
Forum: Bugs Archive
Topic: Beta 31 disables KDE4 screensaver (common to many SDL apps).
Replies: 2
Views: 1248

Re: Beta 31 disables KDE4 screensaver (common to many SDL ap

(Sorry for the self-replied postings.) I believe that I've just disproved my own hypothesis. In the file 'src/main.c' , I just made this line the first line of the function main() : unsetenv("SDL_VIDEO_ALLOW_SCREENSAVER"); And this line of code has not changed the screensaver-killing behav...
by dirkmitt
Sun Jul 31, 2011 3:15 pm
Forum: Bugs Archive
Topic: Beta 31 disables KDE4 screensaver (common to many SDL apps).
Replies: 2
Views: 1248

Re: Beta 31 disables KDE4 screensaver (common to many SDL ap

I think that I might be affected by this bug: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=458813 Under Debian / Lenny, my libsdl version is 1.2.13-2 , whereas this bug was fixed in libsdl 1.2.13-3 . What seems to be possible under this bug, is that SDL apps use the environment variable SDL_VIDE...
by dirkmitt
Sun Jul 31, 2011 2:20 am
Forum: Bugs Archive
Topic: [Solved] (Beta 31) Build problem under Debian / Lenny.
Replies: 3
Views: 1467

Re: [Solved] (Beta 31) Build problem under Debian / Lenny.

What I've done is to open the file within the source tree named 'build/options.lua' . I changed the last line to _OPTIONS.lua = _OPTIONS.lua or "default" And now the source code compiles properly! Mind you, without the JIT compiler, it would probably run like molasses. But the success of t...
by dirkmitt
Sun Jul 31, 2011 1:43 am
Forum: Bugs Archive
Topic: [Solved] (Beta 31) Build problem under Debian / Lenny.
Replies: 3
Views: 1467

[Solved] (Beta 31) Build problem under Debian / Lenny.

Hello. I have two versions of Beta31 installed on my Dual-Boot (Linux / Windows XP) laptop: The Linux 32 binary version, and the source code version, both installed into separate folders. uname -a : Linux Aphrodite 2.6.32-21-generic #33 SMP Tue Apr 20 23:50:36 CEST 2010 i686 GNU/Linux The binary Lin...
by dirkmitt
Sun Jul 31, 2011 12:47 am
Forum: Character Reports
Topic: Admissions of a mere partial gamer. {:-)}
Replies: 0
Views: 1000

Admissions of a mere partial gamer. {:-)}

I think I may as well admit to this. I often spend more time and energy installing certain software - such as games - than I do playing them. And I don't even see this as grossly abnormal. I tend to look at many of the programs installed on my hard drive, as potential resources for the future. Also,...
by dirkmitt
Thu Jul 28, 2011 7:21 pm
Forum: Bugs Archive
Topic: [Solved] (b31) 100% CPU Usage.
Replies: 7
Views: 1551

Re: [Solved] (b31) 100% CPU Usage.

First of all I do owe you guys an apology. I felt that it was worth putting my laptop through an added reboot, if doing so could avoid people hunting for a bug which wasn't there. So I ran the game again on my laptop, and tried the button in the lower-lefthand corner of the intro screen, to stop the...
by dirkmitt
Thu Jul 28, 2011 5:29 pm
Forum: Bugs Archive
Topic: [Solved] (b31) 100% CPU Usage.
Replies: 7
Views: 1551

Re: (b31) 100% CPU Usage.

I'm thankful to get a positive reply! I'm not really sure what options exist under Linux, to throttle the CPU consumption for one process. Will the 'nice' command do that, with certain command-line parameters? What happens to me, is that when I launch the game, there's an intro screen, which shows s...
by dirkmitt
Thu Jul 28, 2011 4:50 pm
Forum: Bugs Archive
Topic: [Solved] (b31) 100% CPU Usage.
Replies: 7
Views: 1551

Re: (b31) 100% CPU Usage.

Well I also find it a bit frustrating, that I've submitted a second bug report, because I believe that the second one is unrelated to this one. But this second bug report explains why it remains infeasible for me to play this game, even if the 100% CPU usage is resolved. However, this second bug rep...
by dirkmitt
Thu Jul 28, 2011 2:41 am
Forum: Bugs Archive
Topic: Beta 31 disables KDE4 screensaver (common to many SDL apps).
Replies: 2
Views: 1248

Beta 31 disables KDE4 screensaver (common to many SDL apps).

One critical bug in version Beta-31, is that under KDE4 it disables the screensaver for the duration of the session. This means that in practice, after each game session, I'd need to reboot my computer in order for the screensaver to work again. And if I simply attempt to reset the screensaver setti...
by dirkmitt
Thu Jul 28, 2011 1:51 am
Forum: Bugs Archive
Topic: [Solved] (b31) 100% CPU Usage.
Replies: 7
Views: 1551

[Solved] (b31) 100% CPU Usage.

Hello there. I have a number of different systems, mainly 2 Linux computers and 1 Windows 7, 64-bit. It's my custom to try out programs on a Linux machine first, before trusting it to run under Windows. Thus, I was disappointed to find that I could not even compile the source code, due to the unstat...