Search found 15 matches

by Whitemend
Sun Nov 02, 2014 5:14 pm
Forum: Bugs Archive
Topic: Tagged items are sellable.
Replies: 1
Views: 779

Tagged items are sellable.

Tagging prevents destruction/dropping, but not selling. It should probably cover that too. Yeah.
by Whitemend
Sun Nov 02, 2014 12:37 am
Forum: Addons
Topic: Weapons Pack
Replies: 105
Views: 55077

Re: Weapons Pack

Image

It broke.
by Whitemend
Sun Sep 15, 2013 8:04 pm
Forum: Bugs Archive
Topic: Melinda can't leave her dungeon!
Replies: 15
Views: 4392

Re: Melinda can't leave her dungeon!

That makes no sense, but I guess it works, sorry.
by Whitemend
Thu Jul 05, 2012 3:52 pm
Forum: Ideas
Topic: New attack types!
Replies: 11
Views: 3036

Re: New attack types!

You can still point blank target it, it only needs one square space. I'm talking about where those spaces are actually red, not blue.
by Whitemend
Tue Jul 03, 2012 5:03 pm
Forum: Bugs Archive
Topic: A quick found bug compilation for b41
Replies: 0
Views: 653

A quick found bug compilation for b41

Tab map does not change upon world -> dungeon change Crashing while doing an anti-magic escort gives normal rewards, e.g., my anti-magic person could learn the magical trees instead of Zigur rewards Skeletons can suffocate via Cursed item suffocation Auto pick up skips tiles you swap onto Mindstar A...
by Whitemend
Tue Jul 03, 2012 4:56 pm
Forum: Bugs Archive
Topic: Auto explore bug at high speeds
Replies: 1
Views: 774

Auto explore bug at high speeds

At high speed, above 1000% or so, auto explore can flat out break and not work.
Getting high speed is easy if you want to test, Rampage + Movement infusion can easily break 6000%...
by Whitemend
Fri Jun 29, 2012 3:10 pm
Forum: Ideas
Topic: New attack types!
Replies: 11
Views: 3036

Re: New attack types!

Well, the zigzags would be a bit hard, but yeah.

Gonna document my other idea quick.

How about attacks that can hit only, say, range 2 out? So you can't point blank target~
by Whitemend
Wed Jun 27, 2012 10:28 pm
Forum: Ideas
Topic: Allied patrols!
Replies: 2
Views: 1246

Allied patrols!

Another idea on the idea pile!
Allied patrols, when hostile, cannot be fought.
This should be fixed.
I'm thinking a pair of random scaled bosses!
by Whitemend
Wed Jun 27, 2012 8:12 pm
Forum: Ideas
Topic: Summon accuracy issues~
Replies: 1
Views: 686

Summon accuracy issues~

Since summons don't scale much with gear for obvious reasons, they should probably gain some accuracy based on their or the summoners level. Could really make melee summons more viable without having to pump accuracy personally.
by Whitemend
Mon Jun 25, 2012 9:42 pm
Forum: Ideas
Topic: New attack types!
Replies: 11
Views: 3036

New attack types!

ToME has enough attacks that just go forward! They're kind of boring, they're effective, but they don't add flavor! Lightning, Fire and Arcane all do the same effective thing... So we should have new attack types! Some of my current ideas are... A beam + bolt combo, so it detonates on the first/last...
by Whitemend
Mon Jun 04, 2012 4:24 pm
Forum: Ideas
Topic: Escort Frustration Lowering Ideas
Replies: 24
Views: 7153

Re: Escort Frustration Lowering Ideas

Another idea would be giving them some sort of AI that goes "Hey, I'm dying. Horribly. I should retreat instead of punching this Mountain Troll Thunderer!"
by Whitemend
Fri May 25, 2012 4:16 pm
Forum: Bugs Archive
Topic: [b40] Shops broken after game crash...
Replies: 0
Views: 627

[b40] Shops broken after game crash...

I've been having some display driver issues with only this game, and only with inventory screens, I can ignore them for the most part, but when the game crashes in towns, it utterly turns off shops. The crash is a hard crash to the desktop, and bypasses the Transmog box dialog when it happens too. h...
by Whitemend
Fri Jul 22, 2011 7:21 pm
Forum: Ideas
Topic: Could we get a digger/light shop?
Replies: 4
Views: 1651

Could we get a digger/light shop?

As digger and lights are quite important and rare, I think there should be a shop that at least sells them as sundry goods. I had dropped my horribly cursed one on my Cursed, and then could not find another one in any of the available pre-lit areas or towns.
by Whitemend
Tue Jul 19, 2011 9:45 pm
Forum: Bugs Archive
Topic: [b29] Cannot toggle Aim while Disarmed.
Replies: 4
Views: 1298

[b29] Cannot toggle Aim while Disarmed.

Pretty much what the topic says, I think this applies to Rapid Fire too, but Aim pins you in place, meaning if you're disarmed while aiming, you are stuck!
by Whitemend
Thu Apr 21, 2011 6:09 pm
Forum: Ideas
Topic: Richer Character Screen
Replies: 22
Views: 5239

Re: Richer Character Screen

A field that shows current regen rates for anything you can meaningfully regen would be nice, along with a field that shows just how buffed/debuffed your healing rates are. It might take up a lot of screen estate with a multitalented regening character, but it seems like something you'd be able to f...