Called it.
Search found 2293 matches
- Fri Aug 21, 2026 9:05 pm
- Forum: Addons
- Topic: [v1.0.1-1.0.5] Store Wish List
- Replies: 68
- Views: 141268
- Fri Aug 21, 2026 8:57 pm
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 539
- Views: 2645099
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
I do get an error now in my Embers of Rage run whenever i try to access a shop, screen keeps flashing trying to open the shop UI. I am seeing the same flashing screen bug in the main game after the v17i update. [sound F/X: source diving] Aaand yet again, the one case I didn't test: an empty store w...
- Thu Aug 20, 2026 3:35 am
- Forum: Addons
- Topic: [v1.7.0+] Race: Jury-rig
- Replies: 9
- Views: 426
Re: [v1.7.0+] Race: Jury-rig
A question for fellow addon developers who are better at things like balance than I am: :oops: A comment on the addon's Steam page describes the Defensive Reconfiguration talent as "weak", saying that "Any armor is better." Now, I freely concede that that talent is basically the ...
- Thu Aug 20, 2026 3:16 am
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 539
- Views: 2645099
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Pushing out v17i for both, with new features in Talent Point Planner and Store Wish List . The Store Wish List changes in particular were kind of tricky to integrate, since lots of our component addons modify the inventory and store dialogs, so let me know if I broke anything in the process. :oops:
- Thu Aug 20, 2026 3:14 am
- Forum: Addons
- Topic: [b41-1.0.5] Talent Point Planner
- Replies: 150
- Views: 883892
Re: [b41-1.0.5] Talent Point Planner
Ever found yourself in the planner levelup dialog thinking, "Y'know, now that I look at it, I should really take tinkers with this character." You could cancel out of the dialog and restart to select tinkers in the main planner dialog — but if this is happening during character creation, c...
- Thu Aug 20, 2026 3:13 am
- Forum: Addons
- Topic: [v1.0.1-1.0.5] Store Wish List
- Replies: 68
- Views: 141268
Re: [v1.0.1-1.0.5] Store Wish List
Okay, I've run every test I can think of (which, as we've seen, isn't necessarily saying much… :oops: ), so we're finally pushing out v5; We Apologize for the Delay.™ :wink: The various flags you can watch for are now grouped into subtrees: flags-tree.png For the flags based on damage type, as you c...
- Mon Aug 10, 2026 2:43 am
- Forum: Dumb Questions
- Topic: [Solved] Client Version
- Replies: 4
- Views: 401
Re: [Solved] Client Version
My apologies - Hadn't realised you needed to start a new game with the addon in order for the game to pick it up Common misunderstanding; `s cool. Once I've finished my first run, I'll probably install the ZOnmnibus thing - Do I need to remove the planner to avoid clashes? As long as you disable Ta...
- Mon Aug 10, 2026 2:39 am
- Forum: Addons
- Topic: [v1.0.1-1.0.5] Store Wish List
- Replies: 68
- Views: 141268
Re: [v1.0.1-1.0.5] Store Wish List
That would seem fine - would it be possible to sort on these too, so all that flagged items could be listed first/last? [sound F/X: testing] Sorting is working. The last tricky part is adding all the necessary flags. In particular, the reason I didn't show the "Change resistance penetrations:&...
- Sun Aug 09, 2026 2:36 am
- Forum: Dumb Questions
- Topic: [Solved] Client Version
- Replies: 4
- Views: 401
Re: Client Version
I was looking at the Talent Planner (This was always my favourite part of Path of Exile!). It wasn't working, and I noticed that it was for v1.7.0, whereas the Steam version is 1.7.6 1.7.0 is a minimum supported version; it should work fine on the current version. What problems are you having? What...
- Fri Aug 07, 2026 3:16 am
- Forum: Addons
- Topic: [v1.0.1-1.0.5] Store Wish List
- Replies: 68
- Views: 141268
Re: [v1.0.1-1.0.5] Store Wish List
Perhaps the biggest improvement would be the ability to use this on the loot screen displayed on level exit - in some cases (*cough* Sludgenest *cough*) this can extend to over a thousand items, so having a means to pick out flagable items would be nice. Hmm, the screengrab I showed before is how I...
- Thu Aug 06, 2026 10:42 pm
- Forum: Addons
- Topic: [v1.7.0+] Class: Explorer
- Replies: 1
- Views: 100314
Re: [v1.7.0+] Class: Explorer
v1a fixes an issue reported on the Steam page : apparently clicking outside the Explorer Category Order dialog closes the dialog and cancels all the changes therein that the player may have made. Certainly not what I was expecting; apparently other dialogs also close when you click outside them? :? ...
- Thu Aug 06, 2026 2:54 pm
- Forum: Addons
- Topic: [v1.7.0+] Race: Jury-rig
- Replies: 9
- Views: 426
Re: [v1.7.0+] Race: Jury-rig
Wandered across a Last Hope water grid with my Jury-rig character recently, and saw my Air go down, and I thought: wait, why on earth would a magically animataed collection of statue parts need to breathe? In v1b, then, Jury-rig characters gain the 'no_breath' flag. (That includes already existing c...
- Thu Aug 06, 2026 1:54 am
- Forum: Addons
- Topic: [v1.7.0+] Race: Jury-rig
- Replies: 9
- Views: 426
Re: [v1.7.0+] Race: Jury-rig
An insight on why some talents hit more (or less) times than expected: using Arcane Strike and Flurry as examples, Arcane Strike uses AttackTargetWith function which specifies the weapon to use, while Flurry uses AttackTarget (which does attacks with all equipped weapons). That makes sense, thanks....
- Wed Aug 05, 2026 11:23 pm
- Forum: Addons
- Topic: [v1.7.0+] Race: Jury-rig
- Replies: 9
- Views: 426
Re: [v1.7.0+] Race: Jury-rig
Love the addon so far, had a few characters die horribly. Yeah, still not sure whether the starting zone guardian is too deadly… :? Currently the last talent in the racial tree gives a Lua error, removes the debuffs, and does not go on cooldown. *slaps forehead* Of course, the one talent I didn't t...
- Wed Aug 05, 2026 6:05 pm
- Forum: Addons
- Topic: [v1.7.0+] Race: Jury-rig
- Replies: 9
- Views: 426
Re: [v1.7.0+] Race: Jury-rig
And first bugfix. I was so proud of my trick of using a shrunken gem image as a moddable tile to show the gem the player is wielding. Turned out to be about half functional; it shows up on the inventory dialog and character sheet dialog, but not on the map (which is really annoying…), and it does sh...