Ok, I didn't look back far enough in the change logs. It was 1.6 where the stairs were added.
I would guess the quest gets added when you enter the room with Melinda now.
Search found 11 matches
- Wed Aug 12, 2020 4:01 am
- Forum: Bugs Archive
- Topic: [1.6.7] Dark crypt with exit to world map [No bug]
- Replies: 2
- Views: 664
- Mon Aug 10, 2020 11:02 pm
- Forum: Bugs Archive
- Topic: [1.6.7] Dark crypt with exit to world map [No bug]
- Replies: 2
- Views: 664
[1.6.7] Dark crypt with exit to world map [No bug]
So, I'm currently playing this character: https://te4.org/characters/2256/tome/27c2af59-86ea-4e2a-8a5f-484ccf7a381f At level 25 or 26, I got the dark crypt pop-up and entered. I don't remember if the "new quest" words flashed across the screen or not. After clearing the first floor, I auto...
- Fri May 10, 2013 10:59 pm
- Forum: Bugs Archive
- Topic: [1.0.1] Worm mass stays at 0 hp and doesn't die
- Replies: 5
- Views: 2198
Re: [1.0.1] Worm mass stays at 0 hp and doesn't die
Still happening in 1.0.3. It occurred in the Scintillating Caves. Each strike counts as a kill, but it doesn't seem to increase XP.
EDIT: Realized this may be an "anomaly" since I'm playing Temporal Warden.
EDIT: Realized this may be an "anomaly" since I'm playing Temporal Warden.
- Tue Feb 01, 2011 3:35 am
- Forum: Bugs Archive
- Topic: [b19] Hotkey 32 can not be assigned
- Replies: 6
- Views: 1639
Re: Hotkey 32 can not be assigned
Yep. Updated title.greycat wrote:Is that in beta 19...
- Mon Jan 31, 2011 5:34 am
- Forum: Bugs Archive
- Topic: [b19] Hotkey 32 can not be assigned
- Replies: 6
- Views: 1639
[b19] Hotkey 32 can not be assigned
When I try to assign a skill to hotkey 32 ([shift]+8) it instead assigns it to hotkey 31 ([shift]+7). I even tried reconfiguring hotkey 32 to a different keyboard press ([shift]+a) and it still does the same thing. I haven't gone through and checked every hotkey to see if this happens with any other...
- Sun Jan 30, 2011 6:59 am
- Forum: General Discussion
- Topic: Skeleton Mage in Trollmire 2
- Replies: 5
- Views: 1576
Re: Skeleton Mage in Trollmire 2
That is perfectly normal situation. It's also easily recognizable and can be avoided. Even first time player can expect something unusual before encountering skeleton mage. I guess my other characters were luckier. But if this was my first introduction to the game, I would have lost and probably ha...
- Sun Jan 30, 2011 4:41 am
- Forum: General Discussion
- Topic: Skeleton Mage in Trollmire 2
- Replies: 5
- Views: 1576
Skeleton Mage in Trollmire 2
I'm not sure if this is a bug or intentional. It was standing outside a 4x4 hut within a square pattern of trees. Since this was my 7th character I knew what to expect and was able to dispatch it at Level 2. But if this was my first introduction to the game, I would have lost and probably have been ...
- Sun Jan 30, 2011 3:01 am
- Forum: Bugs Archive
- Topic: Top Killers...
- Replies: 3
- Views: 879
Re: Top Killers...
Just experienced this with my most recent character (Carlo): http://te4.org/users/smuglapse
Should be listed as Skeleton Warrior.
Also, it doesn't show any quests for this same character: http://te4.org/characters/2256/tome/492 ... 1cc000edf0
Should be listed as Skeleton Warrior.
Also, it doesn't show any quests for this same character: http://te4.org/characters/2256/tome/492 ... 1cc000edf0
- Wed Jan 26, 2011 11:47 pm
- Forum: Bugs Archive
- Topic: Hotkey for equipped pickaxe doesn't work if inv duplicate
- Replies: 1
- Views: 669
Hotkey for equipped pickaxe doesn't work if inv duplicate
I have an iron pickaxe equipped and assigned a hotkey. When I try to use the hotkey while I have another pickaxe in inventory, I get the message "must equip item to use". It's as if the hotkey targets the pickaxe in inventory instead of the equipped one. Discarding the one from inventory f...
- Wed Jan 26, 2011 11:09 pm
- Forum: Dumb Questions
- Topic: Dumb questions thread
- Replies: 1110
- Views: 445366
Re: Dumb questions thread
a) What determines whether I can sell an item? I could sell the Staff of Destruction and gems, but nothing else. That's new in beta 19. Stores don't want your filthy used crap any more. Now they'll only buy gems and artifacts. Related to this: I carry around all these nice named items that are wort...
- Wed Jan 26, 2011 12:17 am
- Forum: Spoilers
- Topic: Are stumble-upon-dungeons a one time opportunity?
- Replies: 1
- Views: 1136
Are stumble-upon-dungeons a one time opportunity?
In beta18 I had just completed the Maze (correction: Sand Pit) and was going to Angolwen to sell my loot, when a message popped up about a scary dungeon with muffled cries. I had the choice to enter or leave, and not wanting to miss my opportunity I chose to dive in. If I knew I could skip it and co...