Search found 6 matches
- Sat Jan 05, 2013 3:32 pm
- Forum: Bugs Archive
- Topic: [1.0] Ghouls Apparently Need to Breathe Now
- Replies: 3
- Views: 951
Re: [1.0] Ghouls Apparently Need to Breathe Now
Okay... you're right. I went back and reviewed my b31 logs on my other computer -- ironically enough, my previous ghoul was able to breathe in the lake b/c he was wearing a belt of unlife at the time. So, in the future, I'll make sure I'm like double-dog undead before hanging out underwater :/
- Sat Jan 05, 2013 3:14 pm
- Forum: Bugs Archive
- Topic: [1.0] Ghouls Apparently Need to Breathe Now
- Replies: 3
- Views: 951
Re: [1.0] Ghouls Apparently Need to Breathe Now
Really? Hm. I suppose I could be misremembering... just seems odd.
- Sat Jan 05, 2013 3:00 pm
- Forum: Bugs Archive
- Topic: [1.0] Ghouls Apparently Need to Breathe Now
- Replies: 3
- Views: 951
[1.0] Ghouls Apparently Need to Breathe Now
Hey -
I just lost my new ghoul Temporal Warden to a li'l walk across the bottom of the Lake of Nur. Last version I played, undead didn't need oxygen to live. Is this a bug, or an intentional change?
I just lost my new ghoul Temporal Warden to a li'l walk across the bottom of the Lake of Nur. Last version I played, undead didn't need oxygen to live. Is this a bug, or an intentional change?
- Fri Sep 09, 2011 5:13 pm
- Forum: Bugs Archive
- Topic: Typos
- Replies: 669
- Views: 196119
Re: Typos
Oh, and last night I saw someone who was "decapitated to death" on the channel - same issue as above; I've never heard of anyone being non-fatally decapitated 

- Fri Sep 09, 2011 5:09 pm
- Forum: Bugs Archive
- Topic: Typos
- Replies: 669
- Views: 196119
Re: Typos
This is less of a typo than a grammatical quibble so I apologize if I'm posting in the wrong thread, but... ...the death message on the global channel that says a player "...was disemboweled to death by [mob] on [floor x] of [zone]" always strikes me as very silly. You can't disembowel som...
- Wed Jul 20, 2011 11:22 pm
- Forum: Bugs Archive
- Topic: [b30] Archmage quest
- Replies: 7
- Views: 2093
Re: [b30] Archmage quest
I have a similar problem in the newest version under Windows XP *only* when using the Shockbolt 16 x 16 tileset. The graphics appear during the archmage conversation, but immediately vanish once the Abashed Expanse map loads, except for the starry background. I have not yet experienced this issue us...