Search found 9 matches
- Tue Apr 05, 2011 4:59 pm
- Forum: Bugs Archive
- Topic: [b23] Alchemist quest parts not dropping
- Replies: 8
- Views: 3547
Re: [b23] Alchemist quest parts not dropping
Whereas if you do nothing drops. Based on my experience, I have to disagree: I made the kills for all 3 drops. In fact, in the case of the claw, it was a single encounter with a storm drake in the dungeon with no other monsters in the vicinity- no monster could have killed it. So while monster on m...
- Mon Apr 04, 2011 9:17 pm
- Forum: Bugs Archive
- Topic: [b23] Alchemist quest parts not dropping
- Replies: 8
- Views: 3547
Re: [b23] Alchemist quest parts not dropping
(I asked about this in the game chat too,) I was told that the drops were disabled for this version when I was trying to find xorn fragments. But later on I was able to find the reagent "wretchling eyeball" from the Dark Crypt; so not quite sure what to think of it at the moment. I'll edi...
- Mon Apr 04, 2011 2:55 am
- Forum: Ideas
- Topic: Richer Character Screen
- Replies: 22
- Views: 5394
Re: Richer Character Screen
I'd love to be able to see how how many lives I have left.
Example: 1 out of 3 lives remaining.
Example: 1 out of 3 lives remaining.
- Sun Apr 03, 2011 9:10 pm
- Forum: Bugs Archive
- Topic: [b23] Alchemist quest parts not dropping
- Replies: 8
- Views: 3547
Re: [b23] Alchemist quest parts not dropping
(I asked about this in the game chat too,) I was told that the drops were disabled for this version when I was trying to find xorn fragments. But later on I was able to find the reagent "wretchling eyeball" from the Dark Crypt; so not quite sure what to think of it at the moment. I'll edit...
- Sun Apr 03, 2011 5:33 am
- Forum: Bugs Archive
- Topic: Typos
- Replies: 669
- Views: 199776
Re: Typos
Linaniil, Supreme Archmage of Angolwen (Quest to face Urkis, the Tempest Archmage).
"In the meanwhile, an thou art willing, we can send thee..."
should read
"In the meanwhile, if thou art willing, we can send thee..."
"In the meanwhile, an thou art willing, we can send thee..."
should read
"In the meanwhile, if thou art willing, we can send thee..."
- Sat Apr 02, 2011 11:52 am
- Forum: Bugs Archive
- Topic: b23 Empty Map
- Replies: 7
- Views: 1589
Re: b23 Empty Map
Rejoice! So the problem was on my end: I edited the code again (as per your last changes). Still ran into the same problem. I ended up re-installing the game. During installation, I decided to update the driver for my graphics card (minor update, by the way). Now everything works. Anyway, sorry for ...
- Sat Apr 02, 2011 8:38 am
- Forum: Bugs Archive
- Topic: b23 Empty Map
- Replies: 7
- Views: 1589
Re: b23 Empty Map
Thanks again for your reply. Yep, I can do that! Here are lines 226-237: -- Generate if self.player.__game_difficulty then self:setupDifficulty(self.player.__game_difficulty) end if self.player.starting_zone ~= self.player.last_wilderness then self:onTickEnd(function() self:changeLevel(self.player.s...
- Fri Apr 01, 2011 11:45 pm
- Forum: Bugs Archive
- Topic: b23 Empty Map
- Replies: 7
- Views: 1589
Re: b23 Empty Map
Thanks for your reply! (Sorry, it took a while for me to figure out what to do. I downloaded Lua for windows, opened the file you indicated. scrolled down to 229, copied your new code over the place of the old one. Saved the code. Exited the editor). I opened up a new game, created a new character (...
- Fri Apr 01, 2011 9:50 pm
- Forum: Bugs Archive
- Topic: b23 Empty Map
- Replies: 7
- Views: 1589
b23 Empty Map
This is from a fresh install of the game. I have the same problem with b22. (b21 works fine though). After character creation (I tried several combinations of classes, races, etc), this is what I see. The chat and the game itself responds fine (I can use all the abilities; even targeted ones, and wa...