Search found 4 matches
- Sat Feb 05, 2011 7:24 pm
- Forum: Bugs Archive
- Topic: [B20b] Unable to summon golem on water levels
- Replies: 0
- Views: 718
[B20b] Unable to summon golem on water levels
When on an all water level/dungeon, there doesn't seem to be a way for Alchemists to resummon the golem, except on the death plane, or trekking all the way out to another dungeon/town to summon. Unable to use air bubbles as a stable location since as soon as they run out, the summon gets interrupted...
- Mon Jan 31, 2011 10:02 pm
- Forum: Bugs Archive
- Topic: [B19] Alchemist Death, switches to Golem
- Replies: 0
- Views: 720
[B19] Alchemist Death, switches to Golem
Thought I saw this posted earlier, but couldn't find the thread. Alchemist was killed by Wrathroot, switched to control of golem. After killing Wrathroot, don't seem to be able to revive the Alchemist character? Did gain 1-2 levels from killing the boss, not sure if that bugged it. Alchemist shows f...
- Thu Jan 27, 2011 8:41 pm
- Forum: Bugs Archive
- Topic: [B19?] Gain Experience for dying
- Replies: 1
- Views: 676
[B19?] Gain Experience for dying
Not a game breaking bug since most people would not try to level by dying, but I noticed when playing a new Sun Paladin that I seemed to gain exp by dying. Log as below doesn't show much except gaining a level after death. Note that this would be the 3rd death in a row to the OoD skeleton archer, wh...
- Sat Jan 22, 2011 4:07 am
- Forum: Bugs Archive
- Topic: [B18] Anorthil Shadow Blast text incorrect?
- Replies: 3
- Views: 919
[B18] Anorthil Shadow Blast text incorrect?
The Shadow Blast spell for the Anorthil class may be either bugged in execution, or bugged in text description. At 5/5 (6.5 effective) the text claims, 8.93 darkness damage and 56.85 darkness per turn for 8 turns. However using it against a monster with no noted darkness resist does, 136.48 for the ...