Search found 6 matches

by krishh
Sun Jan 01, 2012 11:18 am
Forum: Development
Topic: Improvements to the default keyboard layout
Replies: 13
Views: 6017

Re: Improvements to the default keyboard layout

For starters, Darkgod setting up new defaults would save the effort for hundreds of players. And I'm not really sure I have to actually argue that it's worth dev time to set up good default controls. Your argument that existing players shouldn't have to learn new controls is exactly what I mean by l...
by krishh
Sat Dec 31, 2011 8:53 pm
Forum: Development
Topic: Improvements to the default keyboard layout
Replies: 13
Views: 6017

Re: Improvements to the default keyboard layout

Actually the best option is yuhjklbn as it does everything numpad does while working on laptops and keeping you right hand near the 6-= hotkeys. Regardless, my proposal would allow for more comfortable playing even with the numpad, as, when currently playing with numpad, neither hand is normally nea...
by krishh
Sat Dec 31, 2011 11:17 am
Forum: Development
Topic: Improvements to the default keyboard layout
Replies: 13
Views: 6017

Re: Improvements to the default keyboard layout

It works out for me on a laptop with the large exception of diagonals. What I'd like is something I saw in another roguelike (Elona, IIRC). What's done there is holding Control forces diagonal input only, i.e. it won't accept arrow-up, arrow-down, arrow-right and arrow-left; only up + right, up + l...
by krishh
Fri Dec 30, 2011 8:43 pm
Forum: Development
Topic: Improvements to the default keyboard layout
Replies: 13
Views: 6017

Improvements to the default keyboard layout

The current default keyboard layout is really uncomfortable to use, as it uses buttons from all over the keyboard, meaning that you have to move your hands back and forth, even though the game has a relatively limited input set for a roguelike. It also lacks support for the yuhjklbn movement set, wh...
by krishh
Wed Feb 23, 2011 10:28 pm
Forum: Ideas
Topic: "Run for it!" order for escorts
Replies: 1
Views: 822

"Run for it!" order for escorts

Being able to order escorts to run for the portal without engaging monsters would have often come in hand when they stay to fight as we're getting surrounded and cut off from the portal, and feels thematically appropriate, with the adventurer holding off the oncoming horde while the defenseless/woun...
by krishh
Sat Feb 19, 2011 10:43 pm
Forum: Ideas
Topic: Less verbose elemental damage
Replies: 1
Views: 837

Less verbose elemental damage

My character had and elemental axe of daylight giving 6 elements on offense and a chant, a hymn and the elemental crown giving 6 elements on defense. This made the message log completely unreadable in battle, giving 50+ elemental damage messages a round when surrounded. I propose that damage is inst...