E.g., I picked up some rough leather gloves, and got:
"JollyRoger picks up (i.) rough leather gloves"
I then go to my inventory, where it turns out that my voratun mail armor is in slot i, and the gloves are in g.
Search found 10 matches
- Wed Dec 08, 2010 6:13 am
- Forum: Bugs Archive
- Topic: [15b] Displayed item letter & actual don't match
- Replies: 1
- Views: 596
- Sun Dec 05, 2010 8:14 am
- Forum: Bugs Archive
- Topic: [15b] enemy status displayed in unexplored areas
- Replies: 0
- Views: 512
[15b] enemy status displayed in unexplored areas
E.g., I'm in the old woods, and in parts I haven't explored yet, I see "-stunned" appear all over the place (presumably they are slipping on rocks)
- Sun Dec 05, 2010 7:10 am
- Forum: Bugs Archive
- Topic: [15b] rune not used up when buying new slot
- Replies: 1
- Views: 652
[15b] rune not used up when buying new slot
I used a vision rune, selecting the "spend a category point" option.
I have the rune inscribed, but it also remained in my bag.
I have the rune inscribed, but it also remained in my bag.
- Sun Dec 05, 2010 7:07 am
- Forum: Bugs Archive
- Topic: Display issue: text in lower right offset for traps & world
- Replies: 0
- Views: 486
Display issue: text in lower right offset for traps & world
When mousing over traps or world map entrances, the text in the lower right corner is misaligned, cutting off the last few letters.
(I have tried at various window sizes and they all have it cut off)
I can upload a screenshot if desired.
(I have tried at various window sizes and they all have it cut off)
I can upload a screenshot if desired.
- Sat Dec 04, 2010 9:38 pm
- Forum: Bugs Archive
- Topic: Reaver's Drain skill tooltip damage doesn't match actual
- Replies: 3
- Views: 958
Reaver's Drain skill tooltip damage doesn't match actual
With no +blight dmg equipment, my (effective) lvl 1.3 drain skill says it does 45.71 blight damage. In actuality, it is doing 47.31 blight damage. When I put on my +44% blight damage gear (hehe, found 2 identical randart axes with +22% blight dmg each), it says it does 65.82, but actually does 73.44
- Fri Dec 03, 2010 4:14 pm
- Forum: Spoilers
- Topic: Stats question & escort quests/talents
- Replies: 9
- Views: 4325
Re: Stats question & escort quests/talents
Well, and its a moving cap as well.
At level 7 for example, I believe the cap is 26.
It would be nice if bonuses from sources other than level-up were consistent, whether added before hitting the cap or not.
(I.e., if the check for the cap could just check level up points, instead of total points)
At level 7 for example, I believe the cap is 26.
It would be nice if bonuses from sources other than level-up were consistent, whether added before hitting the cap or not.
(I.e., if the check for the cap could just check level up points, instead of total points)
- Fri Dec 03, 2010 8:46 am
- Forum: Spoilers
- Topic: Stats question & escort quests/talents
- Replies: 9
- Views: 4325
Stats question & escort quests/talents
If you have maxed a given stat for your current level, and then you complete an escort quest and choose stats, or you have a talent that increases a stat (e.g., skeleton's generic talent), what happens? Does the bonus get lost? Does it add on anyway? If you use the skeleton talent to get +6 str, doe...
- Fri Dec 03, 2010 5:08 am
- Forum: Bugs Archive
- Topic: Tooltip display problem for grace of the eternals
- Replies: 2
- Views: 1289
Tooltip display problem for grace of the eternals
The tooltip in the hotkey section says it gives me a 33% boost, but when I use it, the status effect on the left says I have a 50% boost. Yufra says: <yufra> yup, there is a mistake in the tooltip <yufra> Mind submitting a bug report on that one too? I think DG should have a look at it to figure out...
- Fri Dec 03, 2010 5:07 am
- Forum: Bugs Archive
- Topic: Tutorial crashes on save & exit
- Replies: 1
- Views: 751
Tutorial crashes on save & exit
saving & exiting from the tutorial causes the game to fully exit instead of returning to the T-Engine menu.
- Wed Dec 01, 2010 4:25 pm
- Forum: Bugs Archive
- Topic: Cornac alchemist can get free class skills
- Replies: 2
- Views: 1323
Cornac alchemist can get free class skills
To reproduce: - start a cornac alchemist - at the initial level-up screen, add enough points to magic to meet the skill lvl 2 requirement of the first skill listed under advanced golemancy (forget the name) - while you still have at least 1 class skill and 1 cat point left, learn the advanced golema...