Search found 98 matches

by faustgeist
Mon Jul 21, 2014 2:10 pm
Forum: Addons
Topic: The Randventurer Class [1.2.3]
Replies: 33
Views: 16242

Re: The Randventurer Class [1.2.3]

Great idea, I will give it a go!!
~Robin
by faustgeist
Fri May 23, 2014 2:57 pm
Forum: Addons
Topic: Adventurer Plus (v1.5)
Replies: 50
Views: 25589

Re: Adventurer Plus (v1.5)

I would very much like to try this out but do not see the option in my birth generation screen?

Do I need to select certain races first?

Are there known conflicts which make it not show up?

Help, plz.

And thanks!
~Robin
by faustgeist
Mon Jan 27, 2014 3:00 pm
Forum: Addons
Topic: [v1.0.1] Old RPG Tileset & Darkwood UI
Replies: 328
Views: 342122

Re: [v1.0.1] Old RPG Tileset & Darkwood UI

Looking great Dafti!
by faustgeist
Tue Dec 03, 2013 2:57 pm
Forum: Modules
Topic: Gatecrashers!
Replies: 31
Views: 65770

Re: Gatecrashers!

Super cool! Keep it up and keep us all informed :D

~R
by faustgeist
Wed Jul 03, 2013 3:25 pm
Forum: Addons
Topic: [v1.0.4] Adjustable Exp
Replies: 16
Views: 11324

Re: [v1.0.4] Adjustable Exp

You rock!

And many thanks. I was thinking along those lines :)

Cheers,
~Robin
by faustgeist
Thu Jun 27, 2013 1:34 pm
Forum: Addons
Topic: [v1.0.4] Adjustable Exp
Replies: 16
Views: 11324

Re: [v1.0.4] Adjustable Exp

The only other addon I have installed is the : Arcanum Class Pack v1.1

I ran into this experience lock issue first on a character using on of new arcanum classes. Then thought it may be conflict, so began a new toon with a basic character = same issue once I hit vl 18.

Thoughts? And thanks!
~R
by faustgeist
Tue Jun 25, 2013 11:21 am
Forum: Addons
Topic: [v1.0.4] Adjustable Exp
Replies: 16
Views: 11324

Re: [v1.0.4] Adjustable Exp

Hello,

In testing this mod I have noticed that once I hit lv 18 I stop gaining exp completely. This was done with two characters, exp set to 1000 right at the beginning for each.

Thoughts?

Thanks!
~R
by faustgeist
Sun Jun 23, 2013 1:23 pm
Forum: Addons
Topic: [v1.0.1] Old RPG Tileset & Darkwood UI
Replies: 328
Views: 342122

Re: [v1.0.1] Old RPG Tileset & Darkwood UI

Excited for 1.04s release.

Great work as always!
by faustgeist
Sun Jun 23, 2013 1:12 pm
Forum: Modules
Topic: Porting ToME2 to the T4 engine
Replies: 681
Views: 12380283

Re: Porting ToME2 to the T4 engine

This project is super, super cool. I know it's hard work - but there are many of us who are cheering you on and excited for the future :D

Thanks!!
by faustgeist
Mon Apr 22, 2013 2:11 pm
Forum: General Discussion
Topic: Petition for Bigger fonts
Replies: 2
Views: 1357

Re: Petition for Bigger fonts

+1
by faustgeist
Wed Jan 23, 2013 3:22 pm
Forum: Bugs Archive
Topic: [1.0] character locked in the Mouse Maze of the Crater Zone
Replies: 1
Views: 1263

[1.0] character locked in the Mouse Maze of the Crater Zone

Greetings, My 21st lv Necro became locked as a mouse in the cat-maze of the crater/caldera instance. How? Well, when the timer ran out it ported all my necro pets to the mouse mini-zone. They are surrounding my character, are not decaying & cannot be moved through as friendly pets. They just sta...
by faustgeist
Wed Nov 21, 2012 12:52 pm
Forum: Ideas
Topic: Splashscreens based on game progress
Replies: 3
Views: 2143

Re: Splashscreens based on game progress

Super agree... such as showing recent unlocks... hints of the 'greater quest' or teasers of future development.

Essentially.. rotating (or random) new material :)

~R
by faustgeist
Tue Aug 28, 2012 2:39 pm
Forum: Ideas
Topic: Adventurer parties should fight each other
Replies: 2
Views: 1542

Re: Adventurer parties should fight each other

Or have factioned adventure parties? Perhaps ones which a player can ally through quests? How about themes 'adventuring parties'? Undead groups from the Masters Tower Giants from the Mountain Hostile elven forces from the renegades A rare Orc party It would be nice to have variety to the existing ad...
by faustgeist
Wed Aug 22, 2012 2:03 pm
Forum: Addons
Topic: Addon Creator
Replies: 15
Views: 8354

Re: Addon Creator

Looking great!
by faustgeist
Mon Aug 13, 2012 3:25 pm
Forum: Ideas
Topic: My Thoughts on the future of TOME 4!
Replies: 8
Views: 3719

Re: My Thoughts on the future of TOME 4!

It's like the old gaming group thing, everyone wants to play and no one wants to be the Dungeon Master. I hear ya. I've been exclusively a DM for thirty years (D&D, AD&D, GURPS, D20, Pathfinder, et all).. hence my interest in content. I'm just not a programmer *grin* And your point is well ...