Search found 8 matches
- Thu Aug 28, 2014 12:46 pm
- Forum: General Discussion
- Topic: Online Profile
- Replies: 2
- Views: 1192
Re: Online Profile
That makes sense. Now I feel quite silly.
- Thu Aug 28, 2014 12:36 pm
- Forum: General Discussion
- Topic: Online Profile
- Replies: 2
- Views: 1192
Online Profile
I've had a ToME account for ages and I just grabbed it on steam. Is there any way to merge the two so I can stay as adracko and have all my old stuff while being connected to steam?
- Mon Nov 01, 2010 8:26 pm
- Forum: General Discussion
- Topic: hotkeys
- Replies: 8
- Views: 3068
Re: hotkeys
id like to know on this too, i like my channel staff on hotkey 1 not 5 and its annoying to change every single time
- Sun Oct 17, 2010 11:16 am
- Forum: Spoilers
- Topic: 3 Honey Glades in 1 area
- Replies: 5
- Views: 2411
3 Honey Glades in 1 area
wow...that was fantastic for my splash damage alchemist, didnt even die ----edit Went back to town after the 3rd, read some stuff on the forum and came back to find a 4th Honey Glade. Was this designed this way? Im looking through the lua files and i cant find anything that says it is, I gotta be mi...
- Fri Oct 15, 2010 11:41 am
- Forum: Development
- Topic: New starting menu: opinion
- Replies: 19
- Views: 4604
Re: New starting menu: opinion
When looking for the stock photo I was only looking at photos with full free rights, so yes they are.
- Fri Oct 15, 2010 10:06 am
- Forum: Bugs
- Topic: Alt + Tab disables?
- Replies: 2
- Views: 1838
Alt + Tab disables?
I assume this is more of an engine bug. So i switch back and forth between alot of things and sometimes when i switch back to ToME the keyboard doesnt work. Easy to fix by alt tabbing out and back in, but still that shouldnt happen.
- Fri Oct 15, 2010 10:00 am
- Forum: Development
- Topic: New starting menu: opinion
- Replies: 19
- Views: 4604
Re: New starting menu: opinion
#2 looks better in my eyes, allows to focus on the UI a little more while still adding to the whole feel. Some people were saying a static background would be a good idea. I agree to that and considering my boredom Im working on a design right now =] ---------Edit I made a 1200x1024 version and a 16...
- Fri Oct 15, 2010 9:48 am
- Forum: Bugs Archive
- Topic: Alchemist golem bug
- Replies: 1
- Views: 819
Alchemist golem bug
So I created an Alchemist got him set up and played through the first level of the Trollshaws and died. So I made a new char with the same name and chose the option to recreate him. Upon recreation he didnt have a golem...well actually he did but it was nowhere to be found. Leaving the zone wouldnt ...