Search found 445 matches
- Tue Dec 09, 2025 10:18 am
- Forum: Addons
- Topic: [v1.2.0+] Semi-Roguelike Mode
- Replies: 30
- Views: 19718
- Mon Dec 08, 2025 11:19 am
- Forum: Addons
- Topic: [v1.2.0+] Semi-Roguelike Mode
- Replies: 30
- Views: 19718
Re: [v1.2.0+] Semi-Roguelike Mode
Heya, Zizzo! I have shared the achievement frames in ToME discord some time ago, but as you aren't really there here is the link to the .psd master file with all the frames and all :) https://cdn.discordapp.com/attachments/434394801916477450/879644927863169044/ACHIEVEMENTS_MASTER_FRAMES.psd?ex=6937d...
- Sat May 18, 2024 10:46 pm
- Forum: Addons
- Topic: QUICK Campaign
- Replies: 19
- Views: 17174
Re: QUICK Campaign
I just remembered to check the ingredients list ingame and they are dropping and collected, after all. Looks like I was just unlucky with the troll intestines drops in that run. But still their drop rate and availability will need some adjustment. So, false alarm, sorry. 
- Sat May 18, 2024 8:55 pm
- Forum: Addons
- Topic: QUICK Campaign
- Replies: 19
- Views: 17174
Re: QUICK Campaign
A quick addendum: I somehow have gathered a few minotaur noses!


- Sat May 18, 2024 7:58 pm
- Forum: Addons
- Topic: QUICK Campaign
- Replies: 19
- Views: 17174
Re: QUICK Campaign
Further reporting from the Tinker/Wanderer front: If you are a Wanderer and have a Tinker category unlocked, but haven't learned a talent yet, you can still pay the 500 gold to the AAT and it hands you the APE along as unlocking the 2 categories, as intended But if you have put a point into a Tinker...
- Sat May 18, 2024 10:31 am
- Forum: Addons
- Topic: QUICK Campaign
- Replies: 19
- Views: 17174
Re: QUICK Campaign
And the Krog guy happened to get a win :). After which I happen to lock myself, again, this in the spaceship cave under the Golem graveyard :mrgreen:, but I was just fooling around and don't really plan on continuing the character, so no need to worry. After Dreadfell I got the Bearscape and Poosh a...
- Thu May 16, 2024 5:17 pm
- Forum: Addons
- Topic: QUICK Campaign
- Replies: 19
- Views: 17174
Re: QUICK Campaign
Ah, yes, you have a point to not de-quicken it 
- Thu May 16, 2024 2:21 pm
- Forum: Addons
- Topic: QUICK Campaign
- Replies: 19
- Views: 17174
Re: QUICK Campaign
Heh, glad to be of service. :) I will wait for the patch, no problem. I will probably die in the Prides anyway, so ... Btw, have you considered adding some extra minilevels / bossrooms (like Bill's glade or the Weirdling beast in the fortress or an arena level, for example) with a couple more bosses...
- Wed May 15, 2024 9:46 pm
- Forum: Addons
- Topic: QUICK Campaign
- Replies: 19
- Views: 17174
Re: QUICK Campaign
Heya nsrr, I was able to finally beat the Master with my Krog Mindslayer on 0.0.9 (game was also created on that version) , but it looks like I got softlocked in the Ambush level :). I story-died there and now can't use neither the RoR, nor the exit, hehe. Here is the character in question: https://...
- Sat May 04, 2024 8:49 am
- Forum: Addons
- Topic: [v1.7.0+] Chat/Quest Tweaks
- Replies: 15
- Views: 17532
Re: [v1.7.0+] Chat/Quest Tweaks
Yey, superb work, as always, Zizzo! No more Attack talent portraits granting you 2 generics in Derth's Arena!
I will look into the images at some point and nudge DG to move it upstream
I will look into the images at some point and nudge DG to move it upstream
- Thu Mar 14, 2024 7:52 am
- Forum: Addons
- Topic: [v1.7.0+] Chat/Quest Tweaks
- Replies: 15
- Views: 17532
Re: [v1.7.0+] Chat/Quest Tweaks
Aha, so we've missed some of those. I guess, I'll have to upscale this guy a bit as well, having a blurry chat portrait surely hurts my eyes. 
- Sat Sep 30, 2023 8:46 am
- Forum: Addons
- Topic: Weaver Class
- Replies: 21
- Views: 40005
Re: Weaver Class
That was super fast! 
Thank you!
Thank you!
- Sat Sep 30, 2023 7:41 am
- Forum: Addons
- Topic: Weaver Class
- Replies: 21
- Views: 40005
Re: Weaver Class
Lovely! Thanks for the changes and catering to my graphics obsession! :) The gameplay is more fluid now and shields get into play just at the right time, for me at least. Got 2 (or just 1 actually?) new errors to report, which afaik are resulting from gloves with uncommon procs, that fail to trigger...
- Thu Sep 28, 2023 7:59 pm
- Forum: Addons
- Topic: Weaver Class
- Replies: 21
- Views: 40005
Re: Weaver Class
Ah, I have an error to report as well, forgot about it :) You can't use Skullcracker helmets, it seems: Game version (character creation): tome-1.7.6 Lua Error: /mod/class/Player.lua:1515: /mod/class/Object.lua:262: /data-weaver_class/talents/weaver-anatomy.lua:180: attempt to index local 'weapon' (...
- Thu Sep 28, 2023 7:54 pm
- Forum: Addons
- Topic: Weaver Class
- Replies: 21
- Views: 40005
Re: Weaver Class
Heya there! I have tried me some weavers as well and got to lvl 20 in the ID on Nightmare with the last one, so definitely having fun with them. I love the gfx. They have great potential and I agree with nsrr that with little reshuffling they can shine even more. :) A couple of small nitpicks, mostl...