Search found 6 matches
- Sat Mar 02, 2013 10:02 pm
- Forum: Modules
- Topic: In The Shadows
- Replies: 24
- Views: 29991
Re: In The Shadows
I gave it a run and it's looking pretty good so far. Were your torches (or other static light sources) going to be mapped into the ambient light or treated like unmoving actors?
- Fri Mar 01, 2013 4:39 pm
- Forum: Modules
- Topic: In The Shadows
- Replies: 24
- Views: 29991
Re: In The Shadows
Sounds pretty cool. I'd be very interested in how you're going to tackle lighting, because.. err .. thats the bit I'm hung up on at the moment 

Re: Notorious
Hey Chezzo, I looked over the work done so far and it's still buggy on the party front. DarkGod gave some advice at the time that the party system may not be the best way to proceed, but I didn't see a simple alternative. Now that I'm returning to it with a bit more determination to get something do...
Notorious
What once started off as a lament about meaningful facebook games , Notorious has developed over the last couple of years into a card game , a start on a TE4 module , and more recently a turn based strategy game . The strategy game has been fun, but it really was only there to test the high level as...
- Mon Feb 18, 2013 9:15 am
- Forum: Modules
- Topic: Roguelike Radio ep on T-Engine modules
- Replies: 20
- Views: 13675
Re: Roguelike Radio ep on T-Engine modules
And it's live! 1/2 way through listening so far and it's a good introduction to the engine to hear other people's initial experiences. I'd started development of a real tiime mod a while back, but changed tack to develop a strategic version of the game to quickly assess high level play first. Now t...
- Thu Jul 07, 2011 10:11 am
- Forum: Modules
- Topic: example_realtime module is broken, here is the fix
- Replies: 1
- Views: 1872
Re: example_realtime module is broken, here is the fix
Many, many thanks for that. When I saw the real-time mod I thought ToME might be an excellent prototype for an idea I've had. I've been disheartened in the last couple of months that it hasn't been working, and when I'm finally ready to look seriously into it, you've posted the fix.
Brilliant!
Brilliant!