Search found 2300 matches
- Sat Aug 29, 2026 7:53 pm
- Forum: Addons
- Topic: [v1.7.0+] Race: Jury-rig
- Replies: 12
- Views: 800
Re: [v1.7.0+] Race: Jury-rig
Couple changes for v1d: The lack of a belt slot made me sorely miss Might Girdle for characters that don't push STR and don't get the Feather Wind spell. Well, I recently discovered that some stores in the Age of Allure campaign sell potions that increase your maximum encumbrance, and that seemed li...
- Sat Aug 29, 2026 7:50 pm
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 541
- Views: 2649608
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Pushing out v17.9.3 for both, with a bugfix in Restart Sustains (ZOmnibus only) and some API additions in Go to Landmark.
- Sat Aug 29, 2026 7:47 pm
- Forum: Addons
- Topic: [v1.0.4-1.0.5] Go to Landmark
- Replies: 76
- Views: 228414
Re: [v1.0.4-1.0.5] Go to Landmark
Was taking my Jury-rig Brawler to get his second pair of hands, :twisted: :mrgreen: but I couldn't find Roenni's workshop on the landmarks list — until I found it listed under "Zones" instead of "Towns/bases" as I was expecting. As it happens, this addon's API (and it still feels...
- Sat Aug 29, 2026 7:44 pm
- Forum: Addons
- Topic: [v1.0.5+] Restart Sustains
- Replies: 31
- Views: 76912
Re: [v1.0.5+] Restart Sustains
v3b.6 fixes a bug reported on te4.org : we were assuming that Actor:preUseTalent() would only return false in our use case if the player didn't have enough resource, and that we should therefore wait for resource recovery to catch up. We now make an effort to distinguish between that case and other ...
- Thu Aug 27, 2026 1:30 am
- Forum: Addons
- Topic: [v1.7.0+] Race: Jury-rig
- Replies: 12
- Views: 800
Re: [v1.7.0+] Race: Jury-rig
Got some improvements for v1c: Remember I said I was going to try to improve the character tile graphics? Well, I leave it to you to judge whether this constitutes an improvement: :? :wink: juryrig-body-samples-v2.png This covers the "Body 3" customization (why that one? it's the one my cu...
- Mon Aug 24, 2026 8:36 pm
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 541
- Views: 2649608
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
The Store Wish List changes in particular were kind of tricky to integrate, since lots of our component addons modify the inventory and store dialogs, so let me know if I broke anything in the process. :oops: Called it. :oops: v17i.2 for both fixes another bug that broke adding items to the store w...
- Sat Aug 22, 2026 3:28 pm
- Forum: Addons
- Topic: [v1.7.0+] Race: Jury-rig
- Replies: 12
- Views: 800
Re: [v1.7.0+] Race: Jury-rig
Since you basically give up armor slot (and whatever possible enchantment in it) for the talent, I think it's fair to add defense values of medium armor of similar tier in addition to those values. …okay, yeah, I guess that should have been obvious. :? :oops: So, for v1b.1, we're going with these v...
- Fri Aug 21, 2026 9:05 pm
- Forum: Addons
- Topic: [v1.0.1-1.0.5] Store Wish List
- Replies: 68
- Views: 142012
- Fri Aug 21, 2026 8:57 pm
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 541
- Views: 2649608
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
I do get an error now in my Embers of Rage run whenever i try to access a shop, screen keeps flashing trying to open the shop UI. I am seeing the same flashing screen bug in the main game after the v17i update. [sound F/X: source diving] Aaand yet again, the one case I didn't test: an empty store w...
- Thu Aug 20, 2026 3:35 am
- Forum: Addons
- Topic: [v1.7.0+] Race: Jury-rig
- Replies: 12
- Views: 800
Re: [v1.7.0+] Race: Jury-rig
A question for fellow addon developers who are better at things like balance than I am: :oops: A comment on the addon's Steam page describes the Defensive Reconfiguration talent as "weak", saying that "Any armor is better." Now, I freely concede that that talent is basically the ...
- Thu Aug 20, 2026 3:16 am
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 541
- Views: 2649608
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Pushing out v17i for both, with new features in Talent Point Planner and Store Wish List . The Store Wish List changes in particular were kind of tricky to integrate, since lots of our component addons modify the inventory and store dialogs, so let me know if I broke anything in the process. :oops:
- Thu Aug 20, 2026 3:14 am
- Forum: Addons
- Topic: [b41-1.0.5] Talent Point Planner
- Replies: 150
- Views: 885683
Re: [b41-1.0.5] Talent Point Planner
Ever found yourself in the planner levelup dialog thinking, "Y'know, now that I look at it, I should really take tinkers with this character." You could cancel out of the dialog and restart to select tinkers in the main planner dialog — but if this is happening during character creation, c...
- Thu Aug 20, 2026 3:13 am
- Forum: Addons
- Topic: [v1.0.1-1.0.5] Store Wish List
- Replies: 68
- Views: 142012
Re: [v1.0.1-1.0.5] Store Wish List
Okay, I've run every test I can think of (which, as we've seen, isn't necessarily saying much… :oops: ), so we're finally pushing out v5; We Apologize for the Delay.™ :wink: The various flags you can watch for are now grouped into subtrees: flags-tree.png For the flags based on damage type, as you c...
- Mon Aug 10, 2026 2:43 am
- Forum: Dumb Questions
- Topic: [Solved] Client Version
- Replies: 4
- Views: 562
Re: [Solved] Client Version
My apologies - Hadn't realised you needed to start a new game with the addon in order for the game to pick it up Common misunderstanding; `s cool. Once I've finished my first run, I'll probably install the ZOnmnibus thing - Do I need to remove the planner to avoid clashes? As long as you disable Ta...
- Mon Aug 10, 2026 2:39 am
- Forum: Addons
- Topic: [v1.0.1-1.0.5] Store Wish List
- Replies: 68
- Views: 142012
Re: [v1.0.1-1.0.5] Store Wish List
That would seem fine - would it be possible to sort on these too, so all that flagged items could be listed first/last? [sound F/X: testing] Sorting is working. The last tricky part is adding all the necessary flags. In particular, the reason I didn't show the "Change resistance penetrations:&...