Indeed! I've got a Ghoul Reaver going already, going strong at level 15 and only halfway thru Into the Darkness.tabs wrote:Congratulations! Onward to AoA!
Search found 9 matches
- Thu Apr 27, 2017 2:02 am
- Forum: Character Reports
- Topic: Did I set a record? Slow and steady wins the game!
- Replies: 3
- Views: 3437
Re: Did I set a record? Slow and steady wins the game!
- Wed Apr 26, 2017 8:29 am
- Forum: Character Reports
- Topic: Did I set a record? Slow and steady wins the game!
- Replies: 3
- Views: 3437
Did I set a record? Slow and steady wins the game!
http://i.imgur.com/zH1DKBOl.jpg I created my ToME profile 6 years, 13 weeks ago. I rolled my first aspiring hero so long ago that temporal magic and yeeks weren't in the game yet. But on Tuesday, April 26, 2017, I got my very first Winner: Ugnarg the Whitehoof Bulwark... on Normal (Adventure)! I wa...
- Thu Feb 10, 2011 4:33 am
- Forum: General Discussion
- Topic: [b20] Anti-magic very much an anti-win now...
- Replies: 13
- Views: 4156
Re: [b20] Anti-magic very much an anti-win now...
Maybe you could cash in powerful arcane artifacts and harness their power to make items in Zigur? I think this is a good idea. Not only it would make us still want to find those shining artifacts but it would also make sense story wise. We'd be getting arcane powered objects and destroy them in the...
- Thu Feb 10, 2011 4:24 am
- Forum: Ideas
- Topic: suggestion: temporal melee tree for temporal worden
- Replies: 11
- Views: 3491
Re: suggestion: temporal melee tree for temporal worden
He could have an AoE talent that would designate a zone to be "His lawn", which all enemies would promptly leave. If they reenter the lawn, the old guy's staff automatically shoots them as a free action.wyrmnax wrote:Old guy with a stick?
- Thu Feb 10, 2011 3:44 am
- Forum: Ideas
- Topic: Berserkers & Cursed: A bit too powerful
- Replies: 43
- Views: 11196
Re: Berserkers & Cursed: A bit too powerful
As I said I dont have a problem with some classes being easier, hell I want that. But Being able to kill the boss of the game without ever using an infusion or even any talents and jump bumping into things is *wrong*. Being in the swarm of npcs is fine, being in the swarm of npcs and not even carry...
- Thu Feb 10, 2011 3:34 am
- Forum: Bugs Archive
- Topic: Typos
- Replies: 669
- Views: 200110
Re: Typos
I found it on my own. Our secret will be safe with me, don't you worry.Karzon wrote:There's one more that's so funny I think it's an improvement to the item in question and don't want it changed. I'm not telling.![]()
- Thu Feb 10, 2011 3:17 am
- Forum: Development
- Topic: Chart of the survival rate of each class (ohh pretty stats!)
- Replies: 20
- Views: 5885
Re: Chart of the survival rate of each class (ohh pretty sta
Being apparently one of only 15 or fewer people to have taken a Cursed to level 50 since the vault came online (woah :shock: ), here are my thoughts about the class and why these graphs definitely do not tell the whole story: 1. From my personal experience, yeah, Cursed definitely has a rough time a...
- Thu Feb 10, 2011 2:54 am
- Forum: Development
- Topic: Suggested new summoner melee tree damage calculations
- Replies: 8
- Views: 3502
Re: Suggested new summoner melee tree damage calculations
I can't comment on the formulae, but wanted to chime in that I agree that immobility is the whole point of the Jelly because: blocking a passage or path is pretty frequently a lifesaver, but more importantly you want it to stay and gather enemies around it for when you Detonate it. I say more import...
- Tue Feb 08, 2011 3:03 pm
- Forum: Bugs Archive
- Topic: [b20b] Alchemist popular in Elvala
- Replies: 0
- Views: 589
[b20b] Alchemist popular in Elvala
Brief and to the point: Shalore Alchemist. When I went to Elvala, the one NPC (a red guy) would not stop heckling me for an autograph. Unlike the popular golem bug in b19, the NPC targeted the alchemist himself. I have not tested other classes, nor have I made another alchemist to see if the bug rep...