Search found 2170 matches

by Zizzo
Fri Oct 31, 2025 4:39 pm
Forum: Addons
Topic: Campaign: Light from Below
Replies: 9
Views: 9463

Re: Campaign: Light from Below

Man, that Obosin lady is brutal . :shock: Found a small bug: I don't think it's possible to get the "Sidequests Are Fun" achievement. The doAchievementCheck() method in the relevant quests contains: if not who:isQuestStatus("light-below-place-of-power-fracture", engine.Quest.COMP...
by Zizzo
Fri Oct 31, 2025 4:38 pm
Forum: Addons
Topic: Hammer of Urk'Rok Campaign
Replies: 31
Views: 255142

Re: Hammer of Urk'Rok Campaign

Found another small quest log bug, similar to the one I found before, in The Fall of Maj'Eyal's desc() method: local statusRuins = who:hasQuest("campaign-hammer+demon-ruins") and who:hasQuest("campaign-hammer+demon-ruins"):isCompleted() if self:isCompleted("last-hope") ...
by Zizzo
Fri Oct 31, 2025 4:32 pm
Forum: Addons
Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Replies: 522
Views: 2184411

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

Pushing out v17h.9 for both, with a few new features in Semi-Roguelike Mode.
by Zizzo
Fri Oct 31, 2025 4:30 pm
Forum: Addons
Topic: [v1.2.0+] Semi-Roguelike Mode
Replies: 26
Views: 18383

Re: [RFC] Semi-Roguelike Mode

How about an alternative approach? If you get killed, you are resurrected (and possibly sent to a "safe" location courtesy of the Eidolon) and then a timer starts (for say, 1000 turns). If you get killed again during that time, game over. Once the timer has expired, your resurrection abil...
by Zizzo
Fri Oct 31, 2025 4:24 pm
Forum: Addons
Topic: [v1.7.0+] Chat/Quest Tweaks
Replies: 14
Views: 16302

Re: [v1.7.0+] Chat/Quest Tweaks

While I was testing some Hammer of Urh'Rok-related changes for another addon, I noticed the dreaded question-mark/talent-image portrait popping up on some of its chats. Easy enough to add some; that's going out as v1c.6. We Apologize for the Convenience.™ :wink:
by Zizzo
Tue Oct 28, 2025 12:38 am
Forum: Addons
Topic: [v1.7.0+] Bikini Colors/Thorn Bikini/Spider Bikini
Replies: 10
Views: 18999

Re: [v1.7.0+] Bikini Colors/Thorn Bikini/Spider Bikini

In my never-ending search for excuses to create new characters, :oops: :wink: I've recently been trying the Colossus race from (Rukaneo's update of) Vectorinox's Discordant addon . I was surprised and disappointed to learn that the Colossus race descriptor data apparently hasn't been updated for 1.6...
by Zizzo
Tue Oct 28, 2025 12:36 am
Forum: Addons
Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Replies: 522
Views: 2184411

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

redbeardymcgee wrote: Tue Oct 21, 2025 8:04 pm […] I'm not sure what fixed it, but finally after verifying game files to restore 1.7.6 I have the [ZOmnibus] menu tab.
Well, I have no idea what your problem might have been, :? :oops: but I'm glad to hear it's been resolved.
by Zizzo
Mon Oct 06, 2025 12:43 am
Forum: Addons
Topic: [v1.7.0+] Chat/Quest Tweaks
Replies: 14
Views: 16302

Re: [v1.7.0+] Chat/Quest Tweaks

Returning to our added shortcut in the Brotherhood of Alchemists quests, we obviously would also want to skip ahead to choosing another potion if our current potion has been poached. That's going out as v1c.5.
by Zizzo
Sun Oct 05, 2025 6:46 pm
Forum: Character Reports
Topic: Non-possessing Possessor
Replies: 1
Views: 13224

Re: Non-possessing Possessor

Some progress, but not as much as I'd hoped; so far I'm about two thirds through the Orc Prides, currently sitting on the down stairs of level 2 of Grushnak Pride trying to work up my courage to actually go down and face the eponymous bruiser. :oops: :oops: Further accumulated notes: Went with Giant...
by Zizzo
Wed Aug 13, 2025 12:48 am
Forum: Metaclass: Adventurers
Topic: ToME Autobattler
Replies: 5
Views: 6192

Re: ToME Autobattler

Well, the author of that addon (or one of the addons in the associated fork tree, I think) apparently had some success with this build , based on bump attacking, stealth as a gap closer, and limiting the number of "buttons" available to the AI. Can't tell from the thread whether it would c...
by Zizzo
Wed Aug 13, 2025 12:40 am
Forum: Addons
Topic: Some Boot Module Addons
Replies: 24
Views: 41724

Re: Some Boot Module Addons

Small bump for Addon Descriptions to v1.0.1 to strip out some leftover debug logging. We Apologize for the Inconvenience.™
by Zizzo
Fri Aug 08, 2025 6:45 pm
Forum: Addons
Topic: [v1.3.0+] Prodigious Progress
Replies: 20
Views: 36718

Re: [v1.3.0+] Prodigious Progress

Well, this is embarrassing… :oops: Turns out that last update had some leftover debugging code left in it. I don't think the code can activate accidentally, but better safe than sorry (with apologies to Cornacs named Fred :wink: ). Fortunately the extra code didn't leak into ZOmnibus, so I only have...
by Zizzo
Thu Aug 07, 2025 8:13 pm
Forum: Addons
Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Replies: 522
Views: 2184411

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

Pushing out v17h.8 for both, with a bugfix in Prodigious Progress (ZOmnibus only, of course) a small new feature in Item Notes.
by Zizzo
Thu Aug 07, 2025 8:11 pm
Forum: Addons
Topic: [v1.3.0+] Prodigious Progress
Replies: 20
Views: 36718

Re: [v1.3.0+] Prodigious Progress

Found a very small bug that can mess up our modified description for prodigies with multiple special requirements. It doesn't look like any of the in-game prodigies are affected (our special progress-showing description would have to be on the second or third requirement, which doesn't apply to any ...
by Zizzo
Thu Aug 07, 2025 8:09 pm
Forum: Addons
Topic: [v1.0.4-1.0.5] Item Notes
Replies: 10
Views: 9945

Re: [v1.0.4-1.0.5] Item Notes

So, y'know how we have an "Edit note" action on the use-item dialog to change an existing item note on an item? And y'know how the game's built-in tagging functionality doesn't have that — that to change a tag, you have to untag the item and add a new tag? I always found that vaguely annoy...