Search found 10 matches
- Thu Dec 30, 2010 3:23 am
- Forum: Bugs Archive
- Topic: Black Screen on entering Lost merchant dungeon level 2
- Replies: 1
- Views: 814
Black Screen on entering Lost merchant dungeon level 2
Got a totally black screen when going to level 2 of the lost merchant dungeon. Cannot see own character or do anything. Game version is Beta 17 Lua Error: /engine/Map.lua:601: attempt to index field '?' (a nil value) At [C]:-1 At /engine/Map.lua:601 applyESP At /mod/class/Player.lua:257 apply At /en...
- Thu Dec 30, 2010 3:20 am
- Forum: Bugs Archive
- Topic: Profile disabled due to bad game version
- Replies: 1
- Views: 627
Profile disabled due to bad game version
Created an online profile and playing with beta 17. Online login to profile was successful, however, the profile got disabled when i created a new char due to bad game version? Any way to fix that?
- Thu Dec 30, 2010 3:20 am
- Forum: Bugs Archive
- Topic: Profile disabled due to bad game version
- Replies: 6
- Views: 1777
Profile disabled due to bad game version
Created an online profile and playing with beta 17. Online login to profile was successful, however, the profile got disabled when i created a new char due to bad game version? Any way to fix that?
- Wed Dec 29, 2010 3:13 pm
- Forum: Bugs Archive
- Topic: Bug with item Ulolar Steel ring. Too much damage
- Replies: 8
- Views: 1538
Re: Bug with item Ulolar Steel ring. Too much damage
Ok realized that was something wrong with the unzipping. The files didn't get overwritten even thought i hit copy and replace.
Can't test this out now since beta 17 can't load my old save.
Thanks darkgod!
Can't test this out now since beta 17 can't load my old save.
Thanks darkgod!
- Wed Dec 29, 2010 3:04 pm
- Forum: Bugs Archive
- Topic: Bug with item Ulolar Steel ring. Too much damage
- Replies: 8
- Views: 1538
Re: Bug with item Ulolar Steel ring. Too much damage
Hrm, i upgraded from beta 15 by unzipping all the files from beta 17 into the folder. Will try again deleting the entire folder, unzipping and let u know.
- Wed Dec 29, 2010 2:57 pm
- Forum: Bugs Archive
- Topic: Bug with item Ulolar Steel ring. Too much damage
- Replies: 8
- Views: 1538
Re: Bug with item Ulolar Steel ring. Too much damage
--- Gets mindpower
(Line 608) function _M:combatMindpower(mod)
mod = mod or 1
local add = 0
return (self.combat_mindpower + add + self:getWil() * 0.7 + self:getCun() * 0.4) * mod
end
(Line 608) function _M:combatMindpower(mod)
mod = mod or 1
local add = 0
return (self.combat_mindpower + add + self:getWil() * 0.7 + self:getCun() * 0.4) * mod
end
- Wed Dec 29, 2010 1:15 pm
- Forum: Bugs Archive
- Topic: Bug with item Ulolar Steel ring. Too much damage
- Replies: 8
- Views: 1538
Re: Bug with item Ulolar Steel ring. Too much damage
Playing beta 17.
- Wed Dec 29, 2010 6:49 am
- Forum: Spoilers
- Topic: What does global speed do?
- Replies: 2
- Views: 1153
What does global speed do?
What exactly does global speed do? Does increasing it increase both attack speed and movement speed?
- Wed Dec 29, 2010 6:30 am
- Forum: Bugs Archive
- Topic: Bug with item Ulolar Steel ring. Too much damage
- Replies: 8
- Views: 1538
Bug with item Ulolar Steel ring. Too much damage
Equipped the artifact "Ulolar the steel Ring" as an archmage. Instead of giving me a 3% increase in crit damage, it seems that i do 3x the crit damage instead. For example, my crit spell damage was around 450 without the ring. It became to 1300+ with the ring. Not sure whether this is mean...
- Sat Dec 04, 2010 5:44 am
- Forum: Bugs
- Topic: Character stuck on world Map for Version 15b
- Replies: 1
- Views: 1329
Character stuck on world Map for Version 15b
Hi, my character is stuck on the world map i think this problem occured after i affected the quest at anglowarn to kill the tempest guy. Was very frustating for me as i tried to reload a few times, enter and exit to no effect. Attached the log. Commented out the offending line in the code /mod/ai//w...