Search found 742 matches
- Thu Jun 08, 2017 6:49 pm
- Forum: Development
- Topic: Major AI Update
- Replies: 3
- Views: 4827
Re: Major AI Update
How to build Talent Tactical Tables: (Note that code references refer to labels within the code in mod.class.interface.ActorAI.lua , see https://git.net-core.org/tome/t-engine4/merge_requests/463) ==== TALENT TACTICAL TABLES ==== (with examples) Tactical tables are the primary data structures used b...
- Thu Jun 08, 2017 6:47 pm
- Forum: Development
- Topic: Major AI Update
- Replies: 3
- Views: 4827
Re: Major AI Update
The new tactical AI, how it works and the Tactics supported: (Note that code references refer to labels within the code in mod.ai.improved_tactical.lua , see https://git.net-core.org/tome/t-engine4/merge_requests/463) IMPROVED TACTICAL AI: This AI determines when (or if) to use various actions avail...
- Thu Jun 08, 2017 6:47 pm
- Forum: Development
- Topic: Major AI Update
- Replies: 3
- Views: 4827
Major AI Update
I've been working on a significant update to ToME's AI for some time, and it's getting close to completion. Below is a summary of the changes in progress. (The current git MR is here: https://git.net-core.org/tome/t-engine4/merge_requests/463 ) There's a lot of material here, but everything works pr...
- Sun Mar 26, 2017 4:08 am
- Forum: Addons
- Topic: Infinite 500: Gameplay Beyond Level 50
- Replies: 258
- Views: 277834
Re: Infinite 500: Gameplay Beyond Level 50
@Sinistrality @Stunt thanks for the bug reports. This is indeed an error in I500. Technical details: This is caused by a loading error with I500's redifined newTalent function, that was causing it to not see certain globally defined talent functions (see ActorTalents.main_env scope). It most frequen...
- Sun Mar 19, 2017 5:02 pm
- Forum: Addons
- Topic: Infinite 500: Gameplay Beyond Level 50
- Replies: 258
- Views: 277834
Re: Infinite 500: Gameplay Beyond Level 50
I have uploaded version 3.0a (ToME 1.5.0) to https://te4.org/download-addon/4564/tome-Infinite500 and to Steam workshop.
This fixes the bug with Chant of Fortress and Cornacs getting too many talent points.
This fixes the bug with Chant of Fortress and Cornacs getting too many talent points.
- Tue Mar 14, 2017 6:14 pm
- Forum: Addons
- Topic: Infinite 500: Gameplay Beyond Level 50
- Replies: 258
- Views: 277834
Re: Infinite 500: Gameplay Beyond Level 50
I have updated version 3.0 (for ToME 1.5.0) to http://te4.org/download-addon/4543/tome/Infinite500 and to Steam. Changes: Enhancements to the I.D. are incorporated, including new challenges, random layouts, etc. NPCs scale up more slowly in the early I.D. levels. Escort quests in the I.D. are random...
- Fri Mar 10, 2017 8:46 pm
- Forum: Addons
- Topic: NPC Forgiveness
- Replies: 14
- Views: 8187
Re: NPC Forgiveness
I have uploaded version 2.5 (for ToME 1.5.0) at: http://te4.org/download-addon/4530/tome-NPCForgive and to Steam.
This adds some safeguards to prevent NPC's from becoming angry at themselves.
This adds some safeguards to prevent NPC's from becoming angry at themselves.
- Fri Mar 10, 2017 7:58 pm
- Forum: Addons
- Topic: Plenum ToolTip Enhanced tooltip display for Tome
- Replies: 43
- Views: 34013
Re: Plenum ToolTip Enhanced tooltip display for Tome
I have uploaded version 2.7 (for ToME 1.5.0) at: http://te4.org/download-addon/4529/tome-PlenumTooltip and to Steam.
This displays negative life levels (for the player only), and correctly lists cold flames in the grid tooltip.
This displays negative life levels (for the player only), and correctly lists cold flames in the grid tooltip.
- Mon Feb 13, 2017 7:36 pm
- Forum: Bugs Archive
- Topic: Certain Enemies Always See the Player Once "Activated"
- Replies: 6
- Views: 3107
Re: Certain Enemies Always See the Player Once "Activated"
Note that NPC's do share information about where their targets are and that some (rare) NPC's really do have the ability to find you perfectly through walls or on the other side of the level. The AI takes certain shortcuts that allow NPC's to more accurately guess where you are. Once they are aware ...
- Mon Feb 13, 2017 7:22 pm
- Forum: Bugs Archive
- Topic: [Git 1.5] ID Mirror Match level exit bug
- Replies: 1
- Views: 1594
Re: [Git 1.5] ID Mirror Match level exit bug
This is fixed in latest git. Also, the Mirror-Match challenge has been updated.
- Wed Sep 07, 2016 8:22 pm
- Forum: Addons
- Topic: Infinite 500: Gameplay Beyond Level 50
- Replies: 258
- Views: 277834
Re: Infinite 500: Gameplay Beyond Level 50
Well, it seems that bugs are smarter than you think and pick your time off from coding to reveal themselves :| . My apologies for the long delay in getting to this :oops: . I have posted version 2.5ga (ToME 1.4.8 ) at http://te4.org/download-addon/4272/tome/Infinite500 and to Steam. This is basicall...
- Thu Jul 28, 2016 8:59 pm
- Forum: Addons
- Topic: Infinite 500: Gameplay Beyond Level 50
- Replies: 258
- Views: 277834
Re: Infinite 500: Gameplay Beyond Level 50
I've posted version 2.5h (ToME 1.4.8 ) to steam and at http://te4.org/download-addon/4183/tome/Infinite500 This fixes the bug with tooltips for some actors. Re the "roomCheck" error: That appears to be caused by using the latest version of I500 with an earlier version (before 1.4.8 ) of To...
- Thu Jul 28, 2016 8:40 pm
- Forum: Addons
- Topic: Plenum ToolTip Enhanced tooltip display for Tome
- Replies: 43
- Views: 34013
Re: Plenum ToolTip Enhanced tooltip display for Tome
I have uploaded version 2.6a (for ToME 1.4.8 ) at http://te4.org/download-addon/4182/tome-PlenumTooltip and to Steam.
This fixes a bug that was causing the minimum level of zones on the world map to not be displayed.
This fixes a bug that was causing the minimum level of zones on the world map to not be displayed.
- Wed Jun 15, 2016 8:00 pm
- Forum: Addons
- Topic: Plenum ToolTip Enhanced tooltip display for Tome
- Replies: 43
- Views: 34013
Re: Plenum ToolTip Enhanced tooltip display for Tome
I have uploaded version 2.6 (for ToME 1.4.8) at http://te4.org/download-addon/4068/tome/PlenumTooltip and to Steam.
This fixes a bug where steamsaw damage was being displayed incorrectly.
This fixes a bug where steamsaw damage was being displayed incorrectly.
- Wed Jun 15, 2016 7:45 pm
- Forum: Addons
- Topic: Infinite 500: Gameplay Beyond Level 50
- Replies: 258
- Views: 277834
Re: Infinite 500: Gameplay Beyond Level 50
I've posted version 2.5g (ToME 1.4.8 ) to steam and at http://te4.org/download-addon/4067/tome/Infinite500. This fixes the problem with some Embers talents not getting triggered. @jenx: I usually keep this addon updated to the latest ToME version within a few days of release, so the latest version o...