Search found 15 matches
- Sun Nov 02, 2014 5:14 pm
- Forum: Bugs Archive
- Topic: Tagged items are sellable.
- Replies: 1
- Views: 779
Tagged items are sellable.
Tagging prevents destruction/dropping, but not selling. It should probably cover that too. Yeah.
- Sun Nov 02, 2014 12:37 am
- Forum: Addons
- Topic: Weapons Pack
- Replies: 105
- Views: 55077
Re: Weapons Pack

It broke.
- Sun Sep 15, 2013 8:04 pm
- Forum: Bugs Archive
- Topic: Melinda can't leave her dungeon!
- Replies: 15
- Views: 4392
Re: Melinda can't leave her dungeon!
That makes no sense, but I guess it works, sorry.
- Thu Jul 05, 2012 3:52 pm
- Forum: Ideas
- Topic: New attack types!
- Replies: 11
- Views: 3036
Re: New attack types!
You can still point blank target it, it only needs one square space. I'm talking about where those spaces are actually red, not blue.
- Tue Jul 03, 2012 5:03 pm
- Forum: Bugs Archive
- Topic: A quick found bug compilation for b41
- Replies: 0
- Views: 653
A quick found bug compilation for b41
Tab map does not change upon world -> dungeon change Crashing while doing an anti-magic escort gives normal rewards, e.g., my anti-magic person could learn the magical trees instead of Zigur rewards Skeletons can suffocate via Cursed item suffocation Auto pick up skips tiles you swap onto Mindstar A...
- Tue Jul 03, 2012 4:56 pm
- Forum: Bugs Archive
- Topic: Auto explore bug at high speeds
- Replies: 1
- Views: 774
Auto explore bug at high speeds
At high speed, above 1000% or so, auto explore can flat out break and not work.
Getting high speed is easy if you want to test, Rampage + Movement infusion can easily break 6000%...
Getting high speed is easy if you want to test, Rampage + Movement infusion can easily break 6000%...
- Fri Jun 29, 2012 3:10 pm
- Forum: Ideas
- Topic: New attack types!
- Replies: 11
- Views: 3036
Re: New attack types!
Well, the zigzags would be a bit hard, but yeah.
Gonna document my other idea quick.
How about attacks that can hit only, say, range 2 out? So you can't point blank target~
Gonna document my other idea quick.
How about attacks that can hit only, say, range 2 out? So you can't point blank target~
- Wed Jun 27, 2012 10:28 pm
- Forum: Ideas
- Topic: Allied patrols!
- Replies: 2
- Views: 1246
Allied patrols!
Another idea on the idea pile!
Allied patrols, when hostile, cannot be fought.
This should be fixed.
I'm thinking a pair of random scaled bosses!
Allied patrols, when hostile, cannot be fought.
This should be fixed.
I'm thinking a pair of random scaled bosses!
- Wed Jun 27, 2012 8:12 pm
- Forum: Ideas
- Topic: Summon accuracy issues~
- Replies: 1
- Views: 686
Summon accuracy issues~
Since summons don't scale much with gear for obvious reasons, they should probably gain some accuracy based on their or the summoners level. Could really make melee summons more viable without having to pump accuracy personally.
- Mon Jun 25, 2012 9:42 pm
- Forum: Ideas
- Topic: New attack types!
- Replies: 11
- Views: 3036
New attack types!
ToME has enough attacks that just go forward! They're kind of boring, they're effective, but they don't add flavor! Lightning, Fire and Arcane all do the same effective thing... So we should have new attack types! Some of my current ideas are... A beam + bolt combo, so it detonates on the first/last...
- Mon Jun 04, 2012 4:24 pm
- Forum: Ideas
- Topic: Escort Frustration Lowering Ideas
- Replies: 24
- Views: 7153
Re: Escort Frustration Lowering Ideas
Another idea would be giving them some sort of AI that goes "Hey, I'm dying. Horribly. I should retreat instead of punching this Mountain Troll Thunderer!"
- Fri May 25, 2012 4:16 pm
- Forum: Bugs Archive
- Topic: [b40] Shops broken after game crash...
- Replies: 0
- Views: 627
[b40] Shops broken after game crash...
I've been having some display driver issues with only this game, and only with inventory screens, I can ignore them for the most part, but when the game crashes in towns, it utterly turns off shops. The crash is a hard crash to the desktop, and bypasses the Transmog box dialog when it happens too. h...
- Fri Jul 22, 2011 7:21 pm
- Forum: Ideas
- Topic: Could we get a digger/light shop?
- Replies: 4
- Views: 1651
Could we get a digger/light shop?
As digger and lights are quite important and rare, I think there should be a shop that at least sells them as sundry goods. I had dropped my horribly cursed one on my Cursed, and then could not find another one in any of the available pre-lit areas or towns.
- Tue Jul 19, 2011 9:45 pm
- Forum: Bugs Archive
- Topic: [b29] Cannot toggle Aim while Disarmed.
- Replies: 4
- Views: 1298
[b29] Cannot toggle Aim while Disarmed.
Pretty much what the topic says, I think this applies to Rapid Fire too, but Aim pins you in place, meaning if you're disarmed while aiming, you are stuck!
- Thu Apr 21, 2011 6:09 pm
- Forum: Ideas
- Topic: Richer Character Screen
- Replies: 22
- Views: 5239
Re: Richer Character Screen
A field that shows current regen rates for anything you can meaningfully regen would be nice, along with a field that shows just how buffed/debuffed your healing rates are. It might take up a lot of screen estate with a multitalented regening character, but it seems like something you'd be able to f...