I am *really* pumped about this!! I've been playing since the Pernangband days, and I logged countless hours in T2, and saved innumerable princesses lol
I noticed something was wrong when my poor TortoiseSVN couldn't update to the latest code! Is there a way to do this from the new Git instead of manually downloading and applying the .diff files?
On a side note, that explanation for crosses repelling vampires is a modern literary contrivance. Vampires were repelled by crosses in the earliest stories because they literally represented the power of Christ, which was given to be a real force and most often the very power that cursed them. Hence...
Yeah, I actually looked at the code for it last night and tried to implement it, but I was quickly lost on how to go about it. I have barely functional knowledge of LUA- I've only managed text changes and some ugly hacks. Well it's heartening to see that there is a good number of people with a desir...
Now that we have expanded options for auto-use (which I *love*), I think that it would be nice to give players the convenience of being able to do the same with abilities from items, as well as totem/torque/wands. For example, Spectral Cage's ability is neat- but with the summoned will 'o the wisp d...
That's one way to do it. Depending on the story, we could also have an end game ally be one of our previous winners instead of an NPC(Think of a certain person who can join the player against the sorcerers now). That would be really cool.
Well I for one am super flipping pumped about steampunk orcs, giants, and everything else planned. The hints at other upcoming campaigns are also really exciting. I can't help but think of how these could all be integrated into the main campaign- maybe one could travel to these areas and experience ...
My apologies if this has already been reported and I didn't see it. Two things, both dealing with the Paradox Mage ability Wormhole: 1. An enemy that uses rush will be unaffected by the talent Wormhole, ending right on *top of it* and still attacking. This is bothersome as it defeated the purpose of...
No problem, Zonk! Btw, I didn't remove "monstrosity", I just changed the misspelling from "monstruosity" in the original. But good catch on the cloak! I never thought to check the original >_< I'm glad you found the rest useful though! I see this as possibly being an official rac...