Search found 12 matches
- Thu Jun 23, 2016 1:22 am
- Forum: Bugs Archive
- Topic: [EoR 1.0.3] Savefile corruption on hidden vault leaving
- Replies: 2
- Views: 2089
Re: [EoR 1.0.3] Savefile corruption on hidden vault leaving
Yes, I did (steam version). maybe steam version did not fix that bug?
- Tue Jun 21, 2016 3:21 pm
- Forum: Bugs Archive
- Topic: Bugged changing maps / blackscreen
- Replies: 1
- Views: 2543
- Tue Jun 21, 2016 6:48 am
- Forum: Bugs Archive
- Topic: [EoR 1.0.3] Savefile corruption on hidden vault leaving
- Replies: 2
- Views: 2089
[EoR 1.0.3] Savefile corruption on hidden vault leaving
When I left hidden vault, instead bringing me back on previous level, game somehow did try to put me on level ??? of Dominion Port. That persists even after restarting ToME. I keep savefile in case if it will help you to figure out what caused this bug.
- Wed Nov 05, 2014 4:22 pm
- Forum: Metaclass: Defilers
- Topic: Doombringer guide - melee build 1.24
- Replies: 24
- Views: 91718
Re: Doombringer guide - melee build 1.24
Flame of Urh'Rok -Kinda disagree since you are Shalore. If you pop grace, which is better, then the global speed benefit is lost. The self heal is nice though (do you get that as destroyer?). Fearscape shift - Maybe I underestimated this skill a bit since I only tried it at low levels when the dama...
- Wed Nov 05, 2014 7:54 am
- Forum: Metaclass: Defilers
- Topic: Doombringer guide - melee build 1.24
- Replies: 24
- Views: 91718
Re: Doombringer guide - melee build 1.24
I just finished my doombringer on normal roguelike, and have some suggestions. 1) In my opinion, staves are for weak :) Biggest part of my damage was physical. For example, abduction in high peak did around 1500-2000 physical damage and only 300 fire. 2) I a bit disagree about value of some skills. ...
- Sat Feb 11, 2012 5:38 pm
- Forum: Spoilers
- Topic: my 1st TW, seems overpowered?
- Replies: 4
- Views: 2115
Re: my 1st TW, seems overpowered?
In my opinion TW did not need Spin Fate to be overpowered. My melee TW just killed everything before he takes any serious damage. Haste + momentum + all dual weapon cooldowns - and boss is dead before haste falls off. If boss have lots of hp - teleport away, and repeat procedure when cooldowns come ...
- Sat Feb 11, 2012 8:46 am
- Forum: General Discussion
- Topic: New Player
- Replies: 5
- Views: 2723
Re: New Player
My build was - skeleton archmage focused on fire (main spec) + frost. Freeze is very good on start, especially in boss fights, and still not bad at end (up to 1.5k damage per hit). Tidal wave and ice storm together give very good defense and should be maxed ASAP. In fire talents I did use flame (mai...
- Wed Feb 08, 2012 8:50 am
- Forum: General Discussion
- Topic: Bugfix addon for b37
- Replies: 26
- Views: 14392
Re: Bugfix addon for b37
One more fix for bugfix:
at line 5 of Player.lua
It prevents error messages when you trying to shoot while iceblocked
Code: Select all
-- if self:attr("encased_in_ice") then
++ if typ ~= nil and self:attr("encased_in_ice") then
It prevents error messages when you trying to shoot while iceblocked
- Sat Aug 13, 2011 3:33 am
- Forum: Bugs Archive
- Topic: b31 Bug after crash in the Mark of Spellblaze
- Replies: 4
- Views: 1298
Re: b31 Bug after crash in the Mark of Spellblaze
Looks like message before backtrace could be more informative, so I saved both of them. Program received signal SIGSEGV, Segmentation fault. 0x004372e3 in map_to_screen (L=0x33601c0) at ../src/map.c:1130 1130 ../src/map.c: No such file or directory. in ../src/map.c (gdb) info stack #0 0x004372e3 in ...
- Tue Aug 09, 2011 4:12 am
- Forum: Bugs Archive
- Topic: [b29] Paradox Mage unlock not announced (but worked)
- Replies: 3
- Views: 1362
Re: [b29] Paradox Mage unlock not announced (but worked)
Same bug persist in b31.
- Tue Aug 09, 2011 4:03 am
- Forum: Bugs Archive
- Topic: b31 Bug after crash in the Mark of Spellblaze
- Replies: 4
- Views: 1298
b31 Bug after crash in the Mark of Spellblaze
After my character dies in the zone where Grand Corruptor is teleported him from the Mark of Spellblaze, which crashes the game, I had to rollback to autosave on entering Mark of Spellblaze. However, when I trying to leave zone, game is closing without any messages. If you need archived savegame, I ...
- Sat Jan 29, 2011 1:18 am
- Forum: Bugs Archive
- Topic: b19 Demon Plane/Grand Corruptor Quest
- Replies: 5
- Views: 1700
Re: b19 Demon Plane/Grand Corruptor Quest
Is it possible to fix this bug manually by changing some lua code, or only way is to wait for next patch to finish this quest?