Search found 11 matches
- Sun Feb 13, 2011 7:25 am
- Forum: Bugs Archive
- Topic: Feature request: "Stay put" for quest dudes.
- Replies: 5
- Views: 1316
Re: Feature request: "Stay put" for quest dudes.
You can right click on them to give them orders one of which is wait here. I haven't used it much so I'm not sure if it will prevent them from attacking a visible bad guy. Anyway since this isn't a bug it probably should have been posted in the ideas forum. Withdrawn. I was not aware of the party o...
- Sun Feb 13, 2011 7:05 am
- Forum: Bugs Archive
- Topic: Feature request: "Stay put" for quest dudes.
- Replies: 5
- Views: 1316
Feature request: "Stay put" for quest dudes.
I've lost more escort quests than I care to have, due to the fact that the map didn't provide me with a nice choke-point at which to block a lost artificer or anorthil. It's more okay when they are made of sturdy stuff, but the pincussion escorts are basically fearless and it would be really helpful...
- Sun Feb 13, 2011 7:00 am
- Forum: Bugs Archive
- Topic: Slow Startup due to website woes
- Replies: 1
- Views: 653
Slow Startup due to website woes
A few days ago I wasn't able to play, apparently because te4.org wasn't responding to the game's attempts to update profile or something. The website being down/slow/whatever should not render the game unplayable.
- Sun Feb 13, 2011 6:56 am
- Forum: Bugs Archive
- Topic: Trapped by the mage-quest dude
- Replies: 2
- Views: 985
Trapped by the mage-quest dude
I was walking around looking for the guy who needs staffs and rings. He popped up behind me after I crossed the chokepoint west of the mage city, trapping me in a small area of the map. I was lucky, and was a mage, and had a few of his items already, and had enough gold to buy the remaining ones in ...
- Sun Feb 13, 2011 6:53 am
- Forum: Bugs Archive
- Topic: Area+Level display completely occludes lower-right tiles
- Replies: 0
- Views: 460
Area+Level display completely occludes lower-right tiles
I have been playing with a smaller tileset of late. One thing that kind of annoys me is that the 'Placename (level#)' text is almost as big as the tiles it is on top of, which basically means I can't see the bottom right tiles. I'm not sure what the solution is - move the display? adjust the alpha? ...
- Thu Dec 23, 2010 8:40 am
- Forum: Bugs Archive
- Topic: unlockables and SVN
- Replies: 2
- Views: 927
Re: unlockables and SVN
Both.
One specific example, the thing where you kill that crazy corrupted lumberjack. I've done that several times. Neither achievements nor unlocks seem to stick around for me when playing SVN. I've eaten the Sandworm Queen's heart, as well (just once).
One specific example, the thing where you kill that crazy corrupted lumberjack. I've done that several times. Neither achievements nor unlocks seem to stick around for me when playing SVN. I've eaten the Sandworm Queen's heart, as well (just once).
- Fri Dec 17, 2010 6:54 am
- Forum: Bugs Archive
- Topic: unlockables and SVN
- Replies: 2
- Views: 927
unlockables and SVN
I've been playing with SVN versions for a month or so. The last unlockable I've managed to acquire that survives an svn update and rebuild was the archmage (which I think I acquired on my laptop, running b13) - I've gotten a bunch of other achievements but they never seem to stick around. Am I doing...
- Fri Dec 17, 2010 6:47 am
- Forum: Bugs
- Topic: (not tome bug) website spam
- Replies: 6
- Views: 2623
(not tome bug) website spam
the website is starting to get botspam in the user stories section... 

- Wed Dec 01, 2010 1:33 am
- Forum: Bugs Archive
- Topic: Double Artifact
- Replies: 5
- Views: 1369
Re: Double Artifact
numInstances++. Two Summertide Phails. Not that I don't appreciate the extra cash flow.
- Wed Nov 10, 2010 5:05 am
- Forum: Bugs Archive
- Topic: Targetting Self default
- Replies: 3
- Views: 982
Re: Targetting Self default
Another nice-to-have would be getting that popup to appear when you are targetting square other than your own with a damaging spell, when your flame spell or whatever is never going to leave the square you are standing in (such as when you are targeting something on the other side of a wall). This h...
- Tue Nov 09, 2010 1:43 pm
- Forum: Bugs Archive
- Topic: Targetting Self default
- Replies: 3
- Views: 982
Targetting Self default
Can the default choice for 'Are you sure you want to target yourself?" for an offensive spell be 'no?'