Search found 6 matches

by VRBones
Sat Mar 02, 2013 10:02 pm
Forum: Modules
Topic: In The Shadows
Replies: 24
Views: 29991

Re: In The Shadows

I gave it a run and it's looking pretty good so far. Were your torches (or other static light sources) going to be mapped into the ambient light or treated like unmoving actors?
by VRBones
Fri Mar 01, 2013 4:39 pm
Forum: Modules
Topic: In The Shadows
Replies: 24
Views: 29991

Re: In The Shadows

Sounds pretty cool. I'd be very interested in how you're going to tackle lighting, because.. err .. thats the bit I'm hung up on at the moment ;)
by VRBones
Fri Mar 01, 2013 3:58 am
Forum: Modules
Topic: Notorious
Replies: 3
Views: 3089

Re: Notorious

Hey Chezzo, I looked over the work done so far and it's still buggy on the party front. DarkGod gave some advice at the time that the party system may not be the best way to proceed, but I didn't see a simple alternative. Now that I'm returning to it with a bit more determination to get something do...
by VRBones
Wed Feb 20, 2013 10:38 am
Forum: Modules
Topic: Notorious
Replies: 3
Views: 3089

Notorious

What once started off as a lament about meaningful facebook games , Notorious has developed over the last couple of years into a card game , a start on a TE4 module , and more recently a turn based strategy game . The strategy game has been fun, but it really was only there to test the high level as...
by VRBones
Mon Feb 18, 2013 9:15 am
Forum: Modules
Topic: Roguelike Radio ep on T-Engine modules
Replies: 20
Views: 13675

Re: Roguelike Radio ep on T-Engine modules

And it's live! 1/2 way through listening so far and it's a good introduction to the engine to hear other people's initial experiences. I'd started development of a real tiime mod a while back, but changed tack to develop a strategic version of the game to quickly assess high level play first. Now t...
by VRBones
Thu Jul 07, 2011 10:11 am
Forum: Modules
Topic: example_realtime module is broken, here is the fix
Replies: 1
Views: 1872

Re: example_realtime module is broken, here is the fix

Many, many thanks for that. When I saw the real-time mod I thought ToME might be an excellent prototype for an idea I've had. I've been disheartened in the last couple of months that it hasn't been working, and when I'm finally ready to look seriously into it, you've posted the fix.

Brilliant!