Agreed. Usually i just eat or tin them, since they're so heavy to carry.This actually reminds me of what I used to do in Nethack with those pesky (and deadly) trolls that kept rezzing themselves--kill them, pick up their corpses, and toss them in deep water.
Search found 5 matches
- Thu Nov 11, 2010 3:45 am
- Forum: Bugs Archive
- Topic: Bill still drowning?
- Replies: 6
- Views: 1887
Re: Bill still drowning?
- Thu Nov 04, 2010 5:58 am
- Forum: Ideas
- Topic: Ever-increasing challenge = good times
- Replies: 35
- Views: 6639
Re: Ever-increasing challenge = good times
Personally, I believe that the exp system is fine where it is. Considering that i have not beaten the game yet, I would like to be prepared before attempting new dungeons and boss fights. But in order to be prepared I would need to gain levels; if non boss npcs give off minimal levels then it would ...
- Wed Nov 03, 2010 11:10 pm
- Forum: Bugs Archive
- Topic: Typos
- Replies: 669
- Views: 200937
Re: Typos
I don't know if this has been posted... (id rather not sift through 7 pages of errors) For the Cursed, under the slaughter talent for the ability Cleave. Shouldn't there be "game.logPlayer(self, "You cannot use %s without an axe!", t.name)" under the 'if then statement' for not h...
- Wed Nov 03, 2010 11:05 pm
- Forum: Bugs Archive
- Topic: Units on world Map
- Replies: 6
- Views: 1373
Re: Units on world Map
They followed from the slime tunnels when i used the rod of recall. Also, those slimes on the world map corrupted my save file since i can't load my character anymore
. My only far eastern guy :/

- Wed Nov 03, 2010 6:43 pm
- Forum: Bugs Archive
- Topic: Units on world Map
- Replies: 6
- Views: 1373
Units on world Map
After recalling from the slime tunnel, due to the fps drop from mass crystal ooze, I somehow got some of the slimes onto the world map. The original three seems to be stunned, but they can split themselves and create more slimes. Also one of the slimes is undying... , since it has negative health......