Search found 7 matches

by Smips
Wed Nov 17, 2010 8:24 pm
Forum: Ideas
Topic: Preventing stairs cheating
Replies: 111
Views: 34918

Re: Preventing stairs cheating

I think I've come up with something here. Not a solution, but the two ways of implementing something that would work. 1) Monsters follow you up and down stairs. It's pretty obvious why this would solve the stair scumming issue, but it's a pretty major gameplay change. 2) Create a method for the game...
by Smips
Wed Nov 17, 2010 6:45 pm
Forum: Ideas
Topic: Preventing stairs cheating
Replies: 111
Views: 34918

Re: Preventing stairs cheating

New idea: Going up and down stairs quickly causes you to stumble, resulting in Stun.

Edit: After more thought, Stun Resistance would have to be ignored as well.
by Smips
Wed Nov 17, 2010 5:07 pm
Forum: Ideas
Topic: Preventing stairs cheating
Replies: 111
Views: 34918

Re: Preventing stairs cheating

There are lots of situation where new players will die where experienced players will not. If that was not the case, then the game would be much less interesting since there is little to learn. That new players die frequently is a class feature of roguelikes. There are many other situations beside ...
by Smips
Wed Nov 17, 2010 4:41 pm
Forum: Bugs Archive
Topic: Long lag times
Replies: 4
Views: 1387

Long lag times

I'm not sure if these are bugs, but...

When the game saves, it takes a very long time, typically 3 or 4 minutes. I also experience game lag after playing for an extended period of time(2 hours maybe?). I'm running the current beta on a Windows XP PC with 1.5GB of ram.
by Smips
Wed Nov 17, 2010 4:12 pm
Forum: Ideas
Topic: Preventing stairs cheating
Replies: 111
Views: 34918

Re: Preventing stairs cheating

Even if you only can abuse stair one time that is still an enormous advantage against bosses. You in effect get double the number of hit points and so on and can recuperate from all bad effects and reapply buffs after resting while the bosses remains exactly as before. Also, this method is "un...
by Smips
Wed Nov 17, 2010 3:15 pm
Forum: Ideas
Topic: Preventing stairs cheating
Replies: 111
Views: 34918

Re: Preventing stairs cheating

Allowing stair abusing, say 3 times as you suggest, assuming this could controlled somehow, would still mean that the player using this would get 3 times as many resources in fights against bosses and can recuperate from all bad effects while resting and reapply buffs 3 times etc, which is an enorm...
by Smips
Wed Nov 17, 2010 2:48 pm
Forum: Ideas
Topic: Preventing stairs cheating
Replies: 111
Views: 34918

Re: Preventing stairs cheating

I'm brand new to this game(but not to Roguelikes), so perhaps I can shed a slightly different light on the situation. I feel that many of the suggestions here really are falling into the "This is a Roguelike, make it HARDER" category. Most of the suggestions presented either hinder or remo...