Search found 5 matches

by Giant mouse
Wed Apr 13, 2011 8:08 pm
Forum: Ideas
Topic: Rogues in Focus, and a fair number of Cunning Plans...
Replies: 13
Views: 4695

Re: Rogues in Focus, and a fair number of Cunning Plans...

I think switch place could be improved if each talent point reduced fatigue cost by 5 And make evasion more valuable by having it avoid spells(this could reduce the anti-magic/gear reliance). As it is, evasion has very limited availably and is not very useful. Keeping sources of evasion at its curre...
by Giant mouse
Thu Mar 31, 2011 11:55 pm
Forum: Bugs Archive
Topic: [b22]Quick weapon freeze
Replies: 1
Views: 765

[b22]Quick weapon freeze

No other actor gets a turn when the player attacks with a quick weapon, none of the nonsters even move. I closed and reloaded the game and got the same result here is the char: http://te4.org/characters/2570/tome/5da1ff1a-5be3-11e0-98b3-001cc000edf0 This is the log of the char killing Bill the stone...
by Giant mouse
Mon Mar 28, 2011 8:33 pm
Forum: Ideas
Topic: Some ideas for a monkish class.
Replies: 48
Views: 10137

Re: Some ideas for a monkish class.

Sorry to go OT, but what does this code mean?: if target:checkHit(self:combatAttackStr(), target:combatPhysicalResist(), 0, 95, 5 - self:getTalentLevel(t) / 2) and target:canBe("stun") then I've seen similar code for the dirty fighting talent, I am mostly interested in how it scales with ...
by Giant mouse
Sat Mar 26, 2011 8:55 am
Forum: Ideas
Topic: Some ideas for a monkish class.
Replies: 48
Views: 10137

Re: Some ideas for a monkish class.

Sorry to go OT, but what does this code mean?: if target:checkHit(self:combatAttackStr(), target:combatPhysicalResist(), 0, 95, 5 - self:getTalentLevel(t) / 2) and target:canBe("stun") then I've seen similar code for the dirty fighting talent, I am mostly interested in how it scales with t...
by Giant mouse
Fri Jan 28, 2011 9:26 pm
Forum: Dumb Questions
Topic: Dumb questions thread
Replies: 1110
Views: 445366

how do I shoot?

My rogue found a sling and some shots, I have both equipped but I still cant shoot. The character sheet shows range as 6, but when I click on a monster I moves towards it.