Search found 2244 matches

by Zizzo
Tue Apr 28, 2026 6:33 pm
Forum: Addons
Topic: [v1.7.0+] Planned Evolution
Replies: 4
Views: 14238

Re: [v1.7.0+] Planned Evolution

And I'm still fishing for excuses to start new characters… :oops: :mrgreen: This time I've found monju3072's Wyarm Evolution for Wyrmic addon. Curious to learn more about it, I checked the characters vault and, to my surprise, couldn't find any characters at all who had taken this evolution. Well, t...
by Zizzo
Mon Apr 27, 2026 4:17 pm
Forum: Addons
Topic: [v1.7.0+] Restart Poisons
Replies: 1
Views: 402

Re: [v1.7.0+] Restart Poisons

Frequently Asked Questions: Why not just use Restart Sustains for these talents? Restart Sustains is designed for use with sustained talents that the player will want to keep active all the time. For the poison enhancement sustains provided by Vile Poisons, by contrast, there are sometimes tactical ...
by Zizzo
Mon Apr 27, 2026 4:14 pm
Forum: Addons
Topic: [v1.7.0+] Restart Poisons
Replies: 1
Views: 402

[v1.7.0+] Restart Poisons

So Restart Sustains is generally suitable for purpose, but it's not really a good match for the poison enhancement sustains from Vile Poisons. Generally, for instance, you'll (or at least I'll) want to have Volatile Poison and Leeching Poison on most of the time, but against, say, an opponent with a...
by Zizzo
Thu Apr 23, 2026 1:18 am
Forum: Addons
Topic: [v1.7.0+,Light] Dwarven Forge Floor Sort
Replies: 0
Views: 1024

[v1.7.0+,Light] Dwarven Forge Floor Sort

You knew this was coming. :twisted: :mrgreen: Having implemented Sher'tul-fortress-style floor sorting for Embers , Hammer of Urh'Rok and, aspirationally, Q.U.I.C.K. (still hoping for feedback on that one, BTW… :wink: ), the last campaign left is Light From Below , and yes, I miss it there too. In t...
by Zizzo
Wed Apr 22, 2026 3:12 am
Forum: Addons
Topic: [v1.7.0+] Ignore Golem Locks
Replies: 1
Views: 720

Re: [v1.7.0+] Ignore Golem Locks

Frequently Asked Questions: Hey, the character creation dialog says the golem forms are still locked! What gives? Well… yes. As the description says, this addon doesn't actually unlock the golem forms; it just bypasses the code that checks locks for the golem forms. Will this prevent me from unlocki...
by Zizzo
Wed Apr 22, 2026 3:10 am
Forum: Addons
Topic: [v1.7.0+] Ignore Golem Locks
Replies: 1
Views: 720

[v1.7.0+] Ignore Golem Locks

For the life of me I cannot find who or where this request came from, but I do remember receiving a recent request for something like Ignore Race/Class Locks that bypasses the locks on drolems and glass golems (and presumably any future golem forms from future DLC). Having already unlocked both of t...
by Zizzo
Wed Apr 22, 2026 3:08 am
Forum: Addons
Topic: [v1.7.0+,QUICK] Valley of the Moon from Point Zero
Replies: 5
Views: 1784

Re: [v1.7.0+,QUICK] Valley of the Moon from Point Zero

Found another annoying corner case: after you've completed the main quest sequence, the game assumes that any attempt to change zones is the player trying to escape a post-win quest zone before killing its challenge boss — which screws us up trying to get from the Caverns to the Valley. :roll: We ad...
by Zizzo
Tue Apr 21, 2026 3:00 am
Forum: Addons
Topic: [v1.7.0+,QUICK] Valley of the Moon from Point Zero
Replies: 5
Views: 1784

Re: [v1.7.0+,QUICK] Valley of the Moon from Point Zero

Shameless begging of me, but how time consuming would it be for you to add all missing locations to the QUICK zone rotation, so the run would be even more varied? Hmm, what do you have in mind? I think all the server-push events are supported, except Santascape gifts (for reference, they're placed ...
by Zizzo
Tue Apr 21, 2026 2:53 am
Forum: Addons
Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Replies: 529
Views: 2331092

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

Releasing v17h.15 for both, with small features in Talent Point Planner and Inventory Sort Order.
by Zizzo
Tue Apr 21, 2026 2:51 am
Forum: Addons
Topic: [b41-1.0.5] Talent Point Planner
Replies: 149
Views: 707126

Re: [b41-1.0.5] Talent Point Planner

My talent point plans often leave a few points unspent, and it occurred to me that that would be useful information to include in our generated text files. Easy enough to add; that's going out as v11d.8.
by Zizzo
Tue Apr 21, 2026 2:50 am
Forum: Addons
Topic: [v1.0.1-1.0.5] Inventory Sort Order
Replies: 41
Views: 44950

Re: [v1.0.1-1.0.5] Inventory Sort Order

If you're like me (and I know I am :wink: ), you keep a backup weapon in inventory in case something happens to your wielded weapon, or in case your wielded weapon turns not to work out as well as you'd hoped. If you're playing a dual-wielding class or a multi-armed addon race, you might be carrying...
by Zizzo
Wed Apr 15, 2026 11:01 pm
Forum: Addons
Topic: [v1.7.0+,Barbarian] Bikini Barbarian
Replies: 1
Views: 1179

Re: [v1.7.0+,Barbarian] Bikini Barbarian

Frequently Asked Questions: Will we get the bikini achievement for winning with a Barbarian in a bikini? In the parent addon, if you are eligible for the "Bikining along!" or "Mankining it happen!" achievement when you take the evolution (wearing a bikini/mankini that you have no...
by Zizzo
Wed Apr 15, 2026 10:58 pm
Forum: Addons
Topic: [v1.7.0+,Barbarian] Bikini Barbarian
Replies: 1
Views: 1179

[v1.7.0+,Barbarian] Bikini Barbarian

Was cycling through some of my (far too many :oops: ) neglected older characters, and my Barbarian character got me itching to start another Barbarian, this time with a bikini. :mrgreen: See, in recent version of the addon, if you're wearing a bikini or mankini when you take the Barbarian evolution ...
by Zizzo
Wed Apr 15, 2026 10:55 pm
Forum: Addons
Topic: [v1.7.0+,EoR] Prompt to Deactivate Heavy Weapons
Replies: 2
Views: 4827

Re: [v1.7.0+,EoR] Prompt to Deactivate Heavy Weapons

Well, that was sloppy… :oops: Forgot to check whether we were actually in the Gameplay tab of the game options dialog before adding our game option, so we were accidentally adding it to all tabs. Fixed in release 1a.1. We Apologize for the Redundancy.™ :oops:
by Zizzo
Wed Apr 15, 2026 10:54 pm
Forum: Addons
Topic: [v1.7.0+,QUICK] Valley of the Moon from Point Zero
Replies: 5
Views: 1784

Re: [v1.7.0+,QUICK] Valley of the Moon from Point Zero

I knew I shouldn't have just speed-run the caverns in testing… :oops: The Caverns leading to the Valley of the Moon can, of course, spawn naga portals or Fearscape portals, and apparently we weren't handling those properly with our checks to require recalling out of the zone. I've made some changes ...